Player Matchup

Fenrir
Fenrir
Angyboymen95
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,190 Elo+
Solo
Anubis
Anubis
Bryan100Ch
Anubis
Level 18
God Stats
11W - 6L
1,500 SR
Queue Stats
95W - 104L
1,361 Elo+
Party 1
Chang'e
Chang'e
Rhaenys_Velaryon
Chang'e
Level 26
God Stats
34W - 42L
1,689 SR
Queue Stats
200W - 222L
1,309 Elo+
Solo
Mercury
Mercury
toro_valeroso501
Mercury
Level 29
God Stats
4W - 9L
1,266 SR
Queue Stats
156W - 178L
1,346 Elo+
Party 1
Jing Wei
Jing Wei
xPonchitOx
Jing Wei
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
94W - 121L
1,319 Elo+
Solo
Team Averages
Level 24
1,491 SR
1,305 Elo+

VS

Team Averages
Level 21
1,436 SR
1,357 Elo+
Camazotz
Camazotz
DancingYurtle82
Camazotz
Level 25
God Stats
28W - 40L
1,374 SR
Queue Stats
184W - 204L
1,312 Elo+
Solo
Neith
Neith
Lottatrouble
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SrJoNeesSS
Morgan Le Fay
Level 29
God Stats
23W - 15L
1,526 SR
Queue Stats
115W - 119L
1,348 Elo+
Solo
Fenrir
Fenrir
XZeevee
Fenrir
Level 29
God Stats
1W - 2L
1,281 SR
Queue Stats
100W - 164L
1,264 Elo+
Solo
Ymir
Ymir
isaidivier2908
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 9 / 2
10,720
510
9,478
16,707
7,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Bryan100Ch
Anubis
15
2 / 3 / 6
9,709
462
7,114
12,479
5,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 6
9,317
444
3,456
11,013
8,927
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 4
10,828
516
13,982
15,540
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
xPonchitOx
Jing Wei
14
6 / 4 / 5
9,845
469
12,301
12,628
4,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
7 / 2 / 3
10,994
524
11,717
17,826
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 10 / 1
10,637
507
10,967
15,063
5,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
SrJoNeesSS
Morgan Le Fay
15
3 / 2 / 0
9,157
436
7,898
10,805
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
XZeevee
Fenrir
14
2 / 9 / 3
9,262
441
9,761
17,324
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
8,317
396
2,399
13,454
8,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
25
Kills
19
20
Deaths
26
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
9
2
0.89
W
Anubis
Bryan100Ch
Anubis
2
3
6
1.67
L
Camazotz
7
2
3
4.25
L
5
10
1
0.55
W
3
2
6
3
L
Morgan Le Fay
SrJoNeesSS
Morgan Le Fay
3
2
0
1.5
L
Fenrir
XZeevee
Fenrir
2
9
3
0.39
L
2
3
1
0.83
W
7
2
4
4.5
W
Jing Wei
xPonchitOx
Jing Wei
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,331
Damage
42,742
68,367
Taken
74,472
33,143
Mitigated
37,348
24,027
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,478
3,379
0
2,201
16,707
7,296
1,320
520
15,354
0
41,613
W
Anubis
Bryan100Ch
Anubis
7,114
751
347
5,899
12,479
5,402
1,882
4,208
8,221
43,709
0
L
Camazotz
11,717
2,962
0
10,881
17,826
13,166
514
1,986
15,840
0
52,749
L
10,967
7,074
0
3,320
15,063
5,680
1,576
736
14,327
0
52,068
W
3,456
962
4,346
5,067
11,013
8,927
706
558
9,937
29,369
0
L
Morgan Le Fay
SrJoNeesSS
Morgan Le Fay
7,898
407
0
1,929
10,805
3,600
48
3,074
7,731
49,003
0
L
Fenrir
XZeevee
Fenrir
9,761
3,698
0
982
17,324
6,600
0
2,166
15,158
0
66,465
L
2,399
322
0
0
13,454
8,302
0
2,940
10,514
11,635
0
W
13,982
7,124
317
5,600
15,540
6,955
426
2,964
12,526
0
57,315
W
Jing Wei
xPonchitOx
Jing Wei
12,301
8,889
0
250
12,628
4,563
1,946
2,047
10,059
0
53,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,419
Gold Earned
48,367
380
Minions Killed
395
0
Camps Cleared
0
1,814,385
Distance Traveled
1,671,194
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,720
510
76
4
0
371,722
0
W
Anubis
9,709
462
86
4
0
331,263
0
L
Camazotz
10,994
524
88
4
0
440,725
1
L
Neith
10,637
507
93
4
0
198,410
0
W
Chang'e
9,317
444
47
2
0
361,277
1
L
Morgan Le Fay
9,157
436
96
5
0
371,292
0
L
Fenrir
9,262
441
98
5
0
342,963
0
L
Ymir
8,317
396
20
1
0
317,804
0
W
Mercury
10,828
516
78
4
0
410,919
0
W
Jing Wei
9,845
469
93
4
0
339,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role