Player Matchup

Charybdis
Charybdis
ENRAGED VEGETA
Charybdis
Level 160
God Stats
0W - 4L
1,357 SR
Queue Stats
144W - 165L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShodBassoon7084
Kumbhakarna
Level 98
God Stats
3W - 5L
1,644 SR
Queue Stats
313W - 406L
1,395 Elo+
Solo
Hades
Hades
TheR2DRE2
Hades
Level 109
God Stats
0W - 4L
1,285 SR
Queue Stats
363W - 394L
1,493 Elo+
Solo
Team Averages
Level 122
1,429 SR
1,451 Elo+

VS

Team Averages
Level 94
1,554 SR
1,507 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
KALI3ER
Hachiman
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 56L
1,520 Elo+
Solo
Cthulhu
Cthulhu
The Player05
Cthulhu
Level 128
God Stats
29W - 18L
1,662 SR
Queue Stats
190W - 196L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ENRAGED VEGETA
Charybdis
9
1 / 2 / 2
7,050
588
4,058
4,747
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
ShodBassoon7084
Kumbhakarna
11
2 / 7 / 3
8,299
692
6,191
19,286
19,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
TheR2DRE2
Hades
11
2 / 2 / 3
7,545
629
3,707
10,265
6,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 1 / 8
8,525
710
9,282
5,147
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
KALI3ER
Hachiman
13
9 / 1 / 2
9,657
805
14,870
7,706
2,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
The Player05
Cthulhu
11
0 / 3 / 8
7,746
646
5,966
12,105
9,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
8
6
L
Charybdis
ENRAGED VEGETA
Charybdis
1
2
2
1
W
Hachiman
KALI3ER
Hachiman
9
1
2
10
L
Kumbhakarna
ShodBassoon7084
Kumbhakarna
2
7
3
0.5
W
Cthulhu
The Player05
Cthulhu
0
3
8
1.33
L
Hades
TheR2DRE2
Hades
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,956
Damage
30,118
34,298
Taken
24,958
28,353
Mitigated
15,254
6,958
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,282
1,063
698
1,967
5,147
2,310
642
3,214
1,933
28,862
0
L
Charybdis
ENRAGED VEGETA
Charybdis
4,058
2,128
0
948
4,747
1,533
70
2,438
2,309
0
16,858
W
Hachiman
KALI3ER
Hachiman
14,870
8,821
0
3,828
7,706
2,982
1,846
3,491
4,215
0
46,180
L
Kumbhakarna
ShodBassoon7084
Kumbhakarna
6,191
684
111
3,042
19,286
19,982
0
8,223
11,063
18,051
0
W
Cthulhu
The Player05
Cthulhu
5,966
403
0
1,620
12,105
9,962
0
3,613
8,492
19,502
0
L
Hades
TheR2DRE2
Hades
3,707
328
480
2,377
10,265
6,838
0
4,993
5,272
20,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,894
Gold Earned
25,928
110
Minions Killed
138
4
Camps Cleared
7
497,162
Distance Traveled
654,501
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,525
710
42
4
2
223,391
3
L
Charybdis
7,050
588
41
3
3
108,195
3
W
Hachiman
9,657
805
70
6
4
199,558
3
L
Kumbhakarna
8,299
692
19
2
0
204,121
1
W
Cthulhu
7,746
646
26
2
1
231,552
8
L
Hades
7,545
629
50
4
1
184,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role