Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AboveAverage00
Odin
Level 128
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 2L
1,133 Elo+
Solo
Hou Yi
Hou Yi
Divine XVII
Hou Yi
Level 104
God Stats
3W - 5L
1,619 SR
Queue Stats
224W - 214L
1,480 Elo+
Party 1
Scylla
Scylla
kllr_dth
Scylla
Level 127
God Stats
8W - 8L
1,543 SR
Queue Stats
218W - 253L
1,340 Elo+
Solo
Bacchus
Bacchus
wehatelucki
Bacchus
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
459W - 461L
1,338 Elo+
Party 1
Team Averages
Level 101
1,522 SR
1,358 Elo+

VS

Team Averages
Level 48
1,480 SR
1,528 Elo+
Agni
Agni
Arnorki
Agni
Level 82
God Stats
19W - 24L
1,438 SR
Queue Stats
450W - 613L
1,323 Elo+
Solo
Pele
Pele
I_Finna_Nut-
Pele
Level 64
God Stats
0W - 1L
1,376 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 2
Ymir
Ymir
I_Finna_Suck-
Ymir
Level 17
God Stats
1W - 1L
1,627 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 2
Ares
Ares
UncleDave
Ares
Level 8
God Stats
1W - 1L
1,492 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 2
Skadi
Skadi
ultimatebug87
Skadi
Level 69
God Stats
3W - 6L
1,465 SR
Queue Stats
7W - 8L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
12 / 0 / 1
8,283
637
7,572
9,395
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
5,253
404
666
6,771
2,386
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
13
8 / 0 / 3
7,782
599
10,453
7,995
2,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
kllr_dth
Scylla
12
0 / 0 / 3
6,865
528
3,310
4,188
1,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
wehatelucki
Bacchus
10
1 / 0 / 8
6,423
494
3,613
7,828
5,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arnorki
Agni
10
0 / 5 / 0
5,696
438
3,514
6,743
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
5,518
424
4,085
10,684
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 0
7,096
546
3,286
5,919
5,685
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
8
0 / 5 / 0
4,914
378
2,399
9,697
5,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 0
5,399
415
6,039
7,903
1,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
21
Kills
1
1
Deaths
21
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
0
1
12.5
W
0
1
0
0
L
Agni
Arnorki
Agni
0
5
0
0
W
Hou Yi
8
0
3
9.5
L
0
6
0
0
L
1
0
0
1
L
Ares
0
5
0
0
W
Scylla
kllr_dth
Scylla
0
0
3
1.5
L
0
5
0
0
W
Bacchus
wehatelucki
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,614
Damage
19,323
36,177
Taken
40,946
16,334
Mitigated
17,493
9,317
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,572
1,802
0
795
9,395
3,982
70
2,290
6,933
0
49,087
W
666
0
0
0
6,771
2,386
420
3,286
3,485
0
12,855
L
Agni
Arnorki
Agni
3,514
209
0
1,276
6,743
1,864
0
1,723
5,020
22,785
0
W
Hou Yi
10,453
5,478
0
5,450
7,995
2,777
0
676
7,152
0
51,884
L
4,085
1,401
0
3,810
10,684
2,584
0
895
9,789
0
27,009
L
3,286
467
0
834
5,919
5,685
1,459
1,520
4,399
35,043
0
L
Ares
2,399
156
139
1,874
9,697
5,512
0
1,989
7,708
9,727
0
W
Scylla
kllr_dth
Scylla
3,310
402
79
2,263
4,188
1,579
1,160
922
3,124
41,101
0
L
6,039
3,127
0
1,513
7,903
1,848
0
796
7,107
0
28,702
W
Bacchus
wehatelucki
Bacchus
3,613
443
0
730
7,828
5,610
70
1,265
6,284
12,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
28,623
281
Minions Killed
221
0
Camps Cleared
0
1,274,393
Distance Traveled
1,165,571
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,283
637
80
6
0
288,256
0
W
Odin
5,253
404
23
2
0
279,344
0
L
Agni
5,696
438
47
4
0
218,544
9
W
Hou Yi
7,782
599
79
6
0
226,334
5
L
Pele
5,518
424
48
4
0
267,963
4
L
Ymir
7,096
546
63
5
0
242,692
0
L
Ares
4,914
378
12
1
0
209,894
2
W
Scylla
6,865
528
78
6
0
218,666
1
L
Skadi
5,399
415
51
4
0
226,478
3
W
Bacchus
6,423
494
21
2
0
261,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role