Player Matchup

Anubis
Anubis
Diamond II
 
Anubis
Diamond II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Diamond I
 
Athena
Diamond I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Masters
DaoDan
Apollo
Masters
Level 95
God Stats
1W - 3L
1,332 SR
Queue Stats
30W - 25L
2,516 MMR
Solo
Rama
Rama
Diamond II
ViviNefertari
Rama
Diamond II
Level 102
God Stats
5W - 4L
1,825 SR
Queue Stats
92W - 66L
2,443 MMR
Party 3
Chronos
Chronos
Diamond I
Подушкa
Chronos
Diamond I
Level 66
God Stats
105W - 99L
1,642 SR
Queue Stats
195W - 182L
2,505 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 94
1,560 SR
2,093 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,722 SR
2,314 MMR
Persephone
Persephone
Masters
 
Persephone
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond III
Bezemsteel
Geb
Diamond III
Level 159
God Stats
4W - 3L
1,804 SR
Queue Stats
61W - 37L
2,413 MMR
Solo
Artemis
Artemis
Masters
DragonKing90
Artemis
Masters
Level 125
God Stats
5W - 2L
1,891 SR
Queue Stats
400W - 402L
2,434 MMR
Solo
Thor
Thor
Diamond IV
HarterBoYY
Thor
Diamond IV
Level 59
God Stats
6W - 2L
1,650 SR
Queue Stats
74W - 52L
2,422 MMR
Solo
Arachne
Arachne
Masters
Steewieg
Arachne
Masters
Level 146
God Stats
13W - 3L
1,767 SR
Queue Stats
184W - 142L
2,802 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 4 / 0
6,322
486
3,305
7,529
3,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
 
Athena
10
2 / 3 / 2
6,262
482
3,552
11,528
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
DaoDan
Apollo
11
1 / 3 / 1
6,451
496
2,857
8,144
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 2
7,838
603
6,931
9,899
2,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
12
0 / 4 / 1
6,756
520
6,897
10,698
5,474
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
TsukuyomiOdinTiamatOsirisGilgamesh

VS

Bans
SobekSetSun WukongAwilixKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 1 / 2
7,664
590
8,897
5,707
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 10
7,165
551
3,724
9,531
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
DragonKing90
Artemis
14
4 / 2 / 2
7,982
614
9,426
7,729
2,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 0
7,405
570
4,603
7,189
5,156
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Steewieg
Arachne
15
8 / 0 / 1
8,395
646
10,015
9,288
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
17
17
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
L
Athena
 
Athena
2
3
2
1
W
Persephone
 
Persephone
2
1
2
3
W
0
1
10
5
L
Apollo
DaoDan
Apollo
1
3
1
0.5
W
Artemis
DragonKing90
Artemis
4
2
2
2.5
W
3
1
0
3
W
Arachne
Steewieg
Arachne
8
0
1
8.5
L
2
3
2
1
L
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,542
Damage
36,665
47,798
Taken
39,444
23,785
Mitigated
19,803
11,992
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,305
0
0
2,300
7,529
3,893
0
4,229
3,085
45,933
0
L
Athena
 
Athena
3,552
1,627
0
2,511
11,528
7,766
0
4,313
7,025
10,313
0
W
Persephone
 
Persephone
8,897
492
0
1,881
5,707
1,609
0
2,812
2,894
53,739
0
W
3,724
1,128
0
2,398
9,531
6,639
0
3,514
6,017
19,059
0
L
Apollo
DaoDan
Apollo
2,857
1,470
0
1,808
8,144
3,816
0
690
7,367
0
41,957
W
Artemis
DragonKing90
Artemis
9,426
4,494
0
2,478
7,729
2,277
0
797
6,932
0
55,315
W
4,603
1,197
0
2,912
7,189
5,156
0
3,813
3,376
0
41,939
W
Arachne
Steewieg
Arachne
10,015
6,982
0
6,152
9,288
4,122
0
2,881
6,407
0
64,520
L
6,931
4,957
0
2,889
9,899
2,836
0
2,292
7,587
0
55,123
L
Chronos
6,897
2,763
0
2,484
10,698
5,474
0
649
9,865
50,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
38,611
450
Minions Killed
448
0
Camps Cleared
0
1,170,940
Distance Traveled
1,303,353
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,322
486
102
8
0
214,232
3
L
Athena
6,262
482
22
2
0
256,776
7
W
Persephone
7,664
590
110
8
0
235,974
5
W
Geb
7,165
551
26
2
0
282,276
4
L
Apollo
6,451
496
95
7
0
238,205
1
W
Artemis
7,982
614
94
7
0
232,037
3
W
Thor
7,405
570
96
7
0
247,239
3
W
Arachne
8,395
646
122
9
0
305,827
6
L
Rama
7,838
603
123
9
0
224,226
6
L
Chronos
6,756
520
108
8
0
237,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role