Player Matchup

Fenrir
Fenrir
BIG senpai9571
Fenrir
Level 29
God Stats
2W - 2L
1,213 SR
Queue Stats
17W - 15L
1,376 Elo+
Party 1
Zhong Kui
Zhong Kui
Slimybrown
Zhong Kui
Level 29
God Stats
3W - 2L
1,489 SR
Queue Stats
27W - 46L
1,429 Elo+
Party 1
Bellona
Bellona
XxElbowGreasexX
Bellona
Level 15
God Stats
4W - 3L
1,431 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 1
Ymir
Ymir
creepergames179
Ymir
Level 29
God Stats
19W - 18L
1,502 SR
Queue Stats
72W - 87L
1,389 Elo+
Party 1
Medusa
Medusa
killswitch A239
Medusa
Level 69
God Stats
1W - 0L
1,673 SR
Queue Stats
12W - 11L
1,451 Elo+
Party 1
Team Averages
Level 34
1,462 SR
1,399 Elo+

VS

Team Averages
Level 38
1,548 SR
1,468 Elo+
Osiris
Osiris
Absent_Noise
Osiris
Level 128
God Stats
11W - 10L
1,710 SR
Queue Stats
213W - 231L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
Envy_Guning
Baron Samedi
Level 8
God Stats
0W - 1L
1,432 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ra
Ra
FluffyAdorbPanda
Ra
Level 7
God Stats
1W - 1L
1,768 SR
Queue Stats
4W - 4L
1,566 Elo+
Party 2
Loki
Loki
LowLevelScrub21
Loki
Level 24
God Stats
8W - 10L
1,537 SR
Queue Stats
244W - 281L
1,409 Elo+
Solo
Danzaburou
Danzaburou
YeahNahRoofRoof
Danzaburou
Level 24
God Stats
37W - 40L
1,292 SR
Queue Stats
174W - 205L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 4
6,213
518
6,119
6,438
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Slimybrown
Zhong Kui
10
1 / 2 / 0
6,074
506
5,496
10,670
7,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
6,009
501
3,049
8,462
4,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 2
5,771
481
3,525
6,774
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 3
5,611
468
2,926
5,138
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
2 / 3 / 1
5,536
461
3,223
7,882
4,568
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Envy_Guning
Baron Samedi
7
1 / 6 / 1
5,148
429
4,230
7,996
4,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 0
6,771
564
6,845
7,828
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 1 / 1
6,370
531
3,634
5,123
2,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
YeahNahRoofRoof
Danzaburou
10
3 / 1 / 1
5,748
479
4,715
6,361
1,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
11
11
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
3
1
0.83
W
5
3
4
2.33
L
Baron Samedi
Envy_Guning
Baron Samedi
1
6
1
0.25
L
2
1
0
2
L
3
1
1
3.5
W
Zhong Kui
Slimybrown
Zhong Kui
1
2
0
0.5
W
2
1
2
3
L
Danzaburou
YeahNahRoofRoof
Danzaburou
3
1
1
3.5
W
2
2
2
1.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,115
Damage
22,647
37,482
Taken
35,190
20,378
Mitigated
16,251
11,137
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,223
950
0
2,289
7,882
4,568
0
2,549
5,333
0
20,922
W
6,119
2,024
0
1,785
6,438
3,135
376
1,993
4,293
0
18,504
L
Baron Samedi
Envy_Guning
Baron Samedi
4,230
1,179
131
662
7,996
4,663
79
0
7,996
13,356
0
L
6,845
458
9
4,103
7,828
2,942
0
5,496
2,332
45,519
0
L
3,634
433
0
496
5,123
2,139
157
0
5,123
0
28,982
W
Zhong Kui
Slimybrown
Zhong Kui
5,496
705
0
3,679
10,670
7,401
489
6,845
3,825
42,016
0
W
3,049
1,781
241
2,945
8,462
4,127
598
2,237
5,745
0
27,765
L
Danzaburou
YeahNahRoofRoof
Danzaburou
4,715
1,738
0
3,501
6,361
1,939
172
976
5,385
0
27,602
W
3,525
908
0
1,397
6,774
4,470
0
0
6,774
23,195
0
W
2,926
1,306
0
1,090
5,138
1,245
144
0
5,138
0
24,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
29,573
248
Minions Killed
247
0
Camps Cleared
0
1,134,272
Distance Traveled
1,036,199
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,536
461
35
3
0
193,791
0
W
Fenrir
6,213
518
31
3
0
229,594
0
L
Baron Samedi
5,148
429
13
1
0
164,246
2
L
Ra
6,771
564
92
8
0
237,774
1
L
Loki
6,370
531
59
5
0
221,325
0
W
Zhong Kui
6,074
506
63
5
0
226,157
1
W
Bellona
6,009
501
72
6
0
233,123
0
L
Danzaburou
5,748
479
48
4
0
219,063
3
W
Ymir
5,771
481
46
4
0
235,177
2
W
Medusa
5,611
468
36
3
0
210,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role