Player Matchup

Izanami
Izanami
Add1ct1
Izanami
Level 29
God Stats
7W - 5L
1,498 SR
Queue Stats
20W - 27L
1,408 Elo+
Party 3
Jormungandr
Jormungandr
Dartopz
Jormungandr
Level 40
God Stats
11W - 4L
1,535 SR
Queue Stats
252W - 282L
1,442 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LemonWithShades
Kumbhakarna
Level 69
God Stats
3W - 4L
1,364 SR
Queue Stats
119W - 121L
1,489 Elo+
Party 3
Gilgamesh
Gilgamesh
MilkerOfDogs
Gilgamesh
Level 38
God Stats
5W - 3L
1,753 SR
Queue Stats
39W - 45L
1,471 Elo+
Party 3
Janus
Janus
doctortobar
Janus
Level 116
God Stats
12W - 15L
1,405 SR
Queue Stats
743W - 782L
1,410 Elo+
Party 1
Team Averages
Level 58
1,511 SR
1,444 Elo+

VS

Team Averages
Level 67
1,439 SR
1,425 Elo+
Jormungandr
Jormungandr
DavidAp021
Jormungandr
Level 49
God Stats
2W - 5L
1,280 SR
Queue Stats
22W - 23L
1,471 Elo+
Party 2
Arachne
Arachne
Dryhaldar
Arachne
Level 38
God Stats
16W - 21L
1,293 SR
Queue Stats
83W - 107L
1,337 Elo+
Solo
Fenrir
Fenrir
FantasyCream
Fenrir
Level 148
God Stats
10W - 5L
1,574 SR
Queue Stats
35W - 55L
1,388 Elo+
Party 4
Apollo
Apollo
JosuStyle
Apollo
Level 17
God Stats
89W - 93L
1,506 SR
Queue Stats
327W - 346L
1,391 Elo+
Party 4
Hercules
Hercules
JxGamer
Hercules
Level 85
God Stats
3W - 3L
1,542 SR
Queue Stats
137W - 132L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Add1ct1
Izanami
13
4 / 3 / 6
8,614
479
8,615
13,393
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Dartopz
Jormungandr
15
1 / 0 / 2
8,763
487
8,421
9,627
10,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
LemonWithShades
Kumbhakarna
12
1 / 1 / 10
8,188
455
5,355
12,825
9,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
MilkerOfDogs
Gilgamesh
15
7 / 1 / 3
9,486
527
10,029
10,430
5,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 4 / 4
9,179
510
4,890
9,233
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DavidAp021
Jormungandr
12
1 / 4 / 3
7,649
425
8,875
12,008
9,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Dryhaldar
Arachne
15
1 / 2 / 4
8,817
490
4,312
11,396
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
14
6 / 4 / 1
8,968
498
10,051
10,572
4,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
JosuStyle
Apollo
12
1 / 4 / 2
7,242
402
5,982
10,986
3,560
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
JxGamer
Hercules
15
0 / 1 / 0
8,192
455
6,220
13,611
12,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
9
9
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Add1ct1
Izanami
4
3
6
2.33
W
Jormungandr
Dartopz
Jormungandr
1
0
2
2
L
Jormungandr
DavidAp021
Jormungandr
1
4
3
0.63
L
Arachne
Dryhaldar
Arachne
1
2
4
1.5
L
Fenrir
6
4
1
1.63
L
Apollo
JosuStyle
Apollo
1
4
2
0.5
L
Hercules
JxGamer
Hercules
0
1
0
0
W
Kumbhakarna
LemonWithShades
Kumbhakarna
1
1
10
6
W
Gilgamesh
MilkerOfDogs
Gilgamesh
7
1
3
8.5
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,310
Damage
35,440
55,508
Taken
58,573
32,081
Mitigated
34,918
13,526
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Add1ct1
Izanami
8,615
6,126
0
4,383
13,393
4,275
469
4,781
8,612
0
57,906
W
Jormungandr
Dartopz
Jormungandr
8,421
3,319
0
3,558
9,627
10,240
265
0
9,627
51,357
0
L
Jormungandr
DavidAp021
Jormungandr
8,875
1,489
0
1,540
12,008
9,095
244
2,488
9,446
31,773
0
L
Arachne
Dryhaldar
Arachne
4,312
2,920
0
5,204
11,396
5,283
582
2,219
9,133
0
69,355
L
Fenrir
10,051
2,138
0
2,171
10,572
4,202
0
3,634
6,786
0
40,381
L
Apollo
JosuStyle
Apollo
5,982
3,771
0
3,206
10,986
3,560
856
3,336
7,566
0
43,053
L
Hercules
JxGamer
Hercules
6,220
2,574
0
5,371
13,611
12,778
0
6,626
6,905
0
51,558
W
Kumbhakarna
LemonWithShades
Kumbhakarna
5,355
783
0
481
12,825
9,939
443
2,700
9,997
24,703
0
W
Gilgamesh
MilkerOfDogs
Gilgamesh
10,029
4,019
0
2,670
10,430
5,505
123
1,309
9,062
0
61,368
W
4,890
375
387
2,047
9,233
2,122
121
323
8,910
61,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
40,868
456
Minions Killed
418
0
Camps Cleared
0
1,760,199
Distance Traveled
1,679,435
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,614
479
95
5
0
304,569
0
W
Jormungandr
8,763
487
98
5
0
311,179
4
L
Jormungandr
7,649
425
48
3
0
300,655
5
L
Arachne
8,817
490
121
7
0
392,974
5
L
Fenrir
8,968
498
73
4
0
362,707
4
L
Apollo
7,242
402
70
4
0
294,793
0
L
Hercules
8,192
455
106
6
0
328,306
5
W
Kumbhakarna
8,188
455
33
2
0
371,753
4
W
Gilgamesh
9,486
527
103
6
0
405,969
2
W
Janus
9,179
510
127
7
0
366,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role