Player Matchup

Ra
Ra
MaskedMartin
Ra
Level 156
God Stats
2W - 1L
1,144 SR
Queue Stats
205W - 113L
1,868 Elo+
Party 2
Horus
Horus
NickEmpire
Horus
Level 160
God Stats
2W - 1L
1,891 SR
Queue Stats
254W - 149L
1,765 Elo+
Party 2
Loki
Loki
SOBMobster
Loki
Level 121
God Stats
5W - 1L
1,528 SR
Queue Stats
121W - 67L
1,743 Elo+
Party 2
Jormungandr
Jormungandr
swimminginjeans
Jormungandr
Level 28
God Stats
6W - 1L
1,838 SR
Queue Stats
42W - 18L
1,747 Elo+
Party 2
Team Averages
Level 116
1,600 SR
1,781 Elo+

VS

Team Averages
Level 33
1,474 SR
1,345 Elo+
Olorun
Olorun
MaiNRaiNcLouD
Olorun
Level 15
God Stats
0W - 2L
1,537 SR
Queue Stats
0W - 3L
1,301 Elo+
Party 1
Cerberus
Cerberus
Sajmyne
Cerberus
Level 29
God Stats
0W - 3L
1,443 SR
Queue Stats
0W - 4L
1,273 Elo+
Party 1
Izanami
Izanami
Tiartektrom
Izanami
Level 68
God Stats
0W - 1L
1,467 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 1
Bellona
Bellona
Torganth
Bellona
Level 20
God Stats
1W - 3L
1,449 SR
Queue Stats
1W - 3L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 12
9,036
1,004
11,342
5,424
2,431
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
15
9 / 0 / 7
9,444
1,049
6,782
5,054
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 0 / 13
8,644
960
10,907
6,480
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
swimminginjeans
Jormungandr
13
3 / 0 / 12
8,077
897
6,647
5,818
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,169
685
4,192
10,808
3,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Sajmyne
Cerberus
11
0 / 5 / 0
6,119
680
1,960
12,623
9,181
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Tiartektrom
Izanami
10
0 / 6 / 0
6,169
685
3,466
9,518
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Torganth
Bellona
10
0 / 6 / 0
5,891
655
3,942
9,020
9,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
24
Kills
0
0
Deaths
24
44
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
6
0
12
12
W
Horus
9
0
7
12.5
W
6
0
13
12.5
L
Cerberus
Sajmyne
Cerberus
0
5
0
0
L
Izanami
Tiartektrom
Izanami
0
6
0
0
L
Bellona
Torganth
Bellona
0
6
0
0
W
Jormungandr
swimminginjeans
Jormungandr
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,678
Damage
13,560
22,776
Taken
41,969
16,686
Mitigated
24,627
6,342
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,192
1,987
496
2,141
10,808
3,391
0
4,714
5,868
15,580
0
W
11,342
1,828
1,860
1,167
5,424
2,431
1,196
1,700
3,724
33,918
0
W
Horus
6,782
3,209
620
1,013
5,054
3,047
2,955
1,572
3,482
0
37,150
W
10,907
1,764
0
1,682
6,480
6,838
255
1,877
4,603
0
19,611
L
Cerberus
Sajmyne
Cerberus
1,960
142
317
1,881
12,623
9,181
0
4,631
7,560
14,460
0
L
Izanami
Tiartektrom
Izanami
3,466
2,329
0
842
9,518
3,046
0
4,781
4,564
0
20,265
L
Bellona
Torganth
Bellona
3,942
1,416
0
275
9,020
9,009
0
4,377
4,389
0
14,201
W
Jormungandr
swimminginjeans
Jormungandr
6,647
1,231
0
0
5,818
4,370
813
1,468
4,350
17,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
24,348
162
Minions Killed
106
10
Camps Cleared
6
792,691
Distance Traveled
476,638
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,169
685
26
3
1
109,933
1
W
Ra
9,036
1,004
53
6
4
197,708
2
W
Horus
9,444
1,049
65
7
3
195,008
0
W
Loki
8,644
960
19
2
3
224,303
0
L
Cerberus
6,119
680
31
3
1
115,760
0
L
Izanami
6,169
685
37
4
1
131,643
0
L
Bellona
5,891
655
12
1
3
119,302
1
W
Jormungandr
8,077
897
25
3
0
175,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role