Player Matchup

Gilgamesh
Gilgamesh
MrMilkMan5680
Gilgamesh
Level 43
God Stats
120W - 133L
1,494 SR
Queue Stats
125W - 140L
1,440 Elo+
Party 2
Cerberus
Cerberus
Tiger12332
Cerberus
Level 38
God Stats
5W - 22L
1,485 SR
Queue Stats
111W - 122L
1,458 Elo+
Solo
Sol
Sol
Valkyrilia
Sol
Level 37
God Stats
89W - 91L
1,520 SR
Queue Stats
117W - 126L
1,381 Elo+
Party 2
Serqet
Serqet
seniorgoldenuts
Serqet
Level 44
God Stats
3W - 4L
1,622 SR
Queue Stats
156W - 183L
1,405 Elo+
Party 2
Charybdis
Charybdis
thibeaulthor
Charybdis
Level 37
God Stats
0W - 3L
1,330 SR
Queue Stats
76W - 58L
1,456 Elo+
Solo
Team Averages
Level 40
1,490 SR
1,428 Elo+

VS

Team Averages
Level 56
1,467 SR
1,436 Elo+
Cthulhu
Cthulhu
AbsoluteWalnut4
Cthulhu
Level 48
God Stats
2W - 4L
1,370 SR
Queue Stats
6W - 7L
1,431 Elo+
Solo
Fenrir
Fenrir
HowlingOrbit7399
Fenrir
Level 3
God Stats
3W - 2L
1,300 SR
Queue Stats
40W - 40L
1,226 Elo+
Party 1
Danzaburou
Danzaburou
jpablovz2002
Danzaburou
Level 107
God Stats
30W - 16L
1,679 SR
Queue Stats
685W - 639L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
noooooooope02
Sun Wukong
Level 40
God Stats
2W - 2L
1,353 SR
Queue Stats
62W - 57L
1,411 Elo+
Solo
Hera
Hera
yefy091030
Hera
Level 83
God Stats
33W - 21L
1,634 SR
Queue Stats
332W - 308L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrMilkMan5680
Gilgamesh
11
5 / 2 / 0
6,591
659
7,086
6,765
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Tiger12332
Cerberus
6
0 / 4 / 0
4,416
442
2,424
10,115
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,376
538
2,270
8,559
2,682
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 1
4,663
466
1,969
6,642
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
thibeaulthor
Charybdis
9
0 / 4 / 0
5,190
519
3,521
6,871
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 8
5,565
557
3,471
5,606
1,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
6 / 0 / 3
6,397
640
3,731
6,056
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
jpablovz2002
Danzaburou
10
6 / 0 / 3
6,574
657
7,557
4,430
1,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
noooooooope02
Sun Wukong
9
0 / 5 / 2
5,547
555
3,027
7,909
5,004
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 5
6,771
677
7,413
4,217
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
5
Kills
16
16
Deaths
5
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
6
0
3
7.5
L
Gilgamesh
MrMilkMan5680
Gilgamesh
5
2
0
2.5
L
Cerberus
Tiger12332
Cerberus
0
4
0
0
L
0
4
0
0
W
Danzaburou
jpablovz2002
Danzaburou
6
0
3
7.5
W
Sun Wukong
noooooooope02
Sun Wukong
0
5
2
0.2
L
0
2
1
0.25
L
Charybdis
thibeaulthor
Charybdis
0
4
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
25,199
38,952
Taken
28,218
13,596
Mitigated
10,949
10,490
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,471
921
0
716
5,606
1,712
264
1,486
4,120
13,471
0
W
3,731
887
0
2,840
6,056
1,733
0
657
5,399
0
20,672
L
Gilgamesh
MrMilkMan5680
Gilgamesh
7,086
1,955
0
2,624
6,765
3,296
0
0
6,765
0
36,645
L
Cerberus
Tiger12332
Cerberus
2,424
526
0
1,730
10,115
4,213
0
3,520
6,474
13,482
0
L
2,270
493
0
3,889
8,559
2,682
195
4,765
3,608
33,833
0
W
Danzaburou
jpablovz2002
Danzaburou
7,557
3,365
0
2,112
4,430
1,250
720
145
4,285
0
39,462
W
Sun Wukong
noooooooope02
Sun Wukong
3,027
675
0
2,173
7,909
5,004
0
0
7,909
0
22,676
L
1,969
681
0
402
6,642
1,712
0
786
5,840
0
19,874
L
Charybdis
thibeaulthor
Charybdis
3,521
1,882
0
1,845
6,871
1,693
0
1,447
5,381
0
27,013
W
7,413
2,559
0
2,394
4,217
1,250
470
2,465
1,752
46,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
30,854
285
Minions Killed
263
0
Camps Cleared
0
957,234
Distance Traveled
978,850
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,565
557
18
2
0
199,239
3
W
Fenrir
6,397
640
44
4
0
211,168
0
L
Gilgamesh
6,591
659
66
7
0
207,374
2
L
Cerberus
4,416
442
39
4
0
181,062
2
L
Sol
5,376
538
76
8
0
196,875
2
W
Danzaburou
6,574
657
62
6
0
187,427
0
W
Sun Wukong
5,547
555
41
4
0
186,186
1
L
Serqet
4,663
466
41
4
0
206,031
2
L
Charybdis
5,190
519
63
6
0
165,892
1
W
Hera
6,771
677
98
10
0
194,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role