Player Matchup

Cernunnos
Cernunnos
Cena_Legacy
Cernunnos
Level 115
God Stats
4W - 0L
1,526 SR
Queue Stats
39W - 33L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
waytogomatt
Morgan Le Fay
Level 86
God Stats
4W - 1L
1,341 SR
Queue Stats
37W - 47L
1,417 Elo+
Party 2
Ares
Ares
x12eignOFchaoSx
Ares
Level 106
God Stats
8W - 11L
1,725 SR
Queue Stats
177W - 190L
1,455 Elo+
Solo
Team Averages
Level 102
1,531 SR
1,448 Elo+

VS

Team Averages
Level 104
1,379 SR
1,401 Elo+
Kukulkan
Kukulkan
EVOLVEDkiller89
Kukulkan
Level 46
God Stats
4W - 3L
1,401 SR
Queue Stats
41W - 59L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
SYNBAZ3
Gilgamesh
Level 109
God Stats
7W - 7L
1,293 SR
Queue Stats
71W - 83L
1,417 Elo+
Party 1
Fenrir
Fenrir
harrybraz
Fenrir
Level 156
God Stats
3W - 4L
1,442 SR
Queue Stats
244W - 255L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cena_Legacy
Cernunnos
16
4 / 4 / 11
12,352
650
13,786
12,677
5,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
waytogomatt
Morgan Le Fay
16
5 / 4 / 11
12,489
657
19,623
16,529
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 3 / 7
13,437
707
17,823
18,026
23,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 6 / 5
11,206
590
14,182
15,344
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SYNBAZ3
Gilgamesh
15
5 / 8 / 5
11,840
623
14,315
23,800
19,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
harrybraz
Fenrir
15
5 / 6 / 5
12,069
635
8,993
18,051
12,979
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
20
Kills
11
11
Deaths
20
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cena_Legacy
Cernunnos
4
4
11
2.38
L
Kukulkan
1
6
5
0.58
L
Gilgamesh
SYNBAZ3
Gilgamesh
5
8
5
0.94
L
Fenrir
harrybraz
Fenrir
5
6
5
1.25
W
Morgan Le Fay
waytogomatt
Morgan Le Fay
5
4
11
2.63
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,232
Damage
37,490
47,232
Taken
57,195
35,165
Mitigated
37,831
10,607
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cena_Legacy
Cernunnos
13,786
5,862
921
3,481
12,677
5,156
1,873
4,135
8,414
0
53,099
L
Kukulkan
14,182
1,540
0
350
15,344
5,794
0
11,276
4,068
45,179
0
L
Gilgamesh
SYNBAZ3
Gilgamesh
14,315
2,092
0
2,038
23,800
19,058
0
14,746
9,054
8,174
24,782
L
Fenrir
harrybraz
Fenrir
8,993
1,965
0
2,248
18,051
12,979
0
12,079
5,972
0
27,742
W
Morgan Le Fay
waytogomatt
Morgan Le Fay
19,623
2,872
498
3,806
16,529
6,974
682
6,065
10,296
59,201
0
W
17,823
1,382
0
1,901
18,026
23,035
119
6,694
10,025
32,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
35,115
171
Minions Killed
166
8
Camps Cleared
6
933,298
Distance Traveled
876,158
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,352
650
73
4
2
311,300
5
L
Kukulkan
11,206
590
90
5
2
303,365
0
L
Gilgamesh
11,840
623
36
2
0
265,414
2
L
Fenrir
12,069
635
40
2
4
307,379
1
W
Morgan Le Fay
12,489
657
77
4
4
315,352
1
W
Ares
13,437
707
21
1
2
306,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role