Player Matchup

Charybdis
Charybdis
MathiasJK
Charybdis
Level 67
God Stats
5W - 5L
1,674 SR
Queue Stats
92W - 115L
1,367 Elo+
Solo
Khepri
Khepri
Micstrafe
Khepri
Level 29
God Stats
3W - 2L
1,562 SR
Queue Stats
28W - 52L
1,300 Elo+
Party 2
Hun Batz
Hun Batz
SaintKnik
Hun Batz
Level 108
God Stats
9W - 11L
1,409 SR
Queue Stats
263W - 281L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
SuperNES2008
Gilgamesh
Level 46
God Stats
7W - 7L
1,490 SR
Queue Stats
34W - 54L
1,390 Elo+
Party 2
Sol
Sol
enubistezzmar
Sol
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 55L
1,249 Elo+
Party 2
Team Averages
Level 58
1,527 SR
1,339 Elo+

VS

Team Averages
Level 55
1,448 SR
1,394 Elo+
Artemis
Artemis
 
Artemis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Drakegamer77336
Pele
Level 58
God Stats
1W - 3L
1,355 SR
Queue Stats
104W - 133L
1,325 Elo+
Party 3
Gilgamesh
Gilgamesh
Hockey08kid
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,262 Elo+
Party 3
Serqet
Serqet
PoPoPolaris
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,418 Elo+
Party 1
Loki
Loki
Wơman
Loki
Level 27
God Stats
23W - 22L
1,383 SR
Queue Stats
59W - 50L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MathiasJK
Charybdis
11
0 / 6 / 5
6,832
380
2,307
12,188
2,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Micstrafe
Khepri
11
0 / 5 / 6
7,552
420
1,935
9,952
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
SaintKnik
Hun Batz
16
5 / 2 / 3
9,733
541
8,824
10,972
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SuperNES2008
Gilgamesh
15
4 / 2 / 4
9,278
515
12,282
12,691
7,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 2 / 0
8,250
458
8,118
10,189
4,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
9 / 3 / 3
9,035
502
15,408
12,603
4,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 4 / 0
8,971
498
8,697
14,378
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Hockey08kid
Gilgamesh
12
0 / 1 / 3
8,009
445
2,398
9,455
7,743
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
11
1 / 4 / 6
7,712
428
4,394
13,419
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Wơman
Loki
15
1 / 1 / 4
9,013
501
6,950
10,801
3,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
12
Kills
17
17
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
9
3
3
3.5
L
6
4
0
1.5
L
Gilgamesh
Hockey08kid
Gilgamesh
0
1
3
1.5
W
Charybdis
MathiasJK
Charybdis
0
6
5
0.42
W
Khepri
Micstrafe
Khepri
0
5
6
0.6
L
Serqet
1
4
6
1
W
Hun Batz
SaintKnik
Hun Batz
5
2
3
3.25
W
Gilgamesh
SuperNES2008
Gilgamesh
4
2
4
3
L
Loki
Wơman
Loki
1
1
4
3
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,466
Damage
37,847
55,992
Taken
60,656
25,989
Mitigated
32,096
16,395
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,408
6,182
104
6,034
12,603
4,832
624
2,311
10,292
0
53,940
L
8,697
2,216
0
4,991
14,378
5,169
0
2,208
12,170
0
58,236
L
Gilgamesh
Hockey08kid
Gilgamesh
2,398
512
0
381
9,455
7,743
120
583
8,872
0
24,793
W
Charybdis
MathiasJK
Charybdis
2,307
820
558
2,768
12,188
2,894
0
0
12,188
0
21,459
W
Khepri
Micstrafe
Khepri
1,935
58
828
923
9,952
6,936
238
0
9,952
16,830
0
L
Serqet
4,394
922
0
2,067
13,419
10,879
0
1,672
11,747
0
28,836
W
Hun Batz
SaintKnik
Hun Batz
8,824
2,141
0
2,419
10,972
4,004
0
0
10,590
0
55,588
W
Gilgamesh
SuperNES2008
Gilgamesh
12,282
3,901
0
5,069
12,691
7,903
714
0
12,553
113
49,900
L
Loki
Wơman
Loki
6,950
2,448
0
2,305
10,801
3,473
0
3,392
7,409
0
56,730
W
8,118
2,286
0
3,830
10,189
4,252
424
0
10,189
42,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,645
Gold Earned
42,740
323
Minions Killed
373
0
Camps Cleared
0
1,707,748
Distance Traveled
1,625,539
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,035
502
84
5
0
264,134
4
L
Pele
8,971
498
103
6
0
353,791
0
L
Gilgamesh
8,009
445
48
3
0
343,093
0
W
Charybdis
6,832
380
41
2
0
312,883
9
W
Khepri
7,552
420
27
2
0
344,783
3
L
Serqet
7,712
428
28
2
0
317,632
2
W
Hun Batz
9,733
541
107
6
0
380,684
3
W
Gilgamesh
9,278
515
81
5
0
337,364
4
L
Loki
9,013
501
110
6
0
346,889
0
W
Sol
8,250
458
67
4
0
332,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role