Player Matchup

Hun Batz
Hun Batz
Gold IV
DONITOYT
Hun Batz
Gold IV
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 60L
1,504 MMR
Solo
Odin
Odin
Silver I
Kaiserberus
Odin
Silver I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,443 MMR
Solo
Neith
Neith
Silver II
NadaCaptain
Neith
Silver II
Level 34
God Stats
0W - 2L
1,768 SR
Queue Stats
7W - 10L
1,430 MMR
Solo
Artio
Artio
Gold III
brandon158
Artio
Gold III
Level 127
God Stats
2W - 5L
1,284 SR
Queue Stats
288W - 280L
1,423 MMR
Solo
Anubis
Anubis
Gold IV
eltennyer
Anubis
Gold IV
Level 48
God Stats
0W - 1L
1,408 SR
Queue Stats
55W - 70L
1,451 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,492 SR
1,450 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,493 SR
1,455 MMR
Artemis
Artemis
Gold III
FyreSt0ne
Artemis
Gold III
Level 141
God Stats
2W - 3L
1,456 SR
Queue Stats
552W - 540L
1,420 MMR
Solo
Kukulkan
Kukulkan
Silver I
Jerrycurls701
Kukulkan
Silver I
Level 160
God Stats
1W - 1L
1,194 SR
Queue Stats
17W - 15L
1,416 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
SPLATTERR
Cu Chulainn
Gold IV
Level 154
God Stats
18W - 8L
1,640 SR
Queue Stats
130W - 125L
1,443 MMR
Party 1
Khepri
Khepri
Gold IV
Time2pk
Khepri
Gold IV
Level 122
God Stats
10W - 8L
1,542 SR
Queue Stats
648W - 666L
1,413 MMR
Solo
Fenrir
Fenrir
Gold II
tinylemons
Fenrir
Gold II
Level 135
God Stats
8W - 10L
1,632 SR
Queue Stats
105W - 100L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DONITOYT
Hun Batz
18
6 / 4 / 3
10,906
519
13,670
19,803
8,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 4 / 5
9,624
458
10,068
17,646
11,733
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 3
10,104
481
9,912
16,682
5,420
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
14
2 / 4 / 8
9,705
462
7,034
21,066
26,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
eltennyer
Anubis
17
5 / 7 / 3
10,807
515
11,343
20,334
12,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetGilgameshMorgan Le FayTiamatAthena

VS

Bans
PersephoneApolloJanusAnhurRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FyreSt0ne
Artemis
20
6 / 3 / 2
12,820
610
16,856
13,445
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Jerrycurls701
Kukulkan
20
4 / 4 / 8
12,488
595
21,361
9,632
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
SPLATTERR
Cu Chulainn
19
3 / 2 / 10
12,873
613
17,982
20,757
21,241
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Time2pk
Khepri
15
1 / 4 / 12
10,545
502
5,284
20,608
21,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
tinylemons
Fenrir
19
12 / 2 / 7
13,132
625
10,623
11,964
8,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
15
Kills
26
26
Deaths
15
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DONITOYT
Hun Batz
6
4
3
1.88
W
Artemis
FyreSt0ne
Artemis
6
3
2
2.33
W
Kukulkan
Jerrycurls701
Kukulkan
4
4
8
2
L
0
4
5
0.63
L
2
7
3
0.5
W
Cu Chulainn
SPLATTERR
Cu Chulainn
3
2
10
4
W
Khepri
Time2pk
Khepri
1
4
12
1.75
L
Artio
2
4
8
1.5
L
Anubis
eltennyer
Anubis
5
7
3
0.93
W
Fenrir
tinylemons
Fenrir
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,027
Damage
72,106
95,531
Taken
76,406
64,498
Mitigated
60,529
26,302
Healing
20,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DONITOYT
Hun Batz
13,670
4,395
0
3,224
19,803
8,847
0
6,197
13,355
0
105,441
W
Artemis
FyreSt0ne
Artemis
16,856
6,896
0
3,915
13,445
5,227
4,942
3,128
10,317
0
122,291
W
Kukulkan
Jerrycurls701
Kukulkan
21,361
2,905
0
3,172
9,632
3,684
2,577
3,186
6,446
114,169
0
L
10,068
2,368
0
4,076
17,646
11,733
0
4,470
12,473
7,007
49,404
L
9,912
6,184
0
4,092
16,682
5,420
650
1,779
14,801
0
58,460
W
Cu Chulainn
SPLATTERR
Cu Chulainn
17,982
2,773
0
7,524
20,757
21,241
369
3,719
16,939
13,687
77,213
W
Khepri
Time2pk
Khepri
5,284
532
0
4,632
20,608
21,618
24
6,420
14,188
17,277
0
L
Artio
7,034
1,390
1,834
4,798
21,066
26,144
0
7,760
12,997
29,635
0
L
Anubis
eltennyer
Anubis
11,343
216
0
8,278
20,334
12,354
0
10,147
10,032
75,804
0
W
Fenrir
tinylemons
Fenrir
10,623
2,892
0
1,162
11,964
8,759
679
4,035
7,929
470
73,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,146
Gold Earned
61,858
572
Minions Killed
673
0
Camps Cleared
0
1,941,580
Distance Traveled
2,046,355
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,906
519
157
7
0
426,114
5
W
Artemis
12,820
610
173
8
0
350,723
2
W
Kukulkan
12,488
595
196
9
0
382,083
5
L
Odin
9,624
458
114
5
0
426,975
3
L
Neith
10,104
481
111
5
0
331,694
5
W
Cu Chulainn
12,873
613
184
9
0
415,369
6
W
Khepri
10,545
502
14
1
0
419,388
4
L
Artio
9,705
462
46
2
0
409,291
7
L
Anubis
10,807
515
144
7
0
347,506
3
W
Fenrir
13,132
625
106
5
0
478,792
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role