Player Matchup

Yemoja
Yemoja
CoaCoaLove
Yemoja
Level 67
God Stats
7W - 4L
1,552 SR
Queue Stats
176W - 199L
1,413 Elo+
Solo
Thanatos
Thanatos
Crizzzzpy
Thanatos
Level 106
God Stats
15W - 6L
1,809 SR
Queue Stats
125W - 162L
1,405 Elo+
Solo
Charybdis
Charybdis
Eddiepie3000
Charybdis
Level 108
God Stats
14W - 14L
1,546 SR
Queue Stats
34W - 36L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
Humbiecat
Baba Yaga
Level 157
God Stats
19W - 28L
1,556 SR
Queue Stats
282W - 312L
1,418 Elo+
Solo
Bellona
Bellona
Malpracticed22
Bellona
Level 88
God Stats
130W - 98L
1,598 SR
Queue Stats
290W - 275L
1,610 Elo+
Solo
Team Averages
Level 105
1,612 SR
1,467 Elo+

VS

Team Averages
Level 112
1,561 SR
1,462 Elo+
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
I SurvivedMyEx
Jormungandr
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 107L
1,473 Elo+
Party 1
Thor
Thor
LuisEspejel10
Thor
Level 128
God Stats
1W - 2L
1,537 SR
Queue Stats
118W - 115L
1,411 Elo+
Solo
Danzaburou
Danzaburou
RoniNeko
Danzaburou
Level 106
God Stats
9W - 3L
1,747 SR
Queue Stats
92W - 84L
1,496 Elo+
Solo
Tyr
Tyr
elbills
Tyr
Level 103
God Stats
80W - 82L
1,522 SR
Queue Stats
1,192W - 1,259L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoaCoaLove
Yemoja
12
2 / 0 / 4
7,706
482
5,901
8,725
5,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Crizzzzpy
Thanatos
13
4 / 4 / 1
8,079
505
5,336
12,736
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Eddiepie3000
Charybdis
12
0 / 5 / 2
7,160
448
5,655
11,000
3,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
Humbiecat
Baba Yaga
15
1 / 1 / 1
9,048
566
3,027
5,735
1,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 0
8,210
513
8,643
11,872
10,956
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 1 / 1
8,630
539
6,044
4,044
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
I SurvivedMyEx
Jormungandr
13
2 / 2 / 3
8,353
522
3,762
14,459
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 2 / 1
8,384
524
3,234
9,778
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
RoniNeko
Danzaburou
14
3 / 2 / 5
8,795
550
10,417
9,526
3,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
16
2 / 1 / 1
9,059
566
8,747
11,562
7,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
12
12
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
1
3.5
L
Yemoja
CoaCoaLove
Yemoja
2
0
4
4
L
Thanatos
Crizzzzpy
Thanatos
4
4
1
1.13
L
Charybdis
Eddiepie3000
Charybdis
0
5
2
0.2
L
Baba Yaga
Humbiecat
Baba Yaga
1
1
1
1.5
W
Jormungandr
I SurvivedMyEx
Jormungandr
2
2
3
1.75
W
2
2
1
1.25
L
1
2
0
0.5
W
Danzaburou
RoniNeko
Danzaburou
3
2
5
2.75
W
Tyr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
32,204
50,068
Taken
49,369
26,175
Mitigated
26,655
19,965
Healing
20,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,044
545
0
958
4,044
1,189
353
509
3,523
55,234
0
L
Yemoja
CoaCoaLove
Yemoja
5,901
1,318
1,450
2,743
8,725
5,091
246
2,006
6,711
34,796
0
L
Thanatos
Crizzzzpy
Thanatos
5,336
1,637
0
6,032
12,736
4,224
0
3,274
9,302
0
47,347
L
Charybdis
Eddiepie3000
Charybdis
5,655
2,830
0
2,784
11,000
3,950
748
1,267
9,733
0
44,363
L
Baba Yaga
Humbiecat
Baba Yaga
3,027
161
0
2,604
5,735
1,954
0
2,722
2,787
56,008
0
W
Jormungandr
I SurvivedMyEx
Jormungandr
3,762
2,133
299
4,710
14,459
11,119
337
4,266
10,143
34,333
0
W
3,234
788
0
4,996
9,778
3,253
0
2,211
7,393
0
53,881
L
8,643
3,556
0
4,352
11,872
10,956
0
2,053
9,777
9,864
44,561
W
Danzaburou
RoniNeko
Danzaburou
10,417
5,671
0
3,082
9,526
3,161
1,258
1,883
7,603
0
61,914
W
Tyr
8,747
1,400
0
5,996
11,562
7,933
0
1,229
9,453
9,974
53,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
43,221
474
Minions Killed
523
0
Camps Cleared
0
1,478,602
Distance Traveled
1,615,472
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,630
539
121
8
0
307,989
1
L
Yemoja
7,706
482
60
4
0
281,299
1
L
Thanatos
8,079
505
77
5
0
329,941
5
L
Charybdis
7,160
448
82
5
0
272,843
3
L
Baba Yaga
9,048
566
136
9
0
323,830
5
W
Jormungandr
8,353
522
52
3
0
297,188
3
W
Thor
8,384
524
101
6
0
341,377
7
L
Bellona
8,210
513
119
7
0
270,689
5
W
Danzaburou
8,795
550
112
7
0
311,988
2
W
Tyr
9,059
566
137
9
0
356,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role