Player Matchup

Sylvanus
Sylvanus
Silver II
BroadCalf433721
Sylvanus
Silver II
Level 107
God Stats
0W - 1L
1,438 SR
Queue Stats
3W - 6L
1,488 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Caky98
Baba Yaga
Gold III
Level 122
God Stats
0W - 3L
1,317 SR
Queue Stats
78W - 81L
1,507 MMR
Solo
Chaac
Chaac
Gold IV
NzImmortalG
Chaac
Gold IV
Level 108
God Stats
9W - 13L
1,675 SR
Queue Stats
73W - 87L
1,478 MMR
Solo
Kali
Kali
Bronze III
kingbrew jr
Kali
Bronze III
Level 66
God Stats
0W - 1L
1,480 SR
Queue Stats
6W - 7L
1,506 MMR
Solo
Anhur
Anhur
Gold IV
x-Shi-No-Tenshi
Anhur
Gold IV
Level 138
God Stats
10W - 16L
1,512 SR
Queue Stats
31W - 36L
1,504 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,484 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,465 SR
1,497 MMR
Ratatoskr
Ratatoskr
Gold V
Asylden
Ratatoskr
Gold V
Level 53
God Stats
1W - 0L
1,180 SR
Queue Stats
52W - 42L
1,539 MMR
Solo
Jormungandr
Jormungandr
Bronze III
HolyWt3r
Jormungandr
Bronze III
Level 30
God Stats
1W - 0L
1,327 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Ra
Ra
Gold IV
PANN_CALIENTE
Ra
Gold IV
Level 107
God Stats
14W - 8L
1,725 SR
Queue Stats
360W - 370L
1,473 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Trompyy
Cthulhu
Gold IV
Level 137
God Stats
2W - 5L
1,371 SR
Queue Stats
617W - 620L
1,339 MMR
Party 1
Chernobog
Chernobog
Platinum IV
zxGucciGooberxz
Chernobog
Platinum IV
Level 143
God Stats
8W - 1L
1,722 SR
Queue Stats
393W - 406L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 12 / 4
12,715
353
16,733
45,297
62,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Caky98
Baba Yaga
20
14 / 5 / 4
18,780
522
34,432
29,186
13,036
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 10 / 6
16,485
458
29,888
47,375
42,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
1 / 10 / 2
13,383
372
6,430
31,694
15,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 12 / 5
14,773
410
10,270
30,585
10,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Morgan Le FayTiamatAthenaGilgameshDanzaburou

VS

Bans
Erlang ShenArtemisCabrakanSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Asylden
Ratatoskr
20
19 / 3 / 7
24,097
669
38,051
31,388
22,076
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
HolyWt3r
Jormungandr
14
1 / 4 / 6
13,092
364
7,206
13,136
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 7 / 16
20,159
560
24,861
28,481
12,296
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Trompyy
Cthulhu
20
11 / 5 / 17
18,994
528
42,626
45,524
71,067
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
zxGucciGooberxz
Chernobog
20
14 / 6 / 17
18,889
525
34,457
33,593
16,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
112
24
Kills
49
49
Deaths
25
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Asylden
Ratatoskr
19
3
7
7.5
L
Sylvanus
1
12
4
0.25
L
Baba Yaga
Caky98
Baba Yaga
14
5
4
3.2
W
Jormungandr
HolyWt3r
Jormungandr
1
4
6
1
L
6
10
6
0.9
W
4
7
16
1.71
W
Cthulhu
Trompyy
Cthulhu
11
5
17
3.9
L
1
10
2
0.2
L
2
12
5
0.38
W
Chernobog
zxGucciGooberxz
Chernobog
14
6
17
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,753
Damage
147,201
184,137
Taken
152,122
143,850
Mitigated
128,502
47,360
Healing
43,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Asylden
Ratatoskr
38,051
4,312
0
10,133
31,388
22,076
6,809
10,193
21,195
0
229,938
L
Sylvanus
16,733
4,176
3,053
10,378
45,297
62,598
72
11,991
30,701
63,545
24,163
L
Baba Yaga
Caky98
Baba Yaga
34,432
507
0
4,906
29,186
13,036
405
14,475
13,214
141,588
0
W
Jormungandr
HolyWt3r
Jormungandr
7,206
1,113
0
2,164
13,136
6,910
81
4,800
8,336
30,750
0
L
29,888
6,532
0
17,784
47,375
42,297
0
23,326
21,529
2,980
92,281
W
24,861
171
6,670
7,642
28,481
12,296
961
13,514
14,967
162,645
0
W
Cthulhu
Trompyy
Cthulhu
42,626
2,360
858
8,589
45,524
71,067
1,094
13,351
32,173
115,091
0
L
6,430
3,212
0
8,476
31,694
15,537
0
9,035
21,502
0
90,830
L
10,270
4,874
0
2,763
30,585
10,382
2,076
7,870
22,049
0
99,152
W
Chernobog
zxGucciGooberxz
Chernobog
34,457
22,367
0
7,370
33,593
16,153
6,903
10,593
23,000
0
165,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,136
Gold Earned
95,231
717
Minions Killed
843
0
Camps Cleared
0
3,006,769
Distance Traveled
3,323,291
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
24,097
669
292
8
0
862,663
11
L
Sylvanus
12,715
353
93
3
0
506,297
9
L
Baba Yaga
18,780
522
181
5
0
698,955
6
W
Jormungandr
13,092
364
37
1
0
293,197
2
L
Chaac
16,485
458
161
4
0
621,905
1
W
Ra
20,159
560
235
7
0
736,037
2
W
Cthulhu
18,994
528
140
4
0
717,016
5
L
Kali
13,383
372
125
3
0
620,254
0
L
Anhur
14,773
410
157
4
0
559,358
6
W
Chernobog
18,889
525
139
4
0
714,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role