Player Matchup

Fenrir
Fenrir
Gabdark777
Fenrir
Level 49
God Stats
5W - 2L
1,671 SR
Queue Stats
392W - 471L
1,389 Elo+
Solo
Artio
Artio
Itsukakitto
Artio
Level 32
God Stats
1W - 0L
1,888 SR
Queue Stats
63W - 13L
1,747 Elo+
Party 3
Horus
Horus
MrKaue
Horus
Level 145
God Stats
1W - 0L
1,895 SR
Queue Stats
78W - 50L
1,670 Elo+
Party 3
Neith
Neith
SkylaxerS
Neith
Level 157
God Stats
2W - 0L
1,746 SR
Queue Stats
43W - 30L
1,942 Elo+
Party 3
Scylla
Scylla
Zeeywolf
Scylla
Level 127
God Stats
3W - 0L
1,956 SR
Queue Stats
21W - 6L
1,738 Elo+
Party 3
Team Averages
Level 102
1,831 SR
1,697 Elo+

VS

Team Averages
Level 53
1,507 SR
1,461 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Alanzato
Tsukuyomi
Level 40
God Stats
2W - 3L
1,509 SR
Queue Stats
26W - 26L
1,478 Elo+
Party 1
Hachiman
Hachiman
Kevinxoc12
Hachiman
Level 23
God Stats
0W - 3L
1,491 SR
Queue Stats
11W - 15L
1,412 Elo+
Party 1
Ra
Ra
Mrc4rd0so
Ra
Level 41
God Stats
13W - 12L
1,626 SR
Queue Stats
155W - 160L
1,419 Elo+
Solo
Athena
Athena
mesfinho
Athena
Level 32
God Stats
15W - 22L
1,409 SR
Queue Stats
133W - 137L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gabdark777
Fenrir
10
5 / 1 / 1
5,935
594
2,667
4,817
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 1
6,248
625
4,969
7,747
5,311
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
MrKaue
Horus
9
2 / 0 / 9
6,330
633
3,441
4,513
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
SkylaxerS
Neith
11
6 / 1 / 3
6,694
669
3,560
4,199
1,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Zeeywolf
Scylla
12
4 / 0 / 6
6,649
665
5,280
3,049
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 4 / 0
5,333
533
3,009
6,360
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Alanzato
Tsukuyomi
9
1 / 4 / 1
5,535
554
2,439
8,367
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Kevinxoc12
Hachiman
7
0 / 4 / 0
4,247
425
1,534
4,410
813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
5,537
554
1,402
5,014
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
mesfinho
Athena
7
0 / 3 / 1
4,448
445
1,271
4,621
1,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
18
Kills
1
2
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
L
Tsukuyomi
Alanzato
Tsukuyomi
1
4
1
0.38
W
Fenrir
Gabdark777
Fenrir
5
1
1
5.5
W
1
0
1
1.5
L
Hachiman
Kevinxoc12
Hachiman
0
4
0
0
W
Horus
MrKaue
Horus
2
0
9
6.5
L
0
3
1
0.17
W
Neith
SkylaxerS
Neith
6
1
3
7.5
W
Scylla
Zeeywolf
Scylla
4
0
6
7
L
Athena
mesfinho
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
9,655
24,325
Taken
28,772
12,750
Mitigated
9,100
12,680
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,009
1,431
0
1,920
6,360
2,073
0
4,281
2,053
28,019
0
L
Tsukuyomi
Alanzato
Tsukuyomi
2,439
959
0
2,374
8,367
2,883
0
2,158
6,153
0
20,966
W
Fenrir
Gabdark777
Fenrir
2,667
444
0
599
4,817
1,658
0
338
4,479
0
23,822
W
4,969
401
0
4,693
7,747
5,311
0
2,813
4,934
40,576
0
L
Hachiman
Kevinxoc12
Hachiman
1,534
1,315
0
805
4,410
813
0
898
3,438
0
14,241
W
Horus
MrKaue
Horus
3,441
1,300
1,095
3,021
4,513
3,582
0
999
3,460
0
13,591
L
1,402
138
62
983
5,014
1,340
0
1,465
3,449
30,350
0
W
Neith
SkylaxerS
Neith
3,560
1,734
0
1,516
4,199
1,347
0
554
3,641
0
38,453
W
Scylla
Zeeywolf
Scylla
5,280
695
0
1,756
3,049
852
600
960
1,975
37,713
0
L
Athena
mesfinho
Athena
1,271
67
0
0
4,621
1,991
0
1,147
3,430
7,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
25,100
294
Minions Killed
248
0
Camps Cleared
0
995,202
Distance Traveled
897,008
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,333
533
64
6
0
165,149
2
L
Tsukuyomi
5,535
554
56
6
0
194,060
1
W
Fenrir
5,935
594
45
5
0
190,180
0
W
Artio
6,248
625
83
8
0
217,782
3
L
Hachiman
4,247
425
36
4
0
167,482
0
W
Horus
6,330
633
16
2
0
206,688
2
L
Ra
5,537
554
73
7
0
191,262
5
W
Neith
6,694
669
76
8
0
182,169
4
W
Scylla
6,649
665
74
7
0
198,383
6
L
Athena
4,448
445
19
2
0
179,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role