Player Matchup

Skadi
Skadi
BadNGroovyy
Skadi
Level 16
God Stats
1W - 1L
1,337 SR
Queue Stats
151W - 119L
1,702 Elo+
Party 1
Sun Wukong
Sun Wukong
ChromeNutt
Sun Wukong
Level 28
God Stats
2W - 0L
1,452 SR
Queue Stats
52W - 50L
1,553 Elo+
Solo
Janus
Janus
IFunkyCheese
Janus
Level 29
God Stats
4W - 5L
1,425 SR
Queue Stats
121W - 104L
1,594 Elo+
Solo
Sobek
Sobek
JoeyDus
Sobek
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 99L
1,602 Elo+
Party 1
Awilix
Awilix
LordChooski
Awilix
Level 15
God Stats
28W - 9L
1,794 SR
Queue Stats
35W - 20L
1,751 Elo+
Party 1
Team Averages
Level 21
1,501 SR
1,640 Elo+

VS

Team Averages
Level 27
1,331 SR
1,630 Elo+
Tiamat
Tiamat
CallMeBadStuff
Tiamat
Level 27
God Stats
3W - 3L
1,189 SR
Queue Stats
64W - 39L
1,633 Elo+
Solo
Bellona
Bellona
GodHuntrees
Bellona
Level 29
God Stats
28W - 46L
1,371 SR
Queue Stats
207W - 238L
1,660 Elo+
Solo
Hun Batz
Hun Batz
Juanace
Hun Batz
Level 26
God Stats
1W - 5L
1,272 SR
Queue Stats
78W - 67L
1,591 Elo+
Solo
Artio
Artio
ShadowGod17
Artio
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 57L
1,681 Elo+
Solo
Medusa
Medusa
SpiffiMac
Medusa
Level 23
God Stats
0W - 2L
1,323 SR
Queue Stats
54W - 44L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,905
565
8,975
7,565
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ChromeNutt
Sun Wukong
14
1 / 0 / 0
7,817
558
3,384
8,118
3,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 0 / 5
8,162
583
6,023
5,059
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
JoeyDus
Sobek
11
5 / 0 / 5
7,793
557
5,510
9,790
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
14
5 / 1 / 3
7,938
567
8,691
8,720
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,676
477
6,197
7,873
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
GodHuntrees
Bellona
12
1 / 2 / 0
7,139
510
4,353
9,227
7,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Juanace
Hun Batz
12
1 / 6 / 1
7,083
506
4,389
11,435
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
5,978
427
1,655
13,116
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
SpiffiMac
Medusa
12
1 / 1 / 2
6,819
487
5,335
4,619
1,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
3
3
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
0
4
2
0.25
W
Sun Wukong
ChromeNutt
Sun Wukong
1
0
0
1
L
Bellona
GodHuntrees
Bellona
1
2
0
0.5
W
4
0
5
6.5
W
Sobek
JoeyDus
Sobek
5
0
5
7.5
L
Hun Batz
Juanace
Hun Batz
1
6
1
0.25
W
Awilix
5
1
3
6.5
L
0
5
1
0.1
L
Medusa
SpiffiMac
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
21,929
39,252
Taken
46,270
20,311
Mitigated
25,082
14,668
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,975
4,871
0
2,636
7,565
2,751
0
1,268
6,297
0
57,357
L
6,197
494
0
2,090
7,873
4,404
0
2,725
5,015
41,475
0
W
Sun Wukong
ChromeNutt
Sun Wukong
3,384
346
0
3,455
8,118
3,424
222
0
8,118
0
45,346
L
Bellona
GodHuntrees
Bellona
4,353
758
0
3,022
9,227
7,932
0
982
8,245
0
35,762
W
6,023
396
0
1,481
5,059
1,405
255
1,373
3,659
51,559
0
W
Sobek
JoeyDus
Sobek
5,510
383
0
3,060
9,790
9,729
0
2,474
7,316
17,678
0
L
Hun Batz
Juanace
Hun Batz
4,389
765
0
3,394
11,435
3,953
0
1,875
9,460
0
40,321
W
Awilix
8,691
3,559
230
3,806
8,720
3,002
90
2,606
6,010
0
48,021
L
1,655
147
44
2,229
13,116
7,388
0
4,217
8,725
13,615
0
L
Medusa
SpiffiMac
Medusa
5,335
2,392
0
1,782
4,619
1,405
0
1,293
3,292
0
41,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
33,695
454
Minions Killed
363
0
Camps Cleared
0
1,448,574
Distance Traveled
1,353,433
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,905
565
104
7
0
263,850
7
L
Tiamat
6,676
477
86
6
0
256,730
3
W
Sun Wukong
7,817
558
110
8
0
277,454
0
L
Bellona
7,139
510
80
6
0
287,484
7
W
Janus
8,162
583
123
9
0
295,970
4
W
Sobek
7,793
557
30
2
0
289,222
1
L
Hun Batz
7,083
506
86
6
0
270,902
4
W
Awilix
7,938
567
87
6
0
322,078
1
L
Artio
5,978
427
29
2
0
269,055
4
L
Medusa
6,819
487
82
6
0
269,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role