Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BadNGroovyy
Ra
Level 16
God Stats
4W - 3L
1,858 SR
Queue Stats
151W - 119L
1,716 Elo+
Party 1
Bacchus
Bacchus
JoeyDus
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 99L
1,622 Elo+
Party 1
Awilix
Awilix
LordChooski
Awilix
Level 15
God Stats
28W - 9L
1,798 SR
Queue Stats
35W - 20L
1,766 Elo+
Party 1
Neith
Neith
NecroGoblin
Neith
Level 15
God Stats
2W - 7L
1,505 SR
Queue Stats
58W - 55L
1,619 Elo+
Solo
Team Averages
Level 16
1,632 SR
1,645 Elo+

VS

Team Averages
Level 24
1,778 SR
1,616 Elo+
Poseidon
Poseidon
Rinaª
Poseidon
Level 29
God Stats
11W - 9L
1,823 SR
Queue Stats
70W - 65L
1,609 Elo+
Solo
Sol
Sol
TheAnimeGod1999
Sol
Level 28
God Stats
23W - 16L
1,718 SR
Queue Stats
118W - 114L
1,575 Elo+
Solo
Cerberus
Cerberus
ToothPasteFacial
Cerberus
Level 16
God Stats
2W - 0L
1,774 SR
Queue Stats
67W - 64L
1,650 Elo+
Solo
Nemesis
Nemesis
TypicalEgirlUwU
Nemesis
Level 21
God Stats
7W - 2L
1,783 SR
Queue Stats
253W - 180L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
UwUAraAraUwU
Gilgamesh
Level 27
God Stats
4W - 1L
1,791 SR
Queue Stats
175W - 108L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 0
5,609
561
3,552
7,518
2,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 4 / 2
4,892
489
1,868
4,352
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JoeyDus
Bacchus
7
0 / 0 / 1
4,492
449
1,031
3,857
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
7
0 / 5 / 0
4,604
460
2,130
8,424
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 6 / 0
5,035
504
3,408
6,176
1,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Rinaª
Poseidon
11
4 / 1 / 3
6,858
686
2,894
4,023
1,572
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 0 / 3
6,139
614
3,664
4,899
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
6,249
625
4,075
6,379
3,496
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
8 / 0 / 6
6,957
696
8,017
4,627
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
UwUAraAraUwU
Gilgamesh
8
2 / 1 / 6
5,490
549
3,539
5,615
2,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
17
17
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
L
0
4
2
0.25
L
Bacchus
JoeyDus
Bacchus
0
0
1
0.5
L
Awilix
0
5
0
0
L
1
6
0
0.17
W
Poseidon
Rinaª
Poseidon
4
1
3
5.5
W
2
0
3
3.5
W
1
0
1
1.5
W
8
0
6
11
W
Gilgamesh
UwUAraAraUwU
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,989
Damage
22,189
30,327
Taken
25,543
9,068
Mitigated
10,945
8,572
Healing
11,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,552
1,476
0
2,096
7,518
2,699
0
4,075
3,443
27,392
0
L
1,868
358
163
824
4,352
983
0
1,735
2,617
21,978
0
L
Bacchus
JoeyDus
Bacchus
1,031
40
0
1,846
3,857
1,823
0
1,593
2,264
9,331
0
L
Awilix
2,130
1,026
13
2,485
8,424
2,032
0
531
7,893
0
19,568
L
3,408
2,149
0
1,145
6,176
1,531
0
2,216
3,960
0
24,373
W
Poseidon
Rinaª
Poseidon
2,894
433
0
2,064
4,023
1,572
647
1,178
2,845
43,659
0
W
3,664
1,437
0
3,406
4,899
1,606
428
484
4,415
32,702
7,523
W
4,075
550
0
3,943
6,379
3,496
153
3,411
2,968
36,683
0
W
8,017
4,228
0
886
4,627
1,573
0
475
4,152
0
30,016
W
Gilgamesh
UwUAraAraUwU
Gilgamesh
3,539
1,235
426
1,224
5,615
2,698
255
963
4,652
0
17,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
31,693
209
Minions Killed
335
0
Camps Cleared
0
938,558
Distance Traveled
1,012,638
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,609
561
52
5
0
189,267
0
L
Ra
4,892
489
52
5
0
182,807
2
L
Bacchus
4,492
449
16
2
0
179,077
1
L
Awilix
4,604
460
48
5
0
201,251
0
L
Neith
5,035
504
41
4
0
186,156
4
W
Poseidon
6,858
686
87
9
0
199,134
3
W
Sol
6,139
614
77
8
0
194,529
1
W
Cerberus
6,249
625
91
9
0
184,125
0
W
Nemesis
6,957
696
46
5
0
233,915
4
W
Gilgamesh
5,490
549
34
3
0
200,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role