Player Matchup

Loki
Loki
KraytosV
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,491 Elo+
Party 1
Chernobog
Chernobog
RemoveTankBoots
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,657 Elo+
Solo
Ra
Ra
ShaddolI
Ra
Level 16
God Stats
3W - 7L
1,614 SR
Queue Stats
21W - 17L
1,725 Elo+
Party 2
Sobek
Sobek
edfear10
Sobek
Level 14
God Stats
3W - 4L
1,641 SR
Queue Stats
28W - 20L
1,665 Elo+
Party 2
Odin
Odin
poddymiacz12
Odin
Level 5
God Stats
0W - 2L
1,205 SR
Queue Stats
3W - 2L
1,600 Elo+
Party 1
Team Averages
Level 14
1,492 SR
1,628 Elo+

VS

Team Averages
Level 22
1,622 SR
1,643 Elo+
Ra
Ra
Nightmare1180
Ra
Level 28
God Stats
12W - 9L
1,721 SR
Queue Stats
97W - 80L
1,642 Elo+
Solo
Anhur
Anhur
SamOnSmite
Anhur
Level 27
God Stats
3W - 1L
1,895 SR
Queue Stats
109W - 56L
1,771 Elo+
Solo
Nemesis
Nemesis
Siddorax
Nemesis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 192L
1,617 Elo+
Solo
Sobek
Sobek
TheSpoolBus
Sobek
Level 8
God Stats
1W - 0L
1,281 SR
Queue Stats
34W - 24L
1,659 Elo+
Party 3
Artemis
Artemis
oChickypoox
Artemis
Level 17
God Stats
8W - 3L
1,712 SR
Queue Stats
171W - 139L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 3 / 0
3,929
491
1,140
4,602
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
RemoveTankBoots
Chernobog
10
9 / 0 / 3
5,953
744
7,334
5,185
1,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 1
4,341
543
1,020
3,031
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
edfear10
Sobek
8
3 / 0 / 7
5,565
696
3,074
4,409
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 2 / 0
3,350
419
992
2,827
808
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,064
633
3,062
3,567
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
8
3 / 1 / 0
4,836
605
2,845
3,585
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Siddorax
Nemesis
9
3 / 1 / 2
5,466
683
3,973
4,406
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 5 / 0
3,902
488
814
7,507
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
oChickypoox
Artemis
6
0 / 4 / 0
4,058
507
2,417
3,701
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
7
7
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
0
3
0
0
W
0
1
2
1
L
Chernobog
RemoveTankBoots
Chernobog
9
0
3
10.5
W
Anhur
3
1
0
3
L
0
2
1
0.25
W
Nemesis
Siddorax
Nemesis
3
1
2
4
W
1
5
0
0.2
L
Sobek
edfear10
Sobek
3
0
7
6.5
W
Artemis
oChickypoox
Artemis
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,560
Damage
13,111
20,054
Taken
22,766
6,199
Mitigated
8,286
7,399
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,140
237
0
1,546
4,602
984
0
1,108
3,494
0
12,871
W
3,062
920
379
1,753
3,567
1,167
0
1,713
1,700
33,100
0
L
Chernobog
RemoveTankBoots
Chernobog
7,334
5,714
0
2,851
5,185
1,428
42
215
4,970
0
30,500
W
Anhur
2,845
1,062
0
925
3,585
1,292
0
289
3,296
0
28,179
L
1,020
135
17
727
3,031
722
0
1,033
1,998
20,299
0
W
Nemesis
Siddorax
Nemesis
3,973
1,843
0
1,873
4,406
1,780
0
376
4,030
0
19,254
W
814
296
0
296
7,507
3,354
0
1,043
6,464
2,379
0
L
Sobek
edfear10
Sobek
3,074
285
0
2,133
4,409
2,257
88
1,520
2,889
10,157
0
W
Artemis
oChickypoox
Artemis
2,417
1,003
0
0
3,701
693
0
519
3,182
0
16,409
L
992
817
0
125
2,827
808
0
0
2,827
0
3,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
23,326
163
Minions Killed
187
0
Camps Cleared
0
733,926
Distance Traveled
758,593
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,929
491
39
5
0
140,096
0
W
Ra
5,064
633
59
7
0
160,634
4
L
Chernobog
5,953
744
62
8
0
145,561
2
W
Anhur
4,836
605
59
7
0
142,506
2
L
Ra
4,341
543
44
6
0
157,545
3
W
Nemesis
5,466
683
35
4
0
168,971
3
W
Sobek
3,902
488
5
1
0
149,128
0
L
Sobek
5,565
696
10
1
0
159,797
1
W
Artemis
4,058
507
29
4
0
137,354
1
L
Odin
3,350
419
8
1
0
130,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role