Player Matchup

Artemis
Artemis
ExoticTurtle3
Artemis
Level 122
God Stats
13W - 4L
1,746 SR
Queue Stats
208W - 105L
1,787 Elo+
Party 2
Sobek
Sobek
Kesmir
Sobek
Level 23
God Stats
1W - 1L
1,634 SR
Queue Stats
15W - 10L
1,593 Elo+
Party 2
Zhong Kui
Zhong Kui
Koindra
Zhong Kui
Level 25
God Stats
3W - 0L
1,475 SR
Queue Stats
96W - 84L
1,583 Elo+
Solo
Team Averages
Level 57
1,618 SR
1,654 Elo+

VS

Team Averages
Level 60
1,651 SR
1,490 Elo+
Medusa
Medusa
Brucie52
Medusa
Level 124
God Stats
2W - 1L
1,841 SR
Queue Stats
40W - 45L
1,422 Elo+
Solo
Scylla
Scylla
Zehrila
Scylla
Level 29
God Stats
2W - 5L
1,613 SR
Queue Stats
5W - 7L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
pawsofprey
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
13 / 2 / 6
9,576
958
14,295
8,559
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Kesmir
Sobek
10
1 / 0 / 14
7,429
743
1,749
9,385
8,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Koindra
Zhong Kui
13
6 / 0 / 11
8,479
848
8,661
8,904
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brucie52
Medusa
8
1 / 6 / 0
6,496
650
4,393
7,442
2,360
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zehrila
Scylla
11
1 / 5 / 1
7,242
724
8,108
8,223
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
pawsofprey
Cthulhu
8
0 / 9 / 2
6,380
638
4,663
10,644
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
2
2
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
Brucie52
Medusa
1
6
0
0.17
W
Artemis
13
2
6
8
W
Sobek
Kesmir
Sobek
1
0
14
8
W
Zhong Kui
Koindra
Zhong Kui
6
0
11
11.5
L
Scylla
Zehrila
Scylla
1
5
1
0.3
L
Cthulhu
pawsofprey
Cthulhu
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
17,164
26,848
Taken
26,309
17,162
Mitigated
9,457
10,778
Healing
1,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Brucie52
Medusa
4,393
1,683
0
840
7,442
2,360
0
3,781
3,661
0
12,866
W
Artemis
14,295
7,279
0
3,497
8,559
3,375
1,759
4,563
3,712
0
48,644
W
Sobek
Kesmir
Sobek
1,749
65
255
1,678
9,385
8,240
78
4,152
4,822
5,961
0
W
Zhong Kui
Koindra
Zhong Kui
8,661
1,184
0
5,348
8,904
5,547
584
4,394
4,346
33,125
0
L
Scylla
Zehrila
Scylla
8,108
553
0
273
8,223
2,539
0
2,390
5,833
23,851
0
L
Cthulhu
pawsofprey
Cthulhu
4,663
416
89
429
10,644
4,558
0
4,403
6,241
12,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
20,118
135
Minions Killed
84
8
Camps Cleared
1
592,339
Distance Traveled
481,234
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,496
650
21
2
1
138,704
2
W
Artemis
9,576
958
70
7
5
187,094
4
W
Sobek
7,429
743
7
1
1
198,934
3
W
Zhong Kui
8,479
848
58
6
2
206,311
4
L
Scylla
7,242
724
49
5
0
178,651
3
L
Cthulhu
6,380
638
14
1
0
163,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role