Player Matchup

Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Breck CT
Artemis
Level 155
God Stats
11W - 7L
1,611 SR
Queue Stats
268W - 259L
1,489 Elo+
Party 1
Ra
Ra
JerzyShoreLegDay
Ra
Level 66
God Stats
6W - 5L
1,492 SR
Queue Stats
129W - 140L
1,463 Elo+
Party 2
Achilles
Achilles
Sekiro Lord
Achilles
Level 86
God Stats
25W - 31L
1,428 SR
Queue Stats
307W - 294L
1,518 Elo+
Party 2
Geb
Geb
treel0rd
Geb
Level 147
God Stats
2W - 3L
1,452 SR
Queue Stats
206W - 210L
1,435 Elo+
Party 1
Team Averages
Level 108
1,497 SR
1,481 Elo+

VS

Team Averages
Level 100
1,470 SR
1,549 Elo+
Neith
Neith
AurasAurora
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,616 Elo+
Solo
Scylla
Scylla
ChudChuds
Scylla
Level 69
God Stats
0W - 2L
1,239 SR
Queue Stats
141W - 129L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
DarlJr
Gilgamesh
Level 123
God Stats
19W - 18L
1,614 SR
Queue Stats
561W - 520L
1,524 Elo+
Party 3
Tyr
Tyr
Lugergin
Tyr
Level 93
God Stats
0W - 10L
1,467 SR
Queue Stats
452W - 453L
1,559 Elo+
Party 3
Nox
Nox
adriansoo
Nox
Level 128
God Stats
1W - 2L
1,530 SR
Queue Stats
179W - 173L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 2 / 4
7,581
542
4,819
11,799
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Breck CT
Artemis
14
10 / 2 / 1
8,085
578
13,579
8,421
2,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 3
6,619
473
6,362
8,339
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Sekiro Lord
Achilles
13
3 / 0 / 1
7,426
530
11,061
11,529
8,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 1 / 12
6,806
486
2,721
9,883
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,160
440
5,778
7,769
1,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
ChudChuds
Scylla
12
4 / 3 / 1
7,357
526
7,800
8,194
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
DarlJr
Gilgamesh
11
3 / 5 / 2
7,102
507
9,459
14,302
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 1
6,592
471
5,259
14,813
6,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 3
5,849
418
3,020
9,914
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
9
9
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
4
2.5
L
2
4
0
0.5
W
Artemis
Breck CT
Artemis
10
2
1
5.25
L
Scylla
ChudChuds
Scylla
4
3
1
1.5
L
Gilgamesh
DarlJr
Gilgamesh
3
5
2
0.8
W
1
4
3
0.63
L
0
2
1
0.25
W
Achilles
Sekiro Lord
Achilles
3
0
1
3.5
L
0
4
3
0.38
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,542
Damage
31,316
49,971
Taken
54,992
26,651
Mitigated
21,683
17,316
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,819
3,793
0
3,463
11,799
4,087
0
907
10,812
0
48,435
L
5,778
2,057
0
1,082
7,769
1,743
0
1,806
5,963
0
25,779
W
Artemis
Breck CT
Artemis
13,579
7,582
0
3,922
8,421
2,710
1,369
2,240
6,131
0
49,471
L
Scylla
ChudChuds
Scylla
7,800
924
0
2,512
8,194
2,169
182
1,848
6,346
40,760
0
L
Gilgamesh
DarlJr
Gilgamesh
9,459
1,632
0
4,028
14,302
4,907
186
2,453
11,849
0
47,250
W
6,362
1,201
462
1,804
8,339
3,016
466
3,244
4,867
37,861
0
L
5,259
563
0
8,499
14,813
6,690
137
0
14,813
0
34,161
W
Achilles
Sekiro Lord
Achilles
11,061
2,306
0
4,416
11,529
8,474
0
0
11,529
0
38,201
L
3,020
716
0
1,365
9,914
6,174
0
2,976
6,938
14,379
0
W
2,721
520
364
2,885
9,883
8,364
409
3,911
5,812
9,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,517
Gold Earned
33,060
309
Minions Killed
305
0
Camps Cleared
0
1,337,017
Distance Traveled
1,214,951
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,581
542
83
6
0
328,725
7
L
Neith
6,160
440
48
3
0
239,425
0
W
Artemis
8,085
578
71
5
0
235,203
0
L
Scylla
7,357
526
82
6
0
221,553
2
L
Gilgamesh
7,102
507
84
6
0
263,545
6
W
Ra
6,619
473
71
5
0
257,189
3
L
Tyr
6,592
471
65
5
0
256,589
0
W
Achilles
7,426
530
69
5
0
281,777
2
L
Nox
5,849
418
26
2
0
233,839
6
W
Geb
6,806
486
15
1
0
234,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role