Player Matchup

Tsukuyomi
Tsukuyomi
CallMeCole
Tsukuyomi
Level 94
God Stats
3W - 5L
1,500 SR
Queue Stats
175W - 200L
1,314 Elo+
Party 1
Merlin
Merlin
Paps227
Merlin
Level 65
God Stats
2W - 1L
1,511 SR
Queue Stats
55W - 52L
1,508 Elo+
Party 2
Odin
Odin
Predator1418
Odin
Level 86
God Stats
3W - 2L
1,837 SR
Queue Stats
55W - 53L
1,508 Elo+
Party 2
Bacchus
Bacchus
TouchaMySpaghet
Bacchus
Level 148
God Stats
5W - 5L
1,556 SR
Queue Stats
54W - 80L
1,399 Elo+
Party 2
Artemis
Artemis
hotfuneralselfie
Artemis
Level 25
God Stats
15W - 24L
1,299 SR
Queue Stats
27W - 49L
1,259 Elo+
Party 1
Team Averages
Level 84
1,540 SR
1,398 Elo+

VS

Team Averages
Level 49
1,403 SR
1,380 Elo+
Chernobog
Chernobog
Kami2431
Chernobog
Level 43
God Stats
44W - 50L
1,434 SR
Queue Stats
67W - 99L
1,302 Elo+
Party 3
Mercury
Mercury
MooseShephard
Mercury
Level 36
God Stats
2W - 11L
1,216 SR
Queue Stats
52W - 83L
1,279 Elo+
Party 3
Chaac
Chaac
SUPERnerd197
Chaac
Level 44
God Stats
30W - 36L
1,380 SR
Queue Stats
66W - 93L
1,279 Elo+
Party 3
Agni
Agni
curru19
Agni
Level 120
God Stats
5W - 7L
1,767 SR
Queue Stats
267W - 232L
1,541 Elo+
Solo
Ares
Ares
mnu12348
Ares
Level 3
God Stats
0W - 2L
1,218 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CallMeCole
Tsukuyomi
11
5 / 3 / 8
7,150
550
6,430
8,732
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Paps227
Merlin
13
8 / 1 / 1
8,208
631
6,380
5,218
2,021
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 2
7,040
542
9,849
9,741
5,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 1 / 9
6,664
513
4,977
6,414
6,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 3
6,871
529
5,490
4,205
1,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kami2431
Chernobog
11
2 / 5 / 1
6,904
531
4,142
7,829
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
9
1 / 6 / 2
5,973
459
2,980
8,975
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
5,775
444
5,182
11,794
10,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
curru19
Agni
12
3 / 4 / 1
7,073
544
5,167
7,921
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
7
0 / 5 / 3
5,029
387
2,623
8,123
5,439
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
23
Kills
7
7
Deaths
23
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CallMeCole
Tsukuyomi
5
3
8
3
L
Chernobog
Kami2431
Chernobog
2
5
1
0.5
L
Mercury
1
6
2
0.33
W
Merlin
Paps227
Merlin
8
1
1
8.5
W
3
0
2
4
L
1
3
0
0.33
W
4
1
9
8.5
L
Agni
curru19
Agni
3
4
1
0.88
W
3
2
3
2.25
L
Ares
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
20,094
34,310
Taken
44,642
18,069
Mitigated
23,819
11,222
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CallMeCole
Tsukuyomi
6,430
2,280
0
3,235
8,732
2,735
0
1,564
7,000
0
27,351
L
Chernobog
Kami2431
Chernobog
4,142
2,811
0
1,955
7,829
2,561
315
1,611
6,218
0
34,557
L
Mercury
2,980
1,680
0
800
8,975
2,618
0
2,107
6,778
0
27,775
W
Merlin
Paps227
Merlin
6,380
1,071
81
2,081
5,218
2,021
870
2,407
2,811
43,817
0
W
9,849
2,904
0
3,255
9,741
5,943
0
1,138
7,851
4,686
38,167
L
5,182
1,155
0
4,107
11,794
10,422
0
887
10,168
0
24,780
W
4,977
1,025
0
1,190
6,414
6,160
0
1,802
4,612
21,162
0
L
Agni
curru19
Agni
5,167
495
0
824
7,921
2,779
0
5,046
2,875
44,950
0
W
5,490
2,677
0
1,380
4,205
1,210
153
879
3,326
0
32,972
L
Ares
2,623
1,121
0
0
8,123
5,439
0
3,387
4,690
10,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
30,754
293
Minions Killed
271
0
Camps Cleared
0
1,215,692
Distance Traveled
1,148,475
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,150
550
53
4
0
267,145
0
L
Chernobog
6,904
531
64
5
0
207,048
4
L
Mercury
5,973
459
53
4
0
250,596
1
W
Merlin
8,208
631
86
7
0
241,482
2
W
Odin
7,040
542
68
5
0
239,782
1
L
Chaac
5,775
444
49
4
0
218,414
1
W
Bacchus
6,664
513
13
1
0
258,420
6
L
Agni
7,073
544
89
7
0
250,609
3
W
Artemis
6,871
529
73
6
0
208,863
0
L
Ares
5,029
387
16
1
0
221,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role