Player Matchup

Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
AlJaBeRi
Vamana
Gold IV
Level 94
God Stats
0W - 1L
1,792 SR
Queue Stats
629W - 641L
1,370 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
CrimsonJoker
Gilgamesh
Gold IV
Level 48
God Stats
5W - 5L
1,607 SR
Queue Stats
40W - 45L
1,416 MMR
Solo
Ymir
Ymir
Bronze III
huruburu
Ymir
Bronze III
Level 30
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,628 SR
1,457 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,646 SR
1,474 MMR
Bellona
Bellona
Gold III
Askez
Bellona
Gold III
Level 129
God Stats
6W - 9L
1,436 SR
Queue Stats
166W - 151L
1,443 MMR
Solo
Aphrodite
Aphrodite
Silver I
AveryAdair
Aphrodite
Silver I
Level 80
God Stats
96W - 85L
1,694 SR
Queue Stats
136W - 139L
1,441 MMR
Solo
Mercury
Mercury
Gold II
GradlewWin
Mercury
Gold II
Level 141
God Stats
5W - 3L
1,684 SR
Queue Stats
187W - 180L
1,531 MMR
Solo
Anhur
Anhur
Gold V
dennisboy1
Anhur
Gold V
Level 136
God Stats
9W - 6L
1,738 SR
Queue Stats
40W - 46L
1,585 MMR
Solo
Kukulkan
Kukulkan
Silver III
mihal54
Kukulkan
Silver III
Level 116
God Stats
7W - 2L
1,677 SR
Queue Stats
50W - 58L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
7 / 7 / 0
11,466
521
12,976
20,264
9,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
 
Merlin
17
7 / 10 / 3
11,326
515
16,701
15,754
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
AlJaBeRi
Vamana
18
2 / 5 / 0
11,940
543
10,282
25,586
26,968
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
CrimsonJoker
Gilgamesh
18
5 / 9 / 5
11,463
521
12,519
23,148
11,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
15
0 / 10 / 10
9,931
451
5,457
30,361
24,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArtemisTiamatTsukuyomiPersephoneMorgan Le Fay

VS

Bans
AthenaRaijinScyllaThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Askez
Bellona
20
2 / 1 / 14
13,664
621
18,603
25,663
31,184
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
AveryAdair
Aphrodite
18
10 / 3 / 15
13,362
607
16,898
18,165
17,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
GradlewWin
Mercury
20
17 / 5 / 3
15,607
709
26,119
21,665
9,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
20
7 / 4 / 9
13,421
610
18,095
17,455
6,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
mihal54
Kukulkan
18
4 / 8 / 9
12,405
564
15,849
17,292
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
21
Kills
40
41
Deaths
21
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
7
0
1
L
Merlin
 
Merlin
7
10
3
0.85
L
Vamana
AlJaBeRi
Vamana
2
5
0
0.4
W
Bellona
Askez
Bellona
2
1
14
9
W
Aphrodite
AveryAdair
Aphrodite
10
3
15
5.83
L
Gilgamesh
CrimsonJoker
Gilgamesh
5
9
5
0.83
W
Mercury
GradlewWin
Mercury
17
5
3
3.7
W
Anhur
7
4
9
2.88
L
Ymir
0
10
10
0.5
W
Kukulkan
mihal54
Kukulkan
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,935
Damage
95,564
115,113
Taken
100,240
79,146
Mitigated
71,453
24,274
Healing
50,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,976
8,822
0
6,616
20,264
9,157
696
2,721
17,543
0
87,518
L
Merlin
 
Merlin
16,701
1,280
0
2,285
15,754
6,772
0
4,740
11,014
52,103
0
L
Vamana
AlJaBeRi
Vamana
10,282
3,518
0
9,063
25,586
26,968
0
7,882
17,704
0
82,392
W
Bellona
Askez
Bellona
18,603
5,889
0
9,563
25,663
31,184
2,285
3,386
22,163
20,925
65,900
W
Aphrodite
AveryAdair
Aphrodite
16,898
2,052
12,041
13,423
18,165
17,418
1,564
4,471
13,422
63,785
0
L
Gilgamesh
CrimsonJoker
Gilgamesh
12,519
2,239
0
1,676
23,148
11,547
0
9,843
13,305
0
87,323
W
Mercury
GradlewWin
Mercury
26,119
18,142
0
7,373
21,665
9,370
4,935
4,975
16,394
0
126,710
W
Anhur
18,095
11,529
0
4,419
17,455
6,742
4,783
4,044
13,225
0
94,857
L
Ymir
5,457
710
0
4,634
30,361
24,702
0
12,234
18,127
16,732
0
W
Kukulkan
mihal54
Kukulkan
15,849
1,076
471
2,903
17,292
6,739
1,144
6,240
10,736
67,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,126
Gold Earned
68,459
535
Minions Killed
648
0
Camps Cleared
0
1,855,059
Distance Traveled
2,203,280
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,466
521
138
6
0
393,471
3
L
Merlin
11,326
515
84
4
0
321,328
4
L
Vamana
11,940
543
171
8
0
391,214
5
W
Bellona
13,664
621
160
7
0
470,774
0
W
Aphrodite
13,362
607
99
5
0
416,276
11
L
Gilgamesh
11,463
521
130
6
0
413,838
5
W
Mercury
15,607
709
158
7
0
528,157
5
W
Anhur
13,421
610
133
6
0
395,237
7
L
Ymir
9,931
451
12
1
0
335,208
2
W
Kukulkan
12,405
564
98
4
0
392,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role