Player Matchup

Ares
Ares
SirJohnstintine
Ares
Level 5
God Stats
0W - 2L
1,249 SR
Queue Stats
3W - 7L
1,193 Elo+
Solo
Bakasura
Bakasura
Swegwegon
Bakasura
Level 21
God Stats
4W - 3L
1,859 SR
Queue Stats
21W - 30L
1,323 Elo+
Solo
Horus
Horus
Tinkad11
Horus
Level 15
God Stats
2W - 2L
1,649 SR
Queue Stats
2W - 7L
1,182 Elo+
Solo
Anhur
Anhur
VtecItGoesBwah
Anhur
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
notsogrumpy
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,281 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,296 Elo+

VS

Team Averages
Level 19
1,382 SR
1,364 Elo+
Nox
Nox
FcojavisPro
Nox
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Bellona
Bellona
Kelsmels2
Bellona
Level 27
God Stats
1W - 5L
1,195 SR
Queue Stats
57W - 65L
1,401 Elo+
Solo
The Morrigan
The Morrigan
MartiryuM
The Morrigan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 39L
1,332 Elo+
Solo
Neith
Neith
SacredDawn
Neith
Level 14
God Stats
9W - 11L
1,215 SR
Queue Stats
19W - 25L
1,089 Elo+
Solo
Thor
Thor
elivi105
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 5
6,330
396
1,981
13,599
7,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
Swegwegon
Bakasura
14
10 / 7 / 5
9,424
589
9,554
12,330
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Tinkad11
Horus
12
4 / 8 / 4
7,329
458
6,763
11,537
5,394
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 5 / 3
7,249
453
4,511
10,699
3,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 3 / 5
7,394
462
4,822
8,301
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
7,438
465
5,456
6,122
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Kelsmels2
Bellona
16
16 / 2 / 3
10,753
672
12,901
11,780
9,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
MartiryuM
The Morrigan
12
3 / 3 / 8
7,883
493
5,886
8,192
3,676
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
14
8 / 2 / 13
9,331
583
11,581
7,491
2,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
8
1 / 10 / 4
6,257
391
3,063
9,053
1,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
19
Kills
30
30
Deaths
20
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
Bellona
Kelsmels2
Bellona
16
2
3
8.75
W
The Morrigan
MartiryuM
The Morrigan
3
3
8
2.33
W
Neith
8
2
13
7.25
L
0
7
5
0.36
L
Bakasura
Swegwegon
Bakasura
10
7
5
1.79
L
Horus
Tinkad11
Horus
4
8
4
0.75
L
2
5
3
0.7
W
Thor
1
10
4
0.3
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,631
Damage
38,887
56,466
Taken
42,638
25,134
Mitigated
19,340
8,745
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,456
428
0
108
6,122
1,749
497
238
5,593
23,733
0
W
Bellona
Kelsmels2
Bellona
12,901
4,488
0
4,444
11,780
9,849
274
527
11,056
0
66,234
W
The Morrigan
MartiryuM
The Morrigan
5,886
1,146
0
2,675
8,192
3,676
912
264
7,601
40,632
0
W
Neith
11,581
5,628
0
1,364
7,491
2,196
884
520
6,761
0
39,815
L
1,981
326
0
0
13,599
7,206
206
1,393
12,180
14,335
0
L
Bakasura
Swegwegon
Bakasura
9,554
5,975
0
2,332
12,330
6,126
624
1,064
11,236
0
39,605
L
Horus
Tinkad11
Horus
6,763
3,226
283
617
11,537
5,394
905
2,152
9,300
0
22,597
L
4,511
1,837
0
2,530
10,699
3,326
352
4,576
5,826
0
34,084
W
Thor
3,063
346
0
250
9,053
1,870
0
432
8,058
0
13,853
L
4,822
1,243
0
2,983
8,301
3,082
1,496
1,701
6,582
0
29,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,726
Gold Earned
41,662
273
Minions Killed
311
0
Camps Cleared
0
1,359,554
Distance Traveled
1,289,911
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,438
465
54
3
0
243,491
0
W
Bellona
10,753
672
118
7
0
286,276
1
W
The Morrigan
7,883
493
71
4
0
244,116
0
W
Neith
9,331
583
52
3
0
283,709
1
L
Ares
6,330
396
23
1
0
252,562
1
L
Bakasura
9,424
589
85
5
0
281,803
0
L
Horus
7,329
458
41
3
0
292,191
0
L
Anhur
7,249
453
67
4
0
278,582
0
W
Thor
6,257
391
16
1
0
232,319
2
L
Neith
7,394
462
57
4
0
254,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role