Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DOVah-KROniid_
Thanatos
Level 98
God Stats
9W - 4L
1,682 SR
Queue Stats
217W - 235L
1,402 Elo+
Party 3
Anhur
Anhur
Italian-taco-
Anhur
Level 105
God Stats
4W - 4L
1,745 SR
Queue Stats
783W - 807L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
ManHit6298
Zhong Kui
Level 116
God Stats
1W - 3L
1,557 SR
Queue Stats
149W - 126L
1,447 Elo+
Party 2
Fenrir
Fenrir
crazykid707james
Fenrir
Level 111
God Stats
3W - 4L
1,397 SR
Queue Stats
263W - 254L
1,436 Elo+
Party 3
Team Averages
Level 111
1,576 SR
1,456 Elo+

VS

Team Averages
Level 55
1,480 SR
1,487 Elo+
Artemis
Artemis
AbsoluteWalnut4
Artemis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
THE_CH1N54
Kumbhakarna
Level 63
God Stats
3W - 2L
1,626 SR
Queue Stats
198W - 197L
1,470 Elo+
Party 1
Athena
Athena
WhoDecidedThat10
Athena
Level 87
God Stats
6W - 7L
1,546 SR
Queue Stats
330W - 302L
1,531 Elo+
Party 1
Osiris
Osiris
geherbo000
Osiris
Level 43
God Stats
29W - 39L
1,509 SR
Queue Stats
328W - 322L
1,486 Elo+
Solo
Hera
Hera
thibeaulthor
Hera
Level 36
God Stats
0W - 2L
1,216 SR
Queue Stats
76W - 58L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 1
7,299
487
6,279
8,880
7,298
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
13
7 / 3 / 2
8,322
555
6,725
10,592
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 6
7,281
485
5,584
8,787
2,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ManHit6298
Zhong Kui
15
6 / 0 / 5
8,925
595
12,893
8,569
7,244
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 0 / 6
8,038
536
8,387
12,281
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 0
7,854
524
10,594
9,191
2,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
THE_CH1N54
Kumbhakarna
10
0 / 2 / 4
6,343
423
3,260
13,107
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 6 / 3
7,019
468
8,438
14,872
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
geherbo000
Osiris
14
2 / 1 / 1
8,106
540
2,755
8,722
5,745
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 5 / 0
7,195
480
2,880
8,294
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
9
9
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
1
0.75
L
6
4
0
1.5
W
Thanatos
7
3
2
2.67
W
0
4
6
0.75
W
Zhong Kui
ManHit6298
Zhong Kui
6
0
5
8.5
L
Kumbhakarna
THE_CH1N54
Kumbhakarna
0
2
4
1
L
1
6
3
0.42
W
4
0
6
7
L
Osiris
geherbo000
Osiris
2
1
1
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,868
Damage
27,927
49,109
Taken
54,186
28,469
Mitigated
25,218
24,126
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,279
642
356
3,577
8,880
7,298
327
2,315
6,565
43,040
0
L
10,594
6,510
0
2,132
9,191
2,636
0
383
8,808
0
45,852
W
Thanatos
6,725
1,173
0
8,233
10,592
3,811
186
2,395
8,197
0
41,158
W
5,584
2,774
0
1,793
8,787
2,346
178
1,447
7,340
0
44,945
W
Zhong Kui
ManHit6298
Zhong Kui
12,893
1,614
106
5,307
8,569
7,244
828
3,324
5,245
56,702
0
L
Kumbhakarna
THE_CH1N54
Kumbhakarna
3,260
336
437
3,449
13,107
8,826
0
4,482
8,625
14,387
0
L
8,438
2,576
72
4,428
14,872
5,741
45
7,143
7,729
37,383
8,541
W
8,387
1,869
0
4,754
12,281
7,770
0
4,292
7,989
0
26,926
L
Osiris
geherbo000
Osiris
2,755
912
0
3,456
8,722
5,745
0
2,402
6,320
3,863
43,651
L
2,880
705
0
820
8,294
2,270
0
4,829
3,465
44,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
36,517
384
Minions Killed
397
0
Camps Cleared
0
1,388,673
Distance Traveled
1,349,975
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,299
487
88
6
0
272,746
0
L
Artemis
7,854
524
80
5
0
252,130
3
W
Thanatos
8,322
555
81
5
0
307,610
0
W
Anhur
7,281
485
76
5
0
242,599
2
W
Zhong Kui
8,925
595
98
7
0
269,277
2
L
Kumbhakarna
6,343
423
20
1
0
277,429
2
L
Athena
7,019
468
80
5
0
281,929
2
W
Fenrir
8,038
536
41
3
0
296,441
4
L
Osiris
8,106
540
112
7
0
286,713
3
L
Hera
7,195
480
105
7
0
251,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role