Player Matchup

Sylvanus
Sylvanus
Dovahkiin14550
Sylvanus
Level 29
God Stats
10W - 9L
1,653 SR
Queue Stats
196W - 197L
1,555 Elo+
Solo
Fenrir
Fenrir
GamerRD
Fenrir
Level 26
God Stats
5W - 4L
1,648 SR
Queue Stats
43W - 25L
1,701 Elo+
Party 1
Cupid
Cupid
NordNomadic
Cupid
Level 27
God Stats
7W - 5L
1,767 SR
Queue Stats
126W - 116L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
Tmadreo
Cthulhu
Level 26
God Stats
16W - 7L
1,732 SR
Queue Stats
43W - 25L
1,695 Elo+
Party 1
Chang'e
Chang'e
swaggtarantula
Chang'e
Level 20
God Stats
8W - 10L
1,285 SR
Queue Stats
77W - 72L
1,511 Elo+
Party 2
Team Averages
Level 26
1,617 SR
1,595 Elo+

VS

Team Averages
Level 17
1,541 SR
1,620 Elo+
Ares
Ares
BtwImTrash
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 7L
1,740 Elo+
Party 3
Charybdis
Charybdis
Grim Gambit
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,719 Elo+
Solo
Fenrir
Fenrir
YourWifesLover
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,505 Elo+
Solo
Kukulkan
Kukulkan
brigeetuh
Kukulkan
Level 18
God Stats
5W - 6L
1,673 SR
Queue Stats
48W - 30L
1,572 Elo+
Party 3
King Arthur
King Arthur
xKingPWNx
King Arthur
Level 25
God Stats
33W - 32L
1,531 SR
Queue Stats
156W - 181L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
6 / 1 / 5
7,079
590
5,571
7,738
6,239
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
GamerRD
Fenrir
12
7 / 1 / 4
7,552
629
4,756
6,406
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 0 / 3
7,609
634
3,666
5,090
1,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Tmadreo
Cthulhu
12
2 / 0 / 4
6,995
583
3,733
4,985
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 3 / 6
6,892
574
6,744
10,013
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
5,741
478
4,928
8,079
4,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
Grim Gambit
Charybdis
4
1 / 5 / 0
4,323
360
1,072
3,851
833
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 4 / 1
6,132
511
3,879
9,778
4,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
brigeetuh
Kukulkan
9
0 / 4 / 2
5,444
454
2,399
4,922
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xKingPWNx
King Arthur
11
1 / 3 / 0
6,423
535
4,019
8,063
2,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
5
5
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Sylvanus
6
1
5
8.5
W
Fenrir
GamerRD
Fenrir
7
1
4
9
L
Charybdis
Grim Gambit
Charybdis
1
5
0
0.2
W
4
0
3
5.5
W
Cthulhu
Tmadreo
Cthulhu
2
0
4
4
L
1
4
1
0.38
L
Kukulkan
brigeetuh
Kukulkan
0
4
2
0.25
W
1
3
6
1.33
L
King Arthur
xKingPWNx
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
16,297
34,232
Taken
34,693
17,298
Mitigated
13,591
15,258
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,928
496
0
1,496
8,079
4,258
0
4,120
3,959
19,625
0
W
Sylvanus
5,571
1,918
727
2,238
7,738
6,239
752
1,796
5,942
23,516
7,039
W
Fenrir
GamerRD
Fenrir
4,756
926
0
2,937
6,406
2,553
0
349
6,057
0
34,267
L
Charybdis
Grim Gambit
Charybdis
1,072
685
0
57
3,851
833
0
1,820
2,031
0
3,789
W
3,666
2,031
0
2,210
5,090
1,523
576
1,934
3,156
0
45,730
W
Cthulhu
Tmadreo
Cthulhu
3,733
303
177
1,721
4,985
4,239
0
363
4,622
27,688
0
L
3,879
1,016
0
1,374
9,778
4,014
0
4,304
5,472
0
36,996
L
Kukulkan
brigeetuh
Kukulkan
2,399
318
0
270
4,922
1,608
0
1,943
2,979
24,268
0
W
6,744
1,468
678
4,570
10,013
2,744
504
2,949
7,064
36,832
0
L
King Arthur
xKingPWNx
King Arthur
4,019
956
0
2,388
8,063
2,878
0
2,765
4,800
0
34,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
28,063
321
Minions Killed
238
0
Camps Cleared
0
1,162,406
Distance Traveled
973,270
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,741
478
26
2
0
206,799
5
W
Sylvanus
7,079
590
47
4
0
232,627
0
W
Fenrir
7,552
629
61
5
0
265,455
3
L
Charybdis
4,323
360
7
1
0
112,324
2
W
Cupid
7,609
634
81
7
0
227,739
1
W
Cthulhu
6,995
583
58
5
0
247,186
2
L
Fenrir
6,132
511
73
6
0
225,248
1
L
Kukulkan
5,444
454
60
5
0
212,685
0
W
Chang'e
6,892
574
74
6
0
189,399
0
L
King Arthur
6,423
535
72
6
0
216,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role