Player Matchup

Bellona
Bellona
BahnerMuffin
Bellona
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 20L
1,233 Elo+
Solo
Fenrir
Fenrir
Necromancer5388
Fenrir
Level 29
God Stats
46W - 34L
1,556 SR
Queue Stats
108W - 102L
1,452 Elo+
Solo
Jormungandr
Jormungandr
VSG-Guimasimo
Jormungandr
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
86W - 100L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
VSG-Jonassx
Kukulkan
Level 27
God Stats
1W - 1L
1,142 SR
Queue Stats
10W - 22L
1,093 Elo+
Party 1
Horus
Horus
bielcsbr
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
999 Elo+
Party 1
Team Averages
Level 20
1,400 SR
1,238 Elo+

VS

Team Averages
Level 16
1,396 SR
1,264 Elo+
Artemis
Artemis
SteezyStayTrippy
Artemis
Level 17
God Stats
16W - 16L
1,354 SR
Queue Stats
20W - 20L
1,282 Elo+
Party 2
Ullr
Ullr
benjiguloTv
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,372 Elo+
Solo
Fenrir
Fenrir
dbrewcollins
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,133 Elo+
Solo
Anubis
Anubis
igivemoneyshots
Anubis
Level 17
God Stats
14W - 18L
1,307 SR
Queue Stats
89W - 98L
1,255 Elo+
Party 2
Ra
Ra
xXxDrGooNxXx
Ra
Level 29
God Stats
5W - 11L
1,318 SR
Queue Stats
118W - 139L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BahnerMuffin
Bellona
20
15 / 5 / 15
14,453
1,204
27,233
16,148
13,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
12 / 3 / 15
14,206
1,184
14,141
15,676
7,732
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
VSG-Guimasimo
Jormungandr
20
10 / 1 / 22
14,710
1,226
18,429
17,238
22,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
VSG-Jonassx
Kukulkan
20
4 / 1 / 19
12,880
1,073
14,636
10,871
4,169
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
bielcsbr
Horus
20
2 / 6 / 19
11,771
981
7,085
20,978
20,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 4
11,545
962
16,315
17,643
7,167
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 11 / 5
12,312
1,026
14,228
20,110
10,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
17
0 / 11 / 6
10,421
868
4,276
16,571
7,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 9 / 10
13,324
1,110
19,739
18,781
9,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
4 / 8 / 11
13,253
1,104
18,926
14,930
6,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
52
43
Kills
16
16
Deaths
43
90
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
BahnerMuffin
Bellona
15
5
15
4.5
W
12
3
15
6.5
L
4
4
4
1.5
W
Jormungandr
VSG-Guimasimo
Jormungandr
10
1
22
21
W
Kukulkan
VSG-Jonassx
Kukulkan
4
1
19
13.5
L
4
11
5
0.59
W
Horus
bielcsbr
Horus
2
6
19
1.92
L
Fenrir
0
11
6
0.27
L
4
9
10
1
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,524
Damage
73,484
80,911
Taken
88,035
68,466
Mitigated
41,652
11,408
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BahnerMuffin
Bellona
27,233
10,648
0
1,632
16,148
13,317
0
8,744
7,404
206
37,688
W
14,141
3,597
0
606
15,676
7,732
0
9,923
5,753
0
28,718
L
16,315
12,846
0
621
17,643
7,167
0
4,146
13,497
0
36,842
W
Jormungandr
VSG-Guimasimo
Jormungandr
18,429
2,635
110
760
17,238
22,452
0
7,311
9,927
49,841
0
W
Kukulkan
VSG-Jonassx
Kukulkan
14,636
3,736
131
2,392
10,871
4,169
0
4,509
6,362
48,914
0
L
14,228
10,215
0
2,110
20,110
10,828
0
9,640
10,470
0
28,290
W
Horus
bielcsbr
Horus
7,085
3,577
2,520
3,257
20,978
20,796
0
8,178
12,800
0
8,684
L
Fenrir
4,276
1,193
0
336
16,571
7,515
0
6,778
9,793
0
10,859
L
19,739
1,452
0
3,021
18,781
9,632
0
7,782
10,999
41,865
0
L
18,926
2,518
928
466
14,930
6,510
0
4,911
10,019
52,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,020
Gold Earned
60,855
206
Minions Killed
208
5
Camps Cleared
3
1,107,742
Distance Traveled
1,011,508
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,453
1,204
27
2
1
184,300
1
W
Fenrir
14,206
1,184
24
2
2
255,964
0
L
Artemis
11,545
962
18
2
1
217,876
0
W
Jormungandr
14,710
1,226
61
5
2
239,313
0
W
Kukulkan
12,880
1,073
93
8
0
219,262
0
L
Ullr
12,312
1,026
29
2
0
197,739
2
W
Horus
11,771
981
1
0
0
208,903
1
L
Fenrir
10,421
868
20
2
0
164,446
0
L
Anubis
13,324
1,110
64
5
1
191,258
0
L
Ra
13,253
1,104
77
6
1
240,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role