Player Matchup

Zhong Kui
Zhong Kui
Igabeb13
Zhong Kui
Level 28
God Stats
11W - 9L
1,706 SR
Queue Stats
187W - 165L
1,481 Elo+
Solo
Pele
Pele
Karceyy
Pele
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
170W - 152L
1,504 Elo+
Party 2
Raijin
Raijin
MathYoBoy
Raijin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,482 Elo+
Party 2
Geb
Geb
brendon646
Geb
Level 22
God Stats
45W - 22L
1,667 SR
Queue Stats
106W - 86L
1,516 Elo+
Party 2
Charybdis
Charybdis
tikimanlele
Charybdis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 101L
1,494 Elo+
Party 2
Team Averages
Level 23
1,575 SR
1,495 Elo+

VS

Team Averages
Level 11
1,481 SR
1,354 Elo+
Cthulhu
Cthulhu
Blobby9233
Cthulhu
Level 4
God Stats
0W - 3L
1,162 SR
Queue Stats
0W - 3L
1,114 Elo+
Party 1
Merlin
Merlin
Cequer
Merlin
Level 6
God Stats
6W - 4L
1,525 SR
Queue Stats
15W - 16L
1,401 Elo+
Solo
Ratatoskr
Ratatoskr
TheBluestump
Ratatoskr
Level 7
God Stats
2W - 3L
1,496 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 1
Nemesis
Nemesis
TheCatGodd3ss
Nemesis
Level 17
God Stats
3W - 4L
1,461 SR
Queue Stats
57W - 74L
1,388 Elo+
Solo
Loki
Loki
manuel03aguilar
Loki
Level 21
God Stats
3W - 1L
1,761 SR
Queue Stats
24W - 24L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Igabeb13
Zhong Kui
20
6 / 3 / 23
13,063
1,089
16,102
14,178
8,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Karceyy
Pele
20
23 / 4 / 11
15,499
1,292
28,804
17,328
6,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
MathYoBoy
Raijin
20
5 / 5 / 24
12,694
1,058
10,945
16,680
6,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 4 / 33
12,952
1,079
14,498
15,364
20,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
tikimanlele
Charybdis
19
7 / 3 / 19
12,794
1,066
11,640
13,385
5,245
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blobby9233
Cthulhu
19
1 / 11 / 14
11,766
981
15,460
23,891
23,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Cequer
Merlin
19
2 / 6 / 10
12,259
1,022
14,608
10,067
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
TheBluestump
Ratatoskr
19
7 / 12 / 7
12,728
1,061
12,248
18,226
9,629
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
19
4 / 10 / 9
12,547
1,046
14,215
20,218
7,546
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 7 / 9
13,020
1,085
14,938
15,618
4,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
68
46
Kills
19
19
Deaths
46
110
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blobby9233
Cthulhu
1
11
14
0.73
L
Merlin
Cequer
Merlin
2
6
10
1.17
W
Zhong Kui
Igabeb13
Zhong Kui
6
3
23
5.83
W
Pele
Karceyy
Pele
23
4
11
7.13
W
Raijin
MathYoBoy
Raijin
5
5
24
3.4
L
Ratatoskr
TheBluestump
Ratatoskr
7
12
7
0.88
L
Nemesis
4
10
9
0.85
W
5
4
33
5.38
L
5
7
9
1.36
W
Charybdis
tikimanlele
Charybdis
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,989
Damage
71,469
76,935
Taken
88,020
46,821
Mitigated
49,415
7,751
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blobby9233
Cthulhu
15,460
899
899
0
23,891
23,258
0
13,188
10,703
29,855
0
L
Merlin
Cequer
Merlin
14,608
722
0
125
10,067
4,003
0
5,078
4,989
60,999
0
W
Zhong Kui
Igabeb13
Zhong Kui
16,102
3,868
0
5,201
14,178
8,287
0
5,321
8,857
37,561
0
W
Pele
Karceyy
Pele
28,804
8,567
0
1,963
17,328
6,793
0
6,992
10,336
0
43,610
W
Raijin
MathYoBoy
Raijin
10,945
1,440
164
423
16,680
6,288
0
6,013
10,667
27,388
0
L
Ratatoskr
TheBluestump
Ratatoskr
12,248
4,064
0
306
18,226
9,629
0
9,269
8,957
0
19,709
L
Nemesis
14,215
6,424
0
2,709
20,218
7,546
0
8,507
11,711
0
27,644
W
14,498
1,552
0
0
15,364
20,208
0
6,368
8,996
26,398
0
L
14,938
2,204
0
0
15,618
4,979
0
5,503
10,115
0
29,329
W
Charybdis
tikimanlele
Charybdis
11,640
6,941
0
0
13,385
5,245
0
5,374
8,011
0
31,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,002
Gold Earned
62,320
188
Minions Killed
207
6
Camps Cleared
8
1,102,019
Distance Traveled
1,193,732
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,766
981
31
3
0
237,373
0
L
Merlin
12,259
1,022
115
10
1
213,714
0
W
Zhong Kui
13,063
1,089
53
4
0
160,037
2
W
Pele
15,499
1,292
25
2
3
264,866
1
W
Raijin
12,694
1,058
41
3
1
220,511
1
L
Ratatoskr
12,728
1,061
11
1
0
234,026
4
L
Nemesis
12,547
1,046
20
2
3
261,411
0
W
Geb
12,952
1,079
15
1
1
241,310
0
L
Loki
13,020
1,085
30
3
4
247,208
0
W
Charybdis
12,794
1,066
54
5
1
215,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role