Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Dezord
Baba Yaga
Level 48
God Stats
11W - 5L
1,647 SR
Queue Stats
169W - 122L
1,629 Elo+
Party 2
Eset
Eset
Lussman
Eset
Level 134
God Stats
12W - 14L
1,498 SR
Queue Stats
259W - 211L
1,576 Elo+
Party 2
Chiron
Chiron
Sidartta
Chiron
Level 66
God Stats
20W - 13L
1,632 SR
Queue Stats
159W - 110L
1,652 Elo+
Party 2
Artemis
Artemis
woreacai
Artemis
Level 62
God Stats
7W - 8L
1,436 SR
Queue Stats
239W - 219L
1,496 Elo+
Party 2
Team Averages
Level 91
1,543 SR
1,571 Elo+

VS

Team Averages
Level 59
1,461 SR
1,443 Elo+
Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Bleur22
Fenrir
Level 8
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 5L
1,279 Elo+
Party 1
Tiamat
Tiamat
FedeHK
Tiamat
Level 17
God Stats
1W - 3L
1,358 SR
Queue Stats
8W - 8L
1,523 Elo+
Party 1
Neith
Neith
KinakoChan
Neith
Level 64
God Stats
1W - 2L
1,611 SR
Queue Stats
6W - 7L
1,466 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zlikedabest
Kumbhakarna
Level 121
God Stats
3W - 6L
1,350 SR
Queue Stats
341W - 330L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 4 / 16
9,785
979
7,197
13,221
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Dezord
Baba Yaga
16
10 / 1 / 8
11,114
1,111
16,563
8,630
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Eset
Lussman
Eset
16
5 / 1 / 12
10,187
1,019
9,212
7,064
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Sidartta
Chiron
17
4 / 1 / 16
10,587
1,059
15,872
8,238
3,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
woreacai
Artemis
16
3 / 0 / 12
9,304
930
11,527
5,476
2,271
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

315

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 6 / 6
9,460
946
10,549
15,838
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Bleur22
Fenrir
15
2 / 8 / 5
9,326
933
6,691
17,862
10,839
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
FedeHK
Tiamat
14
0 / 1 / 3
7,844
784
480
2,420
1,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
1 / 7 / 4
8,862
886
9,040
12,621
4,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
zlikedabest
Kumbhakarna
15
3 / 1 / 3
9,945
995
5,504
14,980
16,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
23
Kills
7
7
Deaths
23
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
16
2.25
L
Olorun
 
Olorun
1
6
6
0.67
L
Fenrir
Bleur22
Fenrir
2
8
5
0.56
W
Baba Yaga
Dezord
Baba Yaga
10
1
8
14
L
Tiamat
FedeHK
Tiamat
0
1
3
1.5
L
Neith
1
7
4
0.43
W
Eset
Lussman
Eset
5
1
12
11
W
Chiron
Sidartta
Chiron
4
1
16
12
W
Artemis
woreacai
Artemis
3
0
12
9
L
Kumbhakarna
zlikedabest
Kumbhakarna
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,371
Damage
32,264
42,629
Taken
63,721
26,919
Mitigated
39,537
8,068
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,197
989
0
730
13,221
13,616
0
3,263
5,939
12,511
0
L
Olorun
 
Olorun
10,549
5,368
404
2,636
15,838
6,650
0
8,326
7,512
33,427
0
L
Fenrir
Bleur22
Fenrir
6,691
1,519
0
440
17,862
10,839
0
8,910
8,952
0
15,076
W
Baba Yaga
Dezord
Baba Yaga
16,563
508
173
2,451
8,630
3,861
0
4,268
4,362
30,990
0
L
Tiamat
FedeHK
Tiamat
480
0
0
87
2,420
1,063
0
1,421
999
1,838
0
L
Neith
9,040
3,567
0
1,739
12,621
4,545
0
7,142
5,479
0
21,547
W
Eset
Lussman
Eset
9,212
1,119
123
791
7,064
3,186
0
3,896
3,168
32,777
0
W
Chiron
Sidartta
Chiron
15,872
6,466
1,374
1,976
8,238
3,985
0
1,960
6,278
0
31,200
W
Artemis
woreacai
Artemis
11,527
4,936
0
450
5,476
2,271
0
3,146
2,330
0
17,711
L
Kumbhakarna
zlikedabest
Kumbhakarna
5,504
586
0
0
14,980
16,440
0
7,173
7,807
19,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,977
Gold Earned
45,437
161
Minions Killed
139
5
Camps Cleared
5
932,466
Distance Traveled
760,146
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,785
979
4
0
0
175,385
0
L
Olorun
9,460
946
51
5
2
174,127
0
L
Fenrir
9,326
933
25
3
1
172,571
2
W
Baba Yaga
11,114
1,111
39
4
2
187,486
0
L
Tiamat
7,844
784
0
0
0
71,483
0
L
Neith
8,862
886
34
3
1
161,792
0
W
Eset
10,187
1,019
67
7
1
195,526
0
W
Chiron
10,587
1,059
39
4
1
182,506
0
W
Artemis
9,304
930
12
1
1
191,563
0
L
Kumbhakarna
9,945
995
29
3
1
180,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role