Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
Dyin_Hard-
Kumbhakarna
Silver I
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 112L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Silver II
GetMeToMikoshi_
Heimdallr
Silver II
Level 104
God Stats
1W - 1L
1,263 SR
Queue Stats
10W - 12L
1,391 MMR
Party 1
Tiamat
Tiamat
Silver I
iiStrelizia
Tiamat
Silver I
Level 109
God Stats
3W - 5L
1,442 SR
Queue Stats
120W - 101L
1,415 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,402 SR
1,436 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,616 SR
1,401 MMR
Neith
Neith
Gold III
Detzq
Neith
Gold III
Level 96
God Stats
39W - 24L
1,680 SR
Queue Stats
297W - 292L
1,335 MMR
Solo
Chaac
Chaac
Gold IV
I IBREEEZY I
Chaac
Gold IV
Level 128
God Stats
41W - 39L
1,486 SR
Queue Stats
656W - 716L
1,434 MMR
Solo
Sol
Sol
Gold III
ShadyInTheShade
Sol
Gold III
Level 159
God Stats
6W - 6L
1,682 SR
Queue Stats
179W - 201L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dyin_Hard-
Kumbhakarna
15
4 / 4 / 10
12,284
682
6,084
27,540
32,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
GetMeToMikoshi_
Heimdallr
15
5 / 6 / 3
11,384
632
16,496
16,695
8,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
15
4 / 5 / 7
11,547
642
13,360
16,517
12,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuGilgameshHera

VS

Bans
ZeusMorgan Le FayAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Detzq
Neith
16
7 / 4 / 7
12,567
698
17,570
12,254
4,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 13
11,191
622
10,145
19,627
16,331
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
7 / 6 / 7
12,527
696
23,430
17,954
7,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
13
Kills
15
15
Deaths
14
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Detzq
Neith
7
4
7
2.63
L
Kumbhakarna
Dyin_Hard-
Kumbhakarna
4
4
10
2.25
L
Heimdallr
GetMeToMikoshi_
Heimdallr
5
6
3
1.08
W
1
4
13
1.88
W
7
6
7
1.75
L
Tiamat
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,940
Damage
51,145
60,752
Taken
49,835
53,497
Mitigated
28,676
9,130
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Detzq
Neith
17,570
11,173
0
386
12,254
4,861
192
6,081
6,173
0
51,470
L
Kumbhakarna
Dyin_Hard-
Kumbhakarna
6,084
1,570
0
5,840
27,540
32,243
135
10,832
16,708
11,987
0
L
Heimdallr
GetMeToMikoshi_
Heimdallr
16,496
8,842
0
558
16,695
8,298
880
6,042
10,653
0
51,379
W
10,145
1,500
659
6,387
19,627
16,331
583
5,685
13,942
0
27,408
W
23,430
10,060
0
8,443
17,954
7,484
2,250
8,550
9,404
64,420
6,083
L
Tiamat
13,360
1,637
0
2,732
16,517
12,956
523
5,695
10,822
40,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
36,285
152
Minions Killed
202
7
Camps Cleared
9
848,320
Distance Traveled
972,040
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,567
698
76
4
2
342,721
1
L
Kumbhakarna
12,284
682
12
1
0
293,643
1
L
Heimdallr
11,384
632
77
4
4
276,654
0
W
Chaac
11,191
622
35
2
1
333,174
1
W
Sol
12,527
696
91
5
6
296,145
5
L
Tiamat
11,547
642
63
4
3
278,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role