Player Matchup

Cthulhu
Cthulhu
Cryptolucifer
Cthulhu
Level 73
God Stats
8W - 4L
1,588 SR
Queue Stats
572W - 608L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
Dawlfin
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,264 Elo+
Party 1
Hachiman
Hachiman
Embrac3Insan1ty
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,308 Elo+
Party 1
Agni
Agni
MsTooHigh2Die
Agni
Level 136
God Stats
13W - 14L
1,482 SR
Queue Stats
490W - 547L
1,341 Elo+
Solo
Ravana
Ravana
xXG1NGAoN1NJAXx
Ravana
Level 107
God Stats
2W - 3L
1,728 SR
Queue Stats
166W - 204L
1,287 Elo+
Party 1
Team Averages
Level 88
1,560 SR
1,317 Elo+

VS

Team Averages
Level 94
1,405 SR
1,403 Elo+
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HM1-Monique
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 64L
1,310 Elo+
Party 2
Bakasura
Bakasura
Preds_UwU
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 71L
1,417 Elo+
Solo
Aphrodite
Aphrodite
Skiyde6
Aphrodite
Level 87
God Stats
1W - 2L
1,054 SR
Queue Stats
45W - 53L
1,399 Elo+
Solo
Fafnir
Fafnir
moo4
Fafnir
Level 103
God Stats
3W - 1L
1,469 SR
Queue Stats
78W - 86L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 3 / 6
8,818
802
10,943
11,612
9,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Dawlfin
Baron Samedi
13
1 / 9 / 7
7,283
662
2,787
9,782
5,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
14
4 / 6 / 4
8,270
752
11,926
12,667
3,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 7 / 5
9,651
877
16,540
12,663
4,392
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 6
7,489
681
3,679
11,659
7,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 3 / 19
9,083
826
6,534
14,781
16,246
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 5 / 13
9,099
827
8,558
11,185
3,901
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Preds_UwU
Bakasura
18
17 / 2 / 9
11,484
1,044
20,785
12,572
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Skiyde6
Aphrodite
17
3 / 1 / 18
9,803
891
6,212
9,094
4,649
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
moo4
Fafnir
14
2 / 3 / 18
9,227
839
6,515
13,881
14,915
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
14
Kills
32
32
Deaths
14
28
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
19
4.5
L
Cthulhu
2
3
6
1.67
L
Baron Samedi
Dawlfin
Baron Samedi
1
9
7
0.5
L
Hachiman
4
6
4
1
W
6
5
13
2.5
L
5
7
5
1.07
W
Bakasura
Preds_UwU
Bakasura
17
2
9
10.75
W
Aphrodite
Skiyde6
Aphrodite
3
1
18
12
W
Fafnir
moo4
Fafnir
2
3
18
3.67
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,875
Damage
48,604
58,383
Taken
61,513
30,493
Mitigated
46,466
9,806
Healing
27,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,534
198
1,027
2,529
14,781
16,246
297
6,232
8,549
13,701
0
L
Cthulhu
10,943
984
92
2,845
11,612
9,129
0
4,211
6,528
24,631
0
L
Baron Samedi
Dawlfin
Baron Samedi
2,787
806
675
97
9,782
5,996
0
5,370
3,712
6,930
0
L
Hachiman
11,926
8,714
258
3,176
12,667
3,428
180
3,640
8,631
0
21,120
W
8,558
4,845
354
1,756
11,185
3,901
1,675
5,193
5,992
0
14,150
L
16,540
1,458
708
1,653
12,663
4,392
0
3,141
9,187
30,601
0
W
Bakasura
Preds_UwU
Bakasura
20,785
12,398
1,199
3,374
12,572
6,755
1,836
5,666
6,906
0
27,594
W
Aphrodite
Skiyde6
Aphrodite
6,212
2,174
6,438
4,291
9,094
4,649
873
7,096
1,998
22,644
0
W
Fafnir
moo4
Fafnir
6,515
1,996
914
5,693
13,881
14,915
702
6,083
7,798
14,943
0
L
3,679
1,292
0
302
11,659
7,548
0
2,899
8,139
0
6,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
48,696
88
Minions Killed
116
0
Camps Cleared
0
776,849
Distance Traveled
1,045,375
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,083
826
20
2
0
199,733
2
L
Cthulhu
8,818
802
28
3
0
167,602
0
L
Baron Samedi
7,283
662
6
1
0
114,136
0
L
Hachiman
8,270
752
20
2
0
163,313
0
W
Anhur
9,099
827
7
1
0
171,365
1
L
Agni
9,651
877
30
3
0
169,335
1
W
Bakasura
11,484
1,044
31
3
0
250,321
0
W
Aphrodite
9,803
891
47
4
0
223,258
1
W
Fafnir
9,227
839
11
1
0
200,698
1
L
Ravana
7,489
681
4
0
0
162,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role