Player Matchup

Ymir
Ymir
Furúnculo
Ymir
Level 49
God Stats
7W - 1L
1,770 SR
Queue Stats
112W - 37L
1,731 Elo+
Party 2
King Arthur
King Arthur
Serdar4747
King Arthur
Level 52
God Stats
1W - 0L
1,469 SR
Queue Stats
10W - 14L
1,396 Elo+
Solo
Heimdallr
Heimdallr
SwaggyQQ
Heimdallr
Level 156
God Stats
4W - 0L
1,588 SR
Queue Stats
80W - 41L
1,725 Elo+
Party 2
Baron Samedi
Baron Samedi
Vilarda
Baron Samedi
Level 158
God Stats
4W - 4L
1,626 SR
Queue Stats
209W - 161L
1,596 Elo+
Party 2
Poseidon
Poseidon
Zektar
Poseidon
Level 160
God Stats
2W - 1L
1,726 SR
Queue Stats
145W - 82L
1,745 Elo+
Party 2
Team Averages
Level 115
1,636 SR
1,638 Elo+

VS

Team Averages
Level 90
1,609 SR
1,482 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bebzon89
Thor
Level 115
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 1
Aphrodite
Aphrodite
Roozington
Aphrodite
Level 28
God Stats
178W - 25L
1,965 SR
Queue Stats
258W - 46L
1,865 Elo+
Party 3
Charybdis
Charybdis
SoulTroll
Charybdis
Level 66
God Stats
33W - 7L
1,839 SR
Queue Stats
429W - 151L
1,814 Elo+
Party 3
Gilgamesh
Gilgamesh
ZiLo_PS
Gilgamesh
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 23
13,136
1,314
10,939
13,541
15,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Serdar4747
King Arthur
18
6 / 3 / 17
11,068
1,107
13,874
13,099
13,240
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
SwaggyQQ
Heimdallr
19
14 / 3 / 21
12,642
1,264
43,606
15,941
7,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Vilarda
Baron Samedi
18
1 / 1 / 31
10,607
1,061
22,621
12,279
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Zektar
Poseidon
19
8 / 1 / 21
12,586
1,259
21,462
7,596
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 10 / 4
10,743
1,074
10,629
24,570
31,695
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
16
1 / 10 / 6
9,543
954
4,512
21,321
8,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Roozington
Aphrodite
16
0 / 7 / 6
9,696
970
7,090
28,441
22,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
SoulTroll
Charybdis
16
4 / 4 / 4
11,416
1,142
16,775
22,876
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
ZiLo_PS
Gilgamesh
16
0 / 7 / 7
9,595
960
9,157
22,717
21,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
36
37
Kills
9
10
Deaths
38
113
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
10
4
0.6
L
Thor
1
10
6
0.4
W
8
2
23
9.75
L
Aphrodite
Roozington
Aphrodite
0
7
6
0.43
W
King Arthur
Serdar4747
King Arthur
6
3
17
4.83
L
Charybdis
SoulTroll
Charybdis
4
4
4
1.5
W
Heimdallr
SwaggyQQ
Heimdallr
14
3
21
8.17
W
Baron Samedi
Vilarda
Baron Samedi
1
1
31
16.5
W
Poseidon
Zektar
Poseidon
8
1
21
18.5
L
Gilgamesh
ZiLo_PS
Gilgamesh
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,502
Damage
48,163
62,456
Taken
119,925
46,290
Mitigated
94,457
24,260
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,629
137
0
154
24,570
31,695
0
10,111
12,701
15,200
0
L
Thor
4,512
255
0
290
21,321
8,997
0
9,752
11,565
0
14,746
W
10,939
775
0
2,444
13,541
15,609
0
2,338
8,081
14,603
0
L
Aphrodite
Roozington
Aphrodite
7,090
744
4,337
6,251
28,441
22,387
0
13,718
14,723
24,647
0
W
King Arthur
Serdar4747
King Arthur
13,874
1,749
0
1,547
13,099
13,240
0
4,324
8,288
0
26,860
L
Charybdis
SoulTroll
Charybdis
16,775
13,524
0
1,019
22,876
10,275
0
9,990
12,886
0
35,619
W
Heimdallr
SwaggyQQ
Heimdallr
43,606
24,414
0
6,160
15,941
7,928
0
4,749
11,192
0
76,872
W
Baron Samedi
Vilarda
Baron Samedi
22,621
2,166
6,659
7,200
12,279
6,178
0
3,659
8,620
38,063
0
W
Poseidon
Zektar
Poseidon
21,462
2,871
0
250
7,596
3,335
0
2,649
4,947
49,832
0
L
Gilgamesh
ZiLo_PS
Gilgamesh
9,157
1,675
0
791
22,717
21,103
0
11,451
11,266
0
26,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,039
Gold Earned
50,993
212
Minions Killed
143
11
Camps Cleared
5
953,629
Distance Traveled
1,061,684
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,743
1,074
9
1
1
205,486
1
L
Thor
9,543
954
25
3
3
212,044
0
W
Ymir
13,136
1,314
3
0
2
178,641
0
L
Aphrodite
9,696
970
34
3
0
219,985
0
W
King Arthur
11,068
1,107
41
4
0
207,050
0
L
Charybdis
11,416
1,142
39
4
1
192,123
0
W
Heimdallr
12,642
1,264
58
6
0
160,178
0
W
Baron Samedi
10,607
1,061
31
3
0
192,396
0
W
Poseidon
12,586
1,259
79
8
9
215,364
1
L
Gilgamesh
9,595
960
36
4
0
232,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role