Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AnCelo4
Ganesha
Level 63
God Stats
22W - 14L
1,641 SR
Queue Stats
55W - 50L
1,498 Elo+
Party 1
Ra
Ra
EggFruitSoup
Ra
Level 47
God Stats
7W - 11L
1,370 SR
Queue Stats
415W - 443L
1,341 Elo+
Solo
Charybdis
Charybdis
Hailey20035318
Charybdis
Level 29
God Stats
1W - 0L
1,680 SR
Queue Stats
28W - 26L
1,466 Elo+
Party 1
Hou Yi
Hou Yi
JihadiDom456
Hou Yi
Level 109
God Stats
5W - 3L
1,356 SR
Queue Stats
45W - 49L
1,453 Elo+
Party 1
Team Averages
Level 70
1,509 SR
1,452 Elo+

VS

Team Averages
Level 50
1,441 SR
1,415 Elo+
Ah Puch
Ah Puch
Evil_Panda_L0ve
Ah Puch
Level 118
God Stats
1W - 3L
1,366 SR
Queue Stats
145W - 132L
1,466 Elo+
Party 2
Charybdis
Charybdis
Red Bishop 13
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 428L
1,390 Elo+
Solo
Cerberus
Cerberus
Thrasherbot8
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,407 Elo+
Party 3
Amaterasu
Amaterasu
UpstartPrince68
Amaterasu
Level 48
God Stats
1W - 1L
1,565 SR
Queue Stats
159W - 160L
1,424 Elo+
Party 3
Pele
Pele
disposable_cup
Pele
Level 18
God Stats
2W - 2L
1,275 SR
Queue Stats
56W - 63L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
14 / 1 / 5
11,324
596
18,761
14,469
14,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
AnCelo4
Ganesha
15
0 / 0 / 25
10,801
568
5,213
14,402
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 9
11,089
584
13,948
6,188
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Hailey20035318
Charybdis
15
6 / 3 / 7
10,217
538
9,819
15,439
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
16
10 / 0 / 10
11,427
601
14,925
10,068
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,899
468
5,400
14,437
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Red Bishop 13
Charybdis
10
1 / 6 / 1
6,982
367
6,020
10,949
2,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Thrasherbot8
Cerberus
9
0 / 12 / 2
6,830
359
4,098
22,828
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
UpstartPrince68
Amaterasu
14
0 / 8 / 1
8,443
444
5,195
16,339
14,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 5 / 1
8,700
458
6,398
14,178
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
9
34
Kills
3
5
Deaths
34
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
14
1
5
16.5
W
Ganesha
AnCelo4
Ganesha
0
0
25
12.5
W
4
1
9
8.5
L
0
3
1
0.17
W
Charybdis
Hailey20035318
Charybdis
6
3
7
3.17
W
Hou Yi
10
0
10
15
L
Charybdis
Red Bishop 13
Charybdis
1
6
1
0.25
L
Cerberus
Thrasherbot8
Cerberus
0
12
2
0.08
L
Amaterasu
UpstartPrince68
Amaterasu
0
8
1
0.06
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,666
Damage
27,111
60,566
Taken
78,731
42,320
Mitigated
47,619
22,794
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
18,761
4,087
0
2,830
14,469
14,763
623
2,438
11,965
0
53,758
W
Ganesha
AnCelo4
Ganesha
5,213
849
9
6,099
14,402
16,430
1,761
3,991
10,279
29,195
0
W
13,948
607
3,444
3,236
6,188
2,463
1,651
1,424
4,642
78,147
0
L
5,400
152
0
3,474
14,437
6,142
446
4,972
8,950
62,036
0
W
Charybdis
Hailey20035318
Charybdis
9,819
5,424
0
981
15,439
5,243
1,888
1,324
14,109
0
82,820
W
Hou Yi
14,925
9,300
0
6,195
10,068
3,421
5,846
1,820
8,244
0
76,811
L
Charybdis
Red Bishop 13
Charybdis
6,020
3,325
0
1,696
10,949
2,891
0
1,026
9,747
0
28,493
L
Cerberus
Thrasherbot8
Cerberus
4,098
237
0
2,731
22,828
19,445
0
7,748
14,642
16,823
0
L
Amaterasu
UpstartPrince68
Amaterasu
5,195
1,450
0
3,094
16,339
14,424
503
1,596
13,960
11,232
36,420
L
6,398
1,394
0
218
14,178
4,717
24
3,005
10,843
0
52,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,858
Gold Earned
39,854
532
Minions Killed
386
0
Camps Cleared
0
1,816,070
Distance Traveled
1,622,475
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,324
596
90
5
0
410,606
3
W
Ganesha
10,801
568
5
0
0
354,707
3
W
Ra
11,089
584
167
9
0
370,509
4
L
Ah Puch
8,899
468
132
7
0
297,332
2
W
Charybdis
10,217
538
120
6
0
333,662
0
W
Hou Yi
11,427
601
150
8
0
346,586
0
L
Charybdis
6,982
367
49
3
0
291,897
4
L
Cerberus
6,830
359
39
2
0
275,124
0
L
Amaterasu
8,443
444
83
4
0
359,059
0
L
Pele
8,700
458
83
4
0
399,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role