Player Matchup

Artemis
Artemis
Khidub
Artemis
Level 106
God Stats
4W - 8L
1,462 SR
Queue Stats
63W - 83L
1,343 Elo+
Party 1
Ra
Ra
Nick2007todd_dew
Ra
Level 27
God Stats
4W - 8L
1,188 SR
Queue Stats
290W - 329L
1,389 Elo+
Party 1
Da Ji
Da Ji
TenderAntonio
Da Ji
Level 124
God Stats
2W - 4L
1,375 SR
Queue Stats
30W - 42L
1,349 Elo+
Solo
Tyr
Tyr
docfimbres
Tyr
Level 27
God Stats
3W - 11L
1,318 SR
Queue Stats
147W - 160L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
zekethegeek816
Cthulhu
Level 85
God Stats
11W - 15L
1,391 SR
Queue Stats
553W - 579L
1,435 Elo+
Party 1
Team Averages
Level 74
1,347 SR
1,382 Elo+

VS

Team Averages
Level 100
1,521 SR
1,408 Elo+
Camazotz
Camazotz
Kizer Invictus
Camazotz
Level 96
God Stats
1W - 2L
1,335 SR
Queue Stats
124W - 110L
1,369 Elo+
Solo
Anubis
Anubis
METATooler
Anubis
Level 101
God Stats
17W - 12L
1,552 SR
Queue Stats
395W - 407L
1,402 Elo+
Solo
Artemis
Artemis
Stinkybeadz
Artemis
Level 107
God Stats
18W - 22L
1,473 SR
Queue Stats
425W - 483L
1,408 Elo+
Party 2
Ao Kuang
Ao Kuang
dodgeitjr
Ao Kuang
Level 99
God Stats
4W - 0L
1,641 SR
Queue Stats
262W - 254L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
mackNnaps
Cthulhu
Level 96
God Stats
17W - 16L
1,606 SR
Queue Stats
496W - 542L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Khidub
Artemis
1
0 / 0 / 0
5,045
266
0
261
35
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 11 / 0
7,043
371
7,067
15,954
5,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 9 / 1
6,154
324
5,714
11,752
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 6 / 1
10,046
529
10,480
16,752
13,244
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 5 / 0
5,986
315
360
12,267
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
14 / 1 / 6
11,659
614
14,827
16,599
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
METATooler
Anubis
17
11 / 0 / 3
11,520
606
17,920
11,276
6,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Stinkybeadz
Artemis
17
2 / 0 / 5
10,998
579
4,313
5,010
2,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
dodgeitjr
Ao Kuang
15
3 / 5 / 3
10,210
537
9,122
12,866
11,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
mackNnaps
Cthulhu
10
1 / 0 / 11
8,579
452
236
2,599
1,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
6
Kills
31
31
Deaths
6
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
Khidub
Artemis
0
0
0
0
W
Camazotz
14
1
6
17
W
Anubis
METATooler
Anubis
11
0
3
12.5
L
2
11
0
0.18
W
Artemis
Stinkybeadz
Artemis
2
0
5
4.5
L
0
9
1
0.06
L
4
6
1
0.75
W
Ao Kuang
dodgeitjr
Ao Kuang
3
5
3
0.9
W
Cthulhu
mackNnaps
Cthulhu
1
0
11
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
46,418
56,986
Taken
48,350
27,289
Mitigated
27,596
9,246
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Khidub
Artemis
0
0
0
0
261
35
0
0
261
0
459
W
Camazotz
14,827
3,514
0
11,802
16,599
6,098
27
2,259
14,340
0
66,465
W
Anubis
METATooler
Anubis
17,920
1,023
0
6,715
11,276
6,393
753
3,637
7,639
83,730
0
L
7,067
563
323
2,851
15,954
5,757
0
5,751
10,203
31,538
0
W
Artemis
Stinkybeadz
Artemis
4,313
1,696
0
1,887
5,010
2,284
13,620
0
5,010
0
61,941
L
5,714
1,524
0
1,013
11,752
3,797
0
3,498
8,254
0
23,728
L
10,480
2,990
0
2,880
16,752
13,244
502
10,729
5,985
0
50,942
W
Ao Kuang
dodgeitjr
Ao Kuang
9,122
2,381
0
4,146
12,866
11,520
2,037
1,054
11,812
46,146
0
W
Cthulhu
mackNnaps
Cthulhu
236
0
0
288
2,599
1,301
0
477
2,122
1,263
0
L
360
0
0
2,179
12,267
4,456
0
7,262
5,005
4,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
52,966
185
Minions Killed
451
0
Camps Cleared
0
1,245,800
Distance Traveled
1,700,230
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,045
266
1
0
0
20,677
0
W
Camazotz
11,659
614
113
6
0
403,188
0
W
Anubis
11,520
606
130
7
0
347,771
2
L
Ra
7,043
371
47
2
0
295,694
1
W
Artemis
10,998
579
129
7
0
322,648
1
L
Da Ji
6,154
324
31
2
0
288,066
5
L
Tyr
10,046
529
98
5
0
317,401
1
W
Ao Kuang
10,210
537
77
4
0
287,414
1
W
Cthulhu
8,579
452
2
0
0
339,209
0
L
Cthulhu
5,986
315
8
0
0
323,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role