Player Matchup

Morgan Le Fay
Morgan Le Fay
HeHasDoneItAgain
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,922 SR
Queue Stats
4W - 5L
1,383 Elo+
Party 2
Hercules
Hercules
Supremacy90
Hercules
Level 126
God Stats
14W - 22L
1,560 SR
Queue Stats
413W - 402L
1,761 Elo+
Party 2
Cernunnos
Cernunnos
ythehek
Cernunnos
Level 29
God Stats
4W - 1L
1,725 SR
Queue Stats
47W - 23L
1,680 Elo+
Party 2
Team Averages
Level 57
1,736 SR
1,608 Elo+

VS

Team Averages
Level 60
1,536 SR
1,410 Elo+
Izanami
Izanami
AIphaONFIRE
Izanami
Level 28
God Stats
0W - 1L
1,468 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Artio
Artio
Bravenrace
Artio
Level 89
God Stats
2W - 4L
1,597 SR
Queue Stats
22W - 27L
1,423 Elo+
Solo
Scylla
Scylla
EmilsGaming
Scylla
Level 64
God Stats
0W - 4L
1,544 SR
Queue Stats
6W - 12L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HeHasDoneItAgain
Morgan Le Fay
13
7 / 0 / 15
9,597
872
19,113
5,647
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Supremacy90
Hercules
14
10 / 0 / 12
9,959
905
8,995
16,366
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
ythehek
Cernunnos
13
7 / 2 / 10
9,314
847
12,136
7,590
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIphaONFIRE
Izanami
10
1 / 9 / 1
7,198
654
4,944
13,407
4,419
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
8
0 / 8 / 1
6,805
619
2,089
18,024
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
10
1 / 7 / 1
7,375
670
4,429
14,269
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
2
2
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
AIphaONFIRE
Izanami
1
9
1
0.17
L
Artio
0
8
1
0.06
L
Scylla
1
7
1
0.21
W
Morgan Le Fay
HeHasDoneItAgain
Morgan Le Fay
7
0
15
14.5
W
Hercules
Supremacy90
Hercules
10
0
12
16
W
Cernunnos
ythehek
Cernunnos
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,244
Damage
11,462
29,603
Taken
45,700
15,768
Mitigated
21,381
12,317
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AIphaONFIRE
Izanami
4,944
3,422
0
1,084
13,407
4,419
34
5,820
6,990
0
18,451
L
Artio
2,089
85
460
3,956
18,024
12,697
0
5,716
11,493
6,934
0
L
Scylla
4,429
283
0
174
14,269
4,265
0
6,323
7,212
18,615
0
W
Morgan Le Fay
HeHasDoneItAgain
Morgan Le Fay
19,113
1,118
145
2,324
5,647
2,101
1,085
2,170
3,477
41,632
0
W
Hercules
Supremacy90
Hercules
8,995
2,368
0
8,168
16,366
11,005
222
2,708
10,008
0
14,858
W
Cernunnos
ythehek
Cernunnos
12,136
5,218
0
1,680
7,590
2,662
1,409
1,970
5,620
0
41,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
21,378
134
Minions Killed
74
8
Camps Cleared
1
631,478
Distance Traveled
512,327
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,198
654
37
3
1
163,987
2
L
Artio
6,805
619
5
0
0
164,095
3
L
Scylla
7,375
670
32
3
0
184,245
2
W
Morgan Le Fay
9,597
872
62
6
1
209,780
3
W
Hercules
9,959
905
15
1
1
236,624
4
W
Cernunnos
9,314
847
57
5
6
185,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role