Player Matchup

Morgan Le Fay
Morgan Le Fay
ChargingDonkey
Morgan Le Fay
Level 36
God Stats
24W - 22L
1,510 SR
Queue Stats
139W - 140L
1,500 Elo+
Solo
Charybdis
Charybdis
DefaultHero
Charybdis
Level 46
God Stats
3W - 5L
1,556 SR
Queue Stats
116W - 114L
1,529 Elo+
Solo
Bakasura
Bakasura
Gulzasha
Bakasura
Level 80
God Stats
7W - 5L
1,719 SR
Queue Stats
184W - 159L
1,641 Elo+
Party 2
Yemoja
Yemoja
Shizbit
Yemoja
Level 29
God Stats
1W - 5L
1,665 SR
Queue Stats
72W - 61L
1,565 Elo+
Party 2
King Arthur
King Arthur
Zerox1515
King Arthur
Level 20
God Stats
2W - 5L
1,714 SR
Queue Stats
22W - 22L
1,494 Elo+
Party 2
Team Averages
Level 42
1,633 SR
1,546 Elo+

VS

Team Averages
Level 74
1,701 SR
1,617 Elo+
Chaac
Chaac
CaReAwaY
Chaac
Level 129
God Stats
19W - 7L
1,734 SR
Queue Stats
704W - 624L
1,581 Elo+
Party 1
Thanatos
Thanatos
Literal4idz
Thanatos
Level 127
God Stats
21W - 16L
1,714 SR
Queue Stats
227W - 194L
1,706 Elo+
Party 1
Ymir
Ymir
TTVJustinMerksTV
Ymir
Level 48
God Stats
5W - 4L
1,593 SR
Queue Stats
175W - 192L
1,505 Elo+
Solo
Artemis
Artemis
Ultimakratos
Artemis
Level 40
God Stats
2W - 1L
1,545 SR
Queue Stats
26W - 36L
1,498 Elo+
Solo
Raijin
Raijin
abhi98arora
Raijin
Level 28
God Stats
2W - 0L
1,918 SR
Queue Stats
44W - 17L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChargingDonkey
Morgan Le Fay
11
1 / 8 / 1
6,634
442
4,564
12,516
4,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DefaultHero
Charybdis
12
2 / 6 / 1
7,316
488
5,342
9,232
2,066
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Gulzasha
Bakasura
14
2 / 5 / 2
8,351
557
5,993
14,103
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Shizbit
Yemoja
8
0 / 4 / 3
6,048
403
2,801
9,442
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Zerox1515
King Arthur
10
0 / 5 / 0
6,057
404
1,859
11,085
6,093
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CaReAwaY
Chaac
14
1 / 0 / 8
8,387
559
6,400
7,838
7,965
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Literal4idz
Thanatos
16
17 / 2 / 4
10,020
668
15,528
10,510
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 8
7,065
471
1,673
9,720
5,098
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Ultimakratos
Artemis
14
2 / 2 / 2
8,105
540
8,046
7,012
2,250
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
16
7 / 2 / 12
9,965
664
10,058
6,757
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
28
28
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
CaReAwaY
Chaac
1
0
8
5
L
Morgan Le Fay
ChargingDonkey
Morgan Le Fay
1
8
1
0.19
L
Charybdis
DefaultHero
Charybdis
2
6
1
0.42
L
Bakasura
Gulzasha
Bakasura
2
5
2
0.6
W
Thanatos
Literal4idz
Thanatos
17
2
4
9.5
L
Yemoja
Shizbit
Yemoja
0
4
3
0.38
W
1
0
8
5
W
Artemis
Ultimakratos
Artemis
2
2
2
1.5
L
King Arthur
Zerox1515
King Arthur
0
5
0
0
W
Raijin
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,559
Damage
41,705
56,378
Taken
41,837
24,595
Mitigated
22,469
12,274
Healing
23,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CaReAwaY
Chaac
6,400
645
0
4,093
7,838
7,965
0
478
6,556
0
49,072
L
Morgan Le Fay
ChargingDonkey
Morgan Le Fay
4,564
555
0
2,505
12,516
4,837
0
3,926
8,492
33,148
0
L
Charybdis
DefaultHero
Charybdis
5,342
2,924
0
1,348
9,232
2,066
0
1,553
7,630
0
34,841
L
Bakasura
Gulzasha
Bakasura
5,993
3,198
0
3,753
14,103
5,909
660
1,987
11,927
0
51,955
W
Thanatos
Literal4idz
Thanatos
15,528
5,668
0
13,417
10,510
4,762
166
842
9,262
0
61,054
L
Yemoja
Shizbit
Yemoja
2,801
781
532
1,989
9,442
5,690
0
2,155
7,239
8,918
0
W
1,673
134
0
2,545
9,720
5,098
208
2,432
7,116
24,315
0
W
Artemis
Ultimakratos
Artemis
8,046
3,515
0
2,295
7,012
2,250
835
1,705
5,232
0
53,428
L
King Arthur
Zerox1515
King Arthur
1,859
537
0
2,147
11,085
6,093
0
2,110
8,887
0
25,296
W
Raijin
10,058
758
0
940
6,757
2,394
0
1,614
4,678
75,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,406
Gold Earned
43,542
307
Minions Killed
480
0
Camps Cleared
0
1,365,062
Distance Traveled
1,468,898
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,387
559
103
7
0
329,307
5
L
Morgan Le Fay
6,634
442
59
4
0
258,897
4
L
Charybdis
7,316
488
62
4
0
244,213
2
L
Bakasura
8,351
557
123
8
0
320,170
6
W
Thanatos
10,020
668
90
6
0
349,786
0
L
Yemoja
6,048
403
10
1
0
266,369
6
W
Ymir
7,065
471
43
3
0
270,453
6
W
Artemis
8,105
540
108
7
0
263,942
3
L
King Arthur
6,057
404
53
4
0
275,413
1
W
Raijin
9,965
664
136
9
0
255,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role