Player Matchup

Janus
Janus
Platinum I
Akelsien
Janus
Platinum I
Level 89
God Stats
1W - 8L
1,270 SR
Queue Stats
299W - 301L
1,982 MMR
Solo
Artio
Artio
Platinum I
Destroyer033
Artio
Platinum I
Level 160
God Stats
3W - 5L
1,660 SR
Queue Stats
665W - 671L
1,869 MMR
Solo
Izanami
Izanami
Gold II
KnivesVash91
Izanami
Gold II
Level 98
God Stats
5W - 3L
1,798 SR
Queue Stats
159W - 157L
1,760 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
ScaryScaryMonkey
Erlang Shen
Platinum IV
Level 69
God Stats
2W - 1L
1,744 SR
Queue Stats
41W - 34L
1,992 MMR
Solo
Bellona
Bellona
Platinum I
iraciZ
Bellona
Platinum I
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
112W - 104L
2,074 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 92
1,594 SR
1,935 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,513 SR
1,928 MMR
Odin
Odin
Diamond IV
JustTrynaWin
Odin
Diamond IV
Level 67
God Stats
6W - 6L
1,645 SR
Queue Stats
121W - 115L
2,049 MMR
Party 1
Athena
Athena
Platinum II
LordDunsany
Athena
Platinum II
Level 159
God Stats
9W - 9L
1,678 SR
Queue Stats
624W - 619L
1,849 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
MainFire
Zhong Kui
Platinum I
Level 152
God Stats
3W - 4L
1,261 SR
Queue Stats
381W - 362L
1,946 MMR
Solo
Hachiman
Hachiman
Platinum III
TTrizle
Hachiman
Platinum III
Level 67
God Stats
1W - 2L
1,242 SR
Queue Stats
358W - 352L
1,884 MMR
Solo
Osiris
Osiris
Platinum III
curryguy97
Osiris
Platinum III
Level 69
God Stats
3W - 3L
1,736 SR
Queue Stats
48W - 31L
1,912 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akelsien
Janus
8
0 / 6 / 1
4,799
480
1,937
6,237
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 0
5,448
545
2,938
6,177
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
KnivesVash91
Izanami
9
0 / 2 / 0
5,418
542
3,947
4,184
1,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
ScaryScaryMonkey
Erlang Shen
8
0 / 3 / 0
5,028
503
2,708
6,508
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
iraciZ
Bellona
10
1 / 1 / 0
5,726
573
3,644
4,408
3,337
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
TiamatMorgan Le FaySetSolGilgamesh

VS

Bans
ArtemisDanzaburouSobekAnhurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,414
541
369
4,596
1,935
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
9
2 / 0 / 7
5,997
600
3,093
5,931
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
MainFire
Zhong Kui
11
4 / 0 / 4
6,342
634
4,465
5,256
4,286
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
TTrizle
Hachiman
11
3 / 1 / 3
6,366
637
4,706
3,543
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
curryguy97
Osiris
11
5 / 0 / 6
6,477
648
5,896
6,738
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
14
14
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
Akelsien
Janus
0
6
1
0.08
L
1
2
0
0.5
W
0
1
1
0.5
L
Izanami
KnivesVash91
Izanami
0
2
0
0
W
Athena
2
0
7
5.5
W
Zhong Kui
MainFire
Zhong Kui
4
0
4
6
L
Erlang Shen
ScaryScaryMonkey
Erlang Shen
0
3
0
0
W
Hachiman
TTrizle
Hachiman
3
1
3
4.5
W
Osiris
curryguy97
Osiris
5
0
6
8
L
Bellona
iraciZ
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,174
Damage
18,529
27,514
Taken
26,064
12,470
Mitigated
15,288
7,328
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Akelsien
Janus
1,937
180
0
613
6,237
1,338
0
1,525
4,712
20,579
0
L
2,938
390
440
1,817
6,177
3,341
0
2,069
4,108
17,470
0
W
369
196
0
901
4,596
1,935
0
404
4,192
0
19,420
L
Izanami
KnivesVash91
Izanami
3,947
1,836
0
911
4,184
1,298
0
1,274
2,910
0
37,489
W
Athena
3,093
916
0
1,513
5,931
3,974
0
1,904
4,027
9,986
0
W
Zhong Kui
MainFire
Zhong Kui
4,465
742
0
3,218
5,256
4,286
0
994
4,262
36,946
0
L
Erlang Shen
ScaryScaryMonkey
Erlang Shen
2,708
1,040
0
2,011
6,508
3,156
0
1,610
4,898
0
26,010
W
Hachiman
TTrizle
Hachiman
4,706
1,749
0
1,141
3,543
1,200
465
1,796
1,747
0
40,190
W
Osiris
curryguy97
Osiris
5,896
2,721
0
4,259
6,738
3,893
0
414
6,324
0
45,641
L
Bellona
iraciZ
Bellona
3,644
793
0
1,536
4,408
3,337
0
1,080
3,200
3,455
26,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
30,596
282
Minions Killed
294
0
Camps Cleared
0
1,039,408
Distance Traveled
974,174
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,799
480
42
4
0
195,632
0
L
Artio
5,448
545
29
3
0
214,400
6
W
Odin
5,414
541
53
5
0
160,232
3
L
Izanami
5,418
542
92
9
0
189,381
3
W
Athena
5,997
600
12
1
0
221,774
8
W
Zhong Kui
6,342
634
83
8
0
183,759
2
L
Erlang Shen
5,028
503
54
5
0
216,256
3
W
Hachiman
6,366
637
78
8
0
183,302
4
W
Osiris
6,477
648
68
7
0
225,107
7
L
Bellona
5,726
573
65
7
0
223,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role