Player Matchup

Cerberus
Cerberus
DarkPanda476
Cerberus
Level 17
God Stats
2W - 0L
1,285 SR
Queue Stats
216W - 205L
1,436 Elo+
Solo
Bakasura
Bakasura
FunnyBones23
Bakasura
Level 5
God Stats
2W - 0L
1,858 SR
Queue Stats
2W - 0L
1,667 Elo+
Solo
Vulcan
Vulcan
PhilMaPusseeh
Vulcan
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 46L
1,505 Elo+
Party 1
Fenrir
Fenrir
reperunit433
Fenrir
Level 17
God Stats
2W - 0L
1,710 SR
Queue Stats
22W - 10L
1,666 Elo+
Solo
Artemis
Artemis
ziehlneelsen
Artemis
Level 29
God Stats
9W - 6L
1,648 SR
Queue Stats
145W - 131L
1,577 Elo+
Party 1
Team Averages
Level 19
1,600 SR
1,570 Elo+

VS

Team Averages
Level 38
1,567 SR
1,490 Elo+
Zhong Kui
Zhong Kui
EBK_Caribzfinest
Zhong Kui
Level 118
God Stats
0W - 1L
1,831 SR
Queue Stats
75W - 69L
1,504 Elo+
Party 2
Mulan
Mulan
LuvYani
Mulan
Level 6
God Stats
0W - 1L
1,468 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 2
Ne Zha
Ne Zha
ThanatosIsBusted
Ne Zha
Level 24
God Stats
7W - 11L
1,521 SR
Queue Stats
163W - 189L
1,557 Elo+
Solo
Artio
Artio
TheMasterDave13
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
sharkman123431
Izanami
Level 36
God Stats
0W - 2L
1,513 SR
Queue Stats
31W - 37L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkPanda476
Cerberus
13
1 / 1 / 5
8,228
433
6,869
12,925
11,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
FunnyBones23
Bakasura
14
4 / 10 / 4
9,744
513
10,774
14,828
5,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 3 / 2
9,584
504
9,498
12,672
5,453
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
14
7 / 5 / 3
10,024
528
10,807
12,177
8,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ziehlneelsen
Artemis
15
6 / 4 / 3
10,086
531
14,785
15,373
5,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
17
4 / 3 / 3
10,239
539
14,359
16,856
11,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
LuvYani
Mulan
15
8 / 8 / 3
10,399
547
11,085
17,824
9,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
8 / 4 / 3
10,334
544
8,964
15,531
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 2
6,895
363
2,852
12,120
9,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 3
9,332
491
10,661
13,589
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
21
Kills
23
23
Deaths
21
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarkPanda476
Cerberus
1
1
5
3.5
L
Zhong Kui
4
3
3
1.83
W
Bakasura
FunnyBones23
Bakasura
4
10
4
0.6
L
Mulan
LuvYani
Mulan
8
8
3
1.19
W
3
3
2
1.33
L
8
4
3
2.38
L
0
3
2
0.33
W
Fenrir
7
5
3
1.7
L
3
3
3
1.5
W
Artemis
ziehlneelsen
Artemis
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,733
Damage
47,921
67,975
Taken
75,920
36,713
Mitigated
39,668
17,679
Healing
22,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarkPanda476
Cerberus
6,869
1,434
0
3,215
12,925
11,069
0
4,572
8,353
30,782
0
L
Zhong Kui
14,359
1,736
406
8,004
16,856
11,895
1,647
6,720
9,926
74,907
0
W
Bakasura
FunnyBones23
Bakasura
10,774
8,062
0
1,840
14,828
5,861
3,718
1,439
13,389
0
35,564
L
Mulan
LuvYani
Mulan
11,085
3,978
0
3,495
17,824
9,222
744
1,309
15,157
0
46,450
W
9,498
2,636
0
4,525
12,672
5,453
0
8,073
4,599
66,480
0
L
8,964
3,908
0
6,390
15,531
5,598
0
1,989
13,136
0
63,702
L
2,852
643
96
812
12,120
9,198
0
3,174
8,946
13,816
0
W
Fenrir
10,807
3,565
0
1,412
12,177
8,938
0
588
11,589
0
48,443
L
10,661
5,659
0
3,190
13,589
3,755
1,159
3,335
10,254
0
70,959
W
Artemis
ziehlneelsen
Artemis
14,785
8,195
0
6,687
15,373
5,392
795
2,539
12,834
0
69,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,666
Gold Earned
47,199
421
Minions Killed
495
0
Camps Cleared
0
1,646,430
Distance Traveled
1,582,274
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,228
433
58
3
0
344,918
2
L
Zhong Kui
10,239
539
134
7
0
324,852
4
W
Bakasura
9,744
513
70
4
0
330,412
0
L
Mulan
10,399
547
99
5
0
293,550
4
W
Vulcan
9,584
504
101
5
0
333,487
4
L
Ne Zha
10,334
544
113
6
0
355,692
7
L
Artio
6,895
363
15
1
0
286,746
0
W
Fenrir
10,024
528
75
4
0
320,478
1
L
Izanami
9,332
491
134
7
0
321,434
2
W
Artemis
10,086
531
117
6
0
317,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role