Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Satempai
He Bo
Level 34
God Stats
2W - 1L
1,702 SR
Queue Stats
108W - 63L
1,625 Elo+
Party 2
Ares
Ares
SipWokToteGlock
Ares
Level 3
God Stats
6W - 3L
1,833 SR
Queue Stats
17W - 9L
1,797 Elo+
Party 2
Artio
Artio
Zomebit
Artio
Level 29
God Stats
35W - 19L
1,743 SR
Queue Stats
95W - 62L
1,619 Elo+
Party 2
Izanami
Izanami
mercipedrolo
Izanami
Level 25
God Stats
9W - 7L
1,500 SR
Queue Stats
22W - 26L
1,440 Elo+
Solo
Team Averages
Level 22
1,656 SR
1,596 Elo+

VS

Team Averages
Level 35
1,631 SR
1,572 Elo+
Ah Puch
Ah Puch
AIpha19
Ah Puch
Level 124
God Stats
3W - 0L
1,593 SR
Queue Stats
6W - 5L
1,687 Elo+
Party 1
Anubis
Anubis
InfamousSkullKid
Anubis
Level 25
God Stats
13W - 3L
1,896 SR
Queue Stats
128W - 41L
1,753 Elo+
Solo
Charybdis
Charybdis
MRM0J0R1S1N9662
Charybdis
Level 11
God Stats
6W - 0L
1,467 SR
Queue Stats
43W - 27L
1,447 Elo+
Solo
King Arthur
King Arthur
Peeek--
King Arthur
Level 15
God Stats
2W - 0L
1,698 SR
Queue Stats
13W - 14L
1,471 Elo+
Solo
Neith
Neith
racccccc
Neith
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 2 / 11
12,462
1,133
14,982
14,290
6,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Satempai
He Bo
18
9 / 12 / 8
13,182
1,198
19,758
19,727
7,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 7 / 13
10,212
928
4,190
21,721
19,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
Zomebit
Artio
17
2 / 6 / 15
11,339
1,031
10,079
28,837
24,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mercipedrolo
Izanami
17
3 / 6 / 8
10,331
939
7,948
17,435
6,715
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

81

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AIpha19
Ah Puch
18
1 / 4 / 22
10,722
975
19,717
10,858
4,644
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
16 / 3 / 13
14,640
1,331
42,730
18,330
10,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MRM0J0R1S1N9662
Charybdis
19
9 / 4 / 18
12,733
1,158
16,819
11,383
4,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Peeek--
King Arthur
18
3 / 4 / 16
11,380
1,035
7,311
11,889
14,706
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
racccccc
Neith
18
4 / 6 / 15
11,022
1,002
6,669
8,634
3,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
117
21
Kills
33
33
Deaths
21
55
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
2
11
6.25
W
Ah Puch
AIpha19
Ah Puch
1
4
22
3
W
16
3
13
7.5
W
Charybdis
MRM0J0R1S1N9662
Charybdis
9
4
18
4.5
W
King Arthur
Peeek--
King Arthur
3
4
16
2.75
L
He Bo
Satempai
He Bo
9
12
8
1.08
L
0
7
13
0.93
L
Artio
Zomebit
Artio
2
6
15
1.58
L
Izanami
mercipedrolo
Izanami
3
6
8
1.17
W
Neith
racccccc
Neith
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,957
Damage
93,246
102,010
Taken
61,094
64,195
Mitigated
38,635
8,720
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,982
3,880
0
1,194
14,290
6,241
0
7,453
6,837
0
33,428
W
Ah Puch
AIpha19
Ah Puch
19,717
127
0
2,593
10,858
4,644
0
6,099
4,759
45,120
0
W
42,730
2,059
165
9,716
18,330
10,803
0
10,670
7,660
78,091
0
W
Charybdis
MRM0J0R1S1N9662
Charybdis
16,819
11,629
0
1,712
11,383
4,554
0
5,688
5,695
0
28,408
W
King Arthur
Peeek--
King Arthur
7,311
466
0
940
11,889
14,706
0
6,892
4,997
0
15,590
L
He Bo
Satempai
He Bo
19,758
798
0
1,317
19,727
7,554
0
12,533
7,194
59,824
0
L
4,190
546
0
0
21,721
19,499
0
13,522
8,199
15,691
0
L
Artio
Zomebit
Artio
10,079
488
1,646
4,563
28,837
24,186
0
15,994
12,843
17,341
0
L
Izanami
mercipedrolo
Izanami
7,948
6,165
0
0
17,435
6,715
0
12,945
4,490
0
32,774
W
Neith
racccccc
Neith
6,669
2,994
0
187
8,634
3,928
0
4,678
3,956
0
16,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,526
Gold Earned
60,497
222
Minions Killed
219
6
Camps Cleared
9
1,049,324
Distance Traveled
849,529
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,462
1,133
35
3
3
242,985
1
W
Ah Puch
10,722
975
51
5
3
174,427
0
W
Anubis
14,640
1,331
98
9
2
173,001
0
W
Charybdis
12,733
1,158
32
3
4
177,230
0
W
King Arthur
11,380
1,035
10
1
0
179,382
0
L
He Bo
13,182
1,198
101
9
0
197,671
0
L
Ares
10,212
928
7
1
1
203,099
1
L
Artio
11,339
1,031
8
1
2
217,453
0
L
Izanami
10,331
939
71
6
0
188,116
0
W
Neith
11,022
1,002
28
3
0
145,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role