Player Matchup

Scylla
Scylla
Holyjoe416
Scylla
Level 66
God Stats
1W - 2L
1,370 SR
Queue Stats
82W - 107L
1,397 Elo+
Party 2
Amaterasu
Amaterasu
LunaKittyCat
Amaterasu
Level 21
God Stats
13W - 10L
1,601 SR
Queue Stats
30W - 33L
1,402 Elo+
Party 2
Charybdis
Charybdis
Minipi
Charybdis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 72L
1,468 Elo+
Party 2
Team Averages
Level 51
1,491 SR
1,422 Elo+

VS

Team Averages
Level 51
1,568 SR
1,437 Elo+
Anubis
Anubis
Chilaquil25
Anubis
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Fenrir
Fenrir
MustacheClarence
Fenrir
Level 123
God Stats
4W - 2L
1,705 SR
Queue Stats
12W - 15L
1,568 Elo+
Party 1
Ymir
Ymir
catdumpling
Ymir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 21L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Holyjoe416
Scylla
12
4 / 4 / 6
8,240
687
10,507
7,001
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
LunaKittyCat
Amaterasu
13
3 / 1 / 9
8,447
704
6,860
7,272
5,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Minipi
Charybdis
13
6 / 1 / 7
8,834
736
11,142
6,856
1,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 5 / 4
8,208
684
7,848
12,075
6,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 3
7,683
640
4,724
11,436
8,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 4 / 1
8,010
668
2,490
10,384
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
6
6
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
4
0.8
W
Scylla
Holyjoe416
Scylla
4
4
6
1.75
W
Amaterasu
LunaKittyCat
Amaterasu
3
1
9
7.5
W
Charybdis
Minipi
Charybdis
6
1
7
9.5
L
2
4
3
0.88
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,509
Damage
15,062
21,129
Taken
33,895
9,418
Mitigated
23,015
4,683
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,848
36
0
4,510
12,075
6,092
0
4,591
7,168
31,354
0
W
Scylla
Holyjoe416
Scylla
10,507
369
0
1,370
7,001
1,599
0
3,506
3,495
26,774
0
W
Amaterasu
LunaKittyCat
Amaterasu
6,860
1,779
0
1,819
7,272
5,940
93
3,691
3,581
0
15,426
W
Charybdis
Minipi
Charybdis
11,142
5,692
0
1,494
6,856
1,879
382
3,587
3,269
0
28,575
L
4,724
1,034
160
1,313
11,436
8,466
0
3,308
7,823
0
14,281
L
2,490
538
0
767
10,384
8,457
0
2,404
7,807
8,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
23,901
124
Minions Killed
87
5
Camps Cleared
5
681,734
Distance Traveled
568,759
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,208
684
58
5
3
171,220
0
W
Scylla
8,240
687
44
4
1
215,237
4
W
Amaterasu
8,447
704
23
2
2
253,391
5
W
Charybdis
8,834
736
57
5
2
213,106
3
L
Fenrir
7,683
640
22
2
2
194,446
2
L
Ymir
8,010
668
7
1
0
203,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role