Player Matchup

Gilgamesh
Gilgamesh
ADKJG
Gilgamesh
Level 89
God Stats
1W - 3L
1,169 SR
Queue Stats
9W - 24L
1,240 Elo+
Party 1
Eset
Eset
KnotAPastry
Eset
Level 148
God Stats
2W - 2L
1,364 SR
Queue Stats
70W - 119L
1,344 Elo+
Party 1
Anhur
Anhur
Pope Maximus
Anhur
Level 27
God Stats
11W - 16L
1,194 SR
Queue Stats
14W - 26L
1,011 Elo+
Party 1
Team Averages
Level 88
1,242 SR
1,199 Elo+

VS

Team Averages
Level 25
1,643 SR
1,430 Elo+
Ra
Ra
ClarkKent18
Ra
Level 3
God Stats
1W - 1L
1,799 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
ElTrocadero
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
LoneWo1f
Sun Wukong
Level 68
God Stats
2W - 2L
1,631 SR
Queue Stats
53W - 98L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ADKJG
Gilgamesh
14
16 / 4 / 9
12,483
780
21,389
21,662
23,859
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
8 / 2 / 17
12,046
753
16,203
12,210
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 23
11,718
732
14,236
10,852
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 5
10,001
625
4,807
11,398
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 9 / 4
12,317
770
16,306
28,628
24,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
LoneWo1f
Sun Wukong
12
1 / 11 / 2
9,123
570
7,795
20,331
11,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
29
Kills
8
10
Deaths
29
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ADKJG
Gilgamesh
16
4
9
5.13
L
1
9
5
0.39
L
6
9
4
0.89
W
8
2
17
8.25
L
Sun Wukong
LoneWo1f
Sun Wukong
1
11
2
0.18
W
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,828
Damage
28,908
44,724
Taken
60,357
33,112
Mitigated
42,154
10,323
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ADKJG
Gilgamesh
21,389
4,279
0
4,143
21,662
23,859
133
9,959
11,703
8,452
26,316
L
4,807
395
227
447
11,398
6,112
0
5,516
5,543
18,946
0
L
16,306
3,496
0
999
28,628
24,874
0
9,580
18,160
37,552
0
W
16,203
1,406
1,114
4,069
12,210
4,889
826
7,148
5,062
55,968
0
L
Sun Wukong
LoneWo1f
Sun Wukong
7,795
1,408
0
2,636
20,331
11,168
0
6,047
13,631
0
27,883
W
14,236
11,237
0
997
10,852
4,364
1,735
4,520
6,332
0
36,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,247
Gold Earned
31,441
152
Minions Killed
107
9
Camps Cleared
3
806,854
Distance Traveled
734,419
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,483
780
29
2
1
275,445
3
L
Ra
10,001
625
28
2
0
248,671
0
L
Ymir
12,317
770
40
3
3
253,620
0
W
Eset
12,046
753
77
5
6
288,759
4
L
Sun Wukong
9,123
570
39
2
0
232,128
4
W
Anhur
11,718
732
46
3
2
242,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role