Player Matchup

Nemesis
Nemesis
Brojiks
Nemesis
Level 18
God Stats
34W - 21L
1,606 SR
Queue Stats
63W - 61L
1,437 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FireTheTire
Morgan Le Fay
Level 14
God Stats
13W - 10L
1,499 SR
Queue Stats
74W - 97L
1,342 Elo+
Solo
Ymir
Ymir
JavoGar
Ymir
Level 17
God Stats
10W - 9L
1,542 SR
Queue Stats
26W - 29L
1,430 Elo+
Party 3
Ravana
Ravana
Killsims003
Ravana
Level 26
God Stats
4W - 4L
1,462 SR
Queue Stats
115W - 107L
1,419 Elo+
Solo
Neith
Neith
whoismks
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,421 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,410 Elo+

VS

Team Averages
Level 15
1,506 SR
1,381 Elo+
Bellona
Bellona
Bankit0
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,337 Elo+
Party 1
Neith
Neith
Bosón
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reigth
Morgan Le Fay
Level 29
God Stats
6W - 14L
1,529 SR
Queue Stats
90W - 128L
1,330 Elo+
Party 2
Thor
Thor
ShadoWindz
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,337 Elo+
Party 1
Geb
Geb
Sykail
Geb
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
158W - 220L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brojiks
Nemesis
15
5 / 0 / 4
9,443
555
7,101
10,356
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
FireTheTire
Morgan Le Fay
15
4 / 1 / 3
9,368
551
9,979
10,804
4,044
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
JavoGar
Ymir
13
3 / 0 / 11
9,237
543
7,277
8,353
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
15
5 / 2 / 3
9,209
542
7,989
9,340
8,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
whoismks
Neith
13
6 / 1 / 7
8,931
525
10,589
7,646
2,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bankit0
Bellona
10
1 / 5 / 1
6,642
391
5,662
13,149
10,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Bosón
Neith
9
0 / 7 / 0
6,138
361
3,661
8,474
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Reigth
Morgan Le Fay
11
1 / 4 / 0
6,883
405
7,100
11,159
3,944
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 1
7,529
443
3,706
11,749
3,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Geb
Sykail
Geb
9
0 / 3 / 0
6,344
373
4,773
12,536
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
23
Kills
4
4
Deaths
23
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bankit0
Bellona
1
5
1
0.3
L
Neith
Bosón
Neith
0
7
0
0
W
Nemesis
Brojiks
Nemesis
5
0
4
7
W
Morgan Le Fay
FireTheTire
Morgan Le Fay
4
1
3
5.5
W
Ymir
JavoGar
Ymir
3
0
11
8.5
W
Ravana
5
2
3
3.25
L
Morgan Le Fay
Reigth
Morgan Le Fay
1
4
0
0.25
L
2
4
1
0.63
L
Geb
Sykail
Geb
0
3
0
0
W
Neith
whoismks
Neith
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,935
Damage
24,902
46,499
Taken
57,067
28,296
Mitigated
30,391
18,166
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bankit0
Bellona
5,662
1,998
0
2,339
13,149
10,136
0
2,241
10,908
0
26,286
L
Neith
Bosón
Neith
3,661
1,333
0
1,681
8,474
2,164
0
3,540
4,934
0
22,622
W
Nemesis
Brojiks
Nemesis
7,101
3,222
0
4,990
10,356
3,889
0
1,393
8,903
0
58,342
W
Morgan Le Fay
FireTheTire
Morgan Le Fay
9,979
691
0
3,287
10,804
4,044
403
5,235
5,569
58,515
0
W
Ymir
JavoGar
Ymir
7,277
1,458
0
2,825
8,353
9,298
476
2,026
6,027
26,987
0
W
Ravana
7,989
2,300
0
4,062
9,340
8,135
1,700
1,413
7,873
0
51,342
L
Morgan Le Fay
Reigth
Morgan Le Fay
7,100
621
0
1,241
11,159
3,944
600
6,253
4,906
33,993
0
L
3,706
1,016
0
200
11,749
3,650
0
1,838
9,911
0
39,026
L
Geb
Sykail
Geb
4,773
491
0
1,285
12,536
10,497
0
3,384
9,152
14,126
0
W
Neith
whoismks
Neith
10,589
5,873
0
3,002
7,646
2,930
2,291
1,341
6,254
0
52,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
33,536
436
Minions Killed
252
0
Camps Cleared
0
1,621,826
Distance Traveled
1,430,249
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,642
391
52
3
0
286,993
0
L
Neith
6,138
361
48
3
0
244,264
1
W
Nemesis
9,443
555
102
6
0
391,361
0
W
Morgan Le Fay
9,368
551
111
7
0
343,426
0
W
Ymir
9,237
543
33
2
0
304,674
3
W
Ravana
9,209
542
92
5
0
280,048
2
L
Morgan Le Fay
6,883
405
61
4
0
291,988
4
L
Thor
7,529
443
70
4
0
307,257
3
L
Geb
6,344
373
21
1
0
299,747
1
W
Neith
8,931
525
98
6
0
302,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role