Player Matchup

Da Ji
Da Ji
Cubanpete26
Da Ji
Level 28
God Stats
39W - 35L
1,750 SR
Queue Stats
236W - 264L
1,463 Elo+
Solo
Chiron
Chiron
Cyborgzombie
Chiron
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 49L
1,427 Elo+
Solo
Hel
Hel
DeeksGaming
Hel
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 167L
1,449 Elo+
Party 2
Cerberus
Cerberus
Sadrows
Cerberus
Level 18
God Stats
4W - 4L
1,678 SR
Queue Stats
74W - 110L
1,525 Elo+
Party 2
Apollo
Apollo
tonysyria
Apollo
Level 11
God Stats
8W - 3L
1,896 SR
Queue Stats
68W - 43L
1,599 Elo+
Solo
Team Averages
Level 23
1,665 SR
1,493 Elo+

VS

Team Averages
Level 25
1,612 SR
1,468 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CptKickass77
Geb
Level 27
God Stats
0W - 1L
1,855 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
DrChaddy
Thanatos
Level 26
God Stats
23W - 12L
1,640 SR
Queue Stats
187W - 177L
1,496 Elo+
Party 1
Chronos
Chronos
MadBrit123
Chronos
Level 28
God Stats
13W - 7L
1,567 SR
Queue Stats
289W - 278L
1,491 Elo+
Party 1
Cerberus
Cerberus
leon_tincho01
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 2 / 0
6,502
650
4,852
6,881
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
10
5 / 2 / 0
6,318
632
4,079
5,167
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 3
5,834
583
1,934
5,414
2,338
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Sadrows
Cerberus
9
0 / 0 / 5
5,557
556
2,214
6,566
2,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
tonysyria
Apollo
13
7 / 0 / 2
7,856
786
7,261
4,697
1,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
3 / 3 / 0
5,989
599
4,478
6,894
1,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 1
4,193
419
760
5,811
3,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
DrChaddy
Thanatos
8
1 / 5 / 0
5,172
517
3,193
6,803
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
MadBrit123
Chronos
9
0 / 3 / 3
5,350
535
5,683
7,744
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
leon_tincho01
Cerberus
3
0 / 6 / 0
3,649
365
112
4,997
1,259

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
20
Kills
4
5
Deaths
20
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
3
0
1
L
0
3
1
0.17
W
7
2
0
3.5
W
Chiron
5
2
0
2.5
W
1
1
3
2.5
L
Thanatos
DrChaddy
Thanatos
1
5
0
0.2
L
Chronos
MadBrit123
Chronos
0
3
3
0.5
W
Cerberus
Sadrows
Cerberus
0
0
5
2.5
L
Cerberus
leon_tincho01
Cerberus
0
6
0
0
W
Apollo
tonysyria
Apollo
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,340
Damage
14,226
28,725
Taken
32,249
9,939
Mitigated
11,024
9,907
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,478
3,520
0
1,446
6,894
1,664
0
1,765
5,011
0
26,210
L
760
90
0
0
5,811
3,081
115
588
5,223
7,270
0
W
4,852
1,267
0
0
6,881
2,081
0
1,445
5,436
0
25,646
W
Chiron
4,079
2,098
459
2,043
5,167
1,690
1,156
56
5,111
0
25,894
W
1,934
480
601
2,524
5,414
2,338
217
3,555
1,859
25,975
0
L
Thanatos
DrChaddy
Thanatos
3,193
885
0
3,871
6,803
2,667
0
253
6,468
0
29,204
L
Chronos
MadBrit123
Chronos
5,683
2,352
0
3,299
7,744
2,353
0
655
7,089
32,417
0
W
Cerberus
Sadrows
Cerberus
2,214
403
0
1,482
6,566
2,161
236
136
6,430
14,142
0
L
Cerberus
leon_tincho01
Cerberus
112
31
0
34
4,997
1,259
0
687
4,310
2,944
0
W
Apollo
tonysyria
Apollo
7,261
4,447
0
2,798
4,697
1,669
2,971
1,363
3,334
0
50,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
24,353
269
Minions Killed
175
0
Camps Cleared
0
958,446
Distance Traveled
861,051
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,989
599
52
5
0
183,556
0
L
Geb
4,193
419
7
1
0
166,606
0
W
Da Ji
6,502
650
45
5
0
220,558
4
W
Chiron
6,318
632
52
5
0
153,216
2
W
Hel
5,834
583
46
5
0
190,649
0
L
Thanatos
5,172
517
59
6
0
196,385
2
L
Chronos
5,350
535
54
5
0
184,050
0
W
Cerberus
5,557
556
28
3
0
196,172
1
L
Cerberus
3,649
365
3
0
0
130,454
0
W
Apollo
7,856
786
98
10
0
197,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role