Player Matchup

Cernunnos
Cernunnos
BraM87
Cernunnos
Level 14
God Stats
8W - 5L
1,637 SR
Queue Stats
40W - 38L
1,532 Elo+
Party 1
Ullr
Ullr
Hecow0w
Ullr
Level 44
God Stats
53W - 36L
1,617 SR
Queue Stats
93W - 75L
1,531 Elo+
Party 1
Ymir
Ymir
Medinayego
Ymir
Level 53
God Stats
5W - 2L
1,898 SR
Queue Stats
138W - 115L
1,534 Elo+
Party 1
Fenrir
Fenrir
Opshunw0w
Fenrir
Level 11
God Stats
6W - 3L
1,696 SR
Queue Stats
46W - 53L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
Slisk3
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 34L
1,538 Elo+
Solo
Team Averages
Level 25
1,670 SR
1,534 Elo+

VS

Team Averages
Level 13
1,506 SR
1,458 Elo+
Neith
Neith
Bzaba
Neith
Level 8
God Stats
0W - 2L
1,242 SR
Queue Stats
3W - 7L
1,266 Elo+
Solo
Izanami
Izanami
FuriiaN
Izanami
Level 6
God Stats
3W - 4L
1,824 SR
Queue Stats
10W - 18L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Gromec
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
N0kturne
Tsukuyomi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,361 Elo+
Solo
Hera
Hera
topana
Hera
Level 6
God Stats
2W - 2L
1,462 SR
Queue Stats
5W - 4L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BraM87
Cernunnos
19
0 / 4 / 15
10,683
890
4,659
12,257
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
Hecow0w
Ullr
20
22 / 4 / 16
15,970
1,331
37,109
19,118
7,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 3 / 27
13,594
1,133
15,083
24,115
26,197
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Opshunw0w
Fenrir
18
2 / 3 / 15
11,071
923
6,777
13,720
7,991
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Slisk3
Kukulkan
20
12 / 3 / 24
15,751
1,313
43,452
9,838
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bzaba
Neith
18
3 / 6 / 11
11,624
969
13,171
20,093
7,236
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
FuriiaN
Izanami
18
2 / 16 / 9
11,025
919
7,803
26,413
10,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Gromec
Cthulhu
18
4 / 3 / 10
12,288
1,024
13,305
27,950
32,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
N0kturne
Tsukuyomi
18
8 / 15 / 7
12,787
1,066
23,085
24,733
9,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
topana
Hera
18
0 / 5 / 13
11,050
921
13,909
14,898
6,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
67
45
Kills
17
17
Deaths
45
97
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BraM87
Cernunnos
0
4
15
1.88
L
Neith
Bzaba
Neith
3
6
11
1.42
L
Izanami
FuriiaN
Izanami
2
16
9
0.41
L
Cthulhu
Gromec
Cthulhu
4
3
10
3
W
Ullr
Hecow0w
Ullr
22
4
16
7.5
W
9
3
27
7.5
L
Tsukuyomi
N0kturne
Tsukuyomi
8
15
7
0.77
W
Fenrir
Opshunw0w
Fenrir
2
3
15
3.17
W
Kukulkan
Slisk3
Kukulkan
12
3
24
8
L
Hera
topana
Hera
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,080
Damage
71,273
79,048
Taken
114,087
52,523
Mitigated
65,403
10,039
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BraM87
Cernunnos
4,659
1,695
0
1,105
12,257
6,079
0
1,828
10,429
0
10,018
L
Neith
Bzaba
Neith
13,171
6,165
0
1,033
20,093
7,236
0
11,162
8,840
0
41,105
L
Izanami
FuriiaN
Izanami
7,803
5,314
0
664
26,413
10,151
0
14,706
11,614
0
32,005
L
Cthulhu
Gromec
Cthulhu
13,305
452
177
0
27,950
32,344
0
15,676
12,024
29,516
0
W
Ullr
Hecow0w
Ullr
37,109
21,605
0
7,326
19,118
7,951
0
6,376
12,742
0
59,645
W
15,083
1,239
0
0
24,115
26,197
0
11,253
12,862
33,880
0
L
Tsukuyomi
N0kturne
Tsukuyomi
23,085
5,996
0
35
24,733
9,637
0
9,166
15,053
0
28,607
W
Fenrir
Opshunw0w
Fenrir
6,777
734
0
45
13,720
7,991
0
3,686
10,034
0
10,224
W
Kukulkan
Slisk3
Kukulkan
43,452
2,194
499
1,064
9,838
4,305
0
4,071
5,767
95,049
0
L
Hera
topana
Hera
13,909
2,559
0
0
14,898
6,035
0
7,825
6,986
37,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,069
Gold Earned
58,774
221
Minions Killed
204
6
Camps Cleared
4
1,122,903
Distance Traveled
1,085,656
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,683
890
7
1
1
210,810
0
L
Neith
11,624
969
54
5
1
208,911
1
L
Izanami
11,025
919
36
3
2
188,010
0
L
Cthulhu
12,288
1,024
44
4
1
242,497
0
W
Ullr
15,970
1,331
50
4
0
229,669
0
W
Ymir
13,594
1,133
32
3
1
230,511
2
L
Tsukuyomi
12,787
1,066
12
1
0
231,363
0
W
Fenrir
11,071
923
5
0
2
214,524
2
W
Kukulkan
15,751
1,313
127
11
2
237,389
0
L
Hera
11,050
921
58
5
0
214,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role