Player Matchup

Janus
Janus
BalebTSG
Janus
Level 89
God Stats
3W - 2L
1,726 SR
Queue Stats
21W - 11L
1,742 Elo+
Party 2
Danzaburou
Danzaburou
I3 L l S S
Danzaburou
Level 160
God Stats
4W - 0L
1,565 SR
Queue Stats
458W - 227L
1,812 Elo+
Party 2
Charybdis
Charybdis
JoustGamer69
Charybdis
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
155W - 35L
1,813 Elo+
Party 2
Team Averages
Level 92
1,597 SR
1,789 Elo+

VS

Team Averages
Level 59
1,508 SR
1,458 Elo+
Horus
Horus
Coolicoolcat
Horus
Level 66
God Stats
6W - 9L
1,623 SR
Queue Stats
133W - 162L
1,440 Elo+
Party 1
Serqet
Serqet
Welcome2ThaJungl
Serqet
Level 26
God Stats
0W - 2L
1,340 SR
Queue Stats
9W - 8L
1,474 Elo+
Solo
Tiamat
Tiamat
brb37211
Tiamat
Level 84
God Stats
28W - 22L
1,560 SR
Queue Stats
297W - 333L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BalebTSG
Janus
8
0 / 0 / 4
4,500
900
1,410
986
339
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
I3 L l S S
Danzaburou
8
2 / 0 / 2
5,101
1,020
2,413
3,060
1,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
JoustGamer69
Charybdis
8
2 / 1 / 2
4,880
976
857
2,420
812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,401
880
1,853
3,760
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 1 / 1
4,075
815
651
3,455
1,073
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
brb37211
Tiamat
4
0 / 1 / 0
3,614
723
551
1,515
650
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
BalebTSG
Janus
0
0
4
2
L
1
2
0
0.5
W
Danzaburou
I3 L l S S
Danzaburou
2
0
2
3
W
Charybdis
JoustGamer69
Charybdis
2
1
2
3
L
0
1
1
0.5
L
Tiamat
brb37211
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,680
Damage
3,055
6,466
Taken
8,730
2,239
Mitigated
3,790
3,037
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BalebTSG
Janus
1,410
119
0
400
986
339
292
433
513
16,131
0
L
1,853
810
373
729
3,760
2,067
0
830
2,930
0
5,425
W
Danzaburou
I3 L l S S
Danzaburou
2,413
1,072
0
1,826
3,060
1,088
517
383
2,609
0
10,182
W
Charybdis
JoustGamer69
Charybdis
857
318
0
811
2,420
812
240
76
2,311
0
6,353
L
651
0
0
500
3,455
1,073
0
580
2,875
0
6,510
L
Tiamat
brb37211
Tiamat
551
92
0
216
1,515
650
0
273
1,242
3,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,481
Gold Earned
12,090
70
Minions Killed
34
5
Camps Cleared
1
259,875
Distance Traveled
228,644
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,500
900
29
6
3
89,776
2
L
Horus
4,401
880
6
1
0
90,725
0
W
Danzaburou
5,101
1,020
17
3
0
91,209
1
W
Charybdis
4,880
976
24
5
2
78,890
1
L
Serqet
4,075
815
23
5
1
102,580
0
L
Tiamat
3,614
723
5
1
0
35,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role