Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Excadrill04
Izanami
Level 39
God Stats
3W - 1L
1,502 SR
Queue Stats
264W - 242L
1,481 Elo+
Party 2
Bakasura
Bakasura
GarfoDeGuerra
Bakasura
Level 29
God Stats
31W - 32L
1,551 SR
Queue Stats
119W - 133L
1,543 Elo+
Solo
Achilles
Achilles
Ottis210303
Achilles
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 188L
1,493 Elo+
Party 2
Scylla
Scylla
Rencored
Scylla
Level 32
God Stats
2W - 6L
1,244 SR
Queue Stats
155W - 139L
1,503 Elo+
Party 2
Team Averages
Level 29
1,459 SR
1,504 Elo+

VS

Team Averages
Level 17
1,549 SR
1,539 Elo+
Chang'e
Chang'e
Lostyw
Chang'e
Level 26
God Stats
4W - 4L
1,623 SR
Queue Stats
18W - 23L
1,528 Elo+
Party 1
Nemesis
Nemesis
OveRCooLBR
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,556 Elo+
Solo
Geb
Geb
SergioSaFra
Geb
Level 26
God Stats
3W - 3L
1,388 SR
Queue Stats
41W - 42L
1,464 Elo+
Solo
Izanami
Izanami
Staylw
Izanami
Level 16
God Stats
1W - 1L
1,520 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Chaac
Chaac
pluop08
Chaac
Level 15
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 5L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
8 / 2 / 7
8,212
547
8,295
11,541
9,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Excadrill04
Izanami
14
7 / 2 / 8
9,256
617
12,262
10,506
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
GarfoDeGuerra
Bakasura
15
11 / 5 / 4
9,918
661
8,594
13,197
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Ottis210303
Achilles
16
6 / 3 / 2
9,749
650
10,321
10,982
9,219
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Rencored
Scylla
15
2 / 0 / 9
9,221
615
5,634
4,231
1,749
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lostyw
Chang'e
11
2 / 7 / 1
6,950
463
4,360
9,844
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
OveRCooLBR
Nemesis
12
4 / 6 / 1
7,731
515
4,815
10,022
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 3
6,905
460
9,127
15,783
9,548
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
Staylw
Izanami
10
2 / 9 / 3
6,849
457
5,283
10,964
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
pluop08
Chaac
13
2 / 5 / 3
7,818
521
8,550
14,069
8,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
34
Kills
11
12
Deaths
34
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
2
7
5.75
W
Izanami
Excadrill04
Izanami
7
2
8
5.5
W
Bakasura
GarfoDeGuerra
Bakasura
11
5
4
2.6
L
Chang'e
Lostyw
Chang'e
2
7
1
0.36
W
Achilles
Ottis210303
Achilles
6
3
2
2.33
L
Nemesis
OveRCooLBR
Nemesis
4
6
1
0.75
W
Scylla
Rencored
Scylla
2
0
9
6.5
L
1
7
3
0.36
L
Izanami
Staylw
Izanami
2
9
3
0.39
L
Chaac
pluop08
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,106
Damage
32,135
50,457
Taken
60,682
30,677
Mitigated
28,135
18,544
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,295
893
1,177
4,104
11,541
9,938
674
3,624
7,550
0
20,377
W
Izanami
Excadrill04
Izanami
12,262
9,232
0
3,188
10,506
3,558
3,064
5,289
4,955
0
61,065
W
Bakasura
GarfoDeGuerra
Bakasura
8,594
5,542
0
4,504
13,197
6,213
364
2,447
10,542
0
51,384
L
Chang'e
Lostyw
Chang'e
4,360
641
58
2,423
9,844
2,479
574
2,229
7,187
31,643
0
W
Achilles
Ottis210303
Achilles
10,321
4,332
0
3,481
10,982
9,219
584
0
10,982
3,622
48,605
L
Nemesis
OveRCooLBR
Nemesis
4,815
1,257
0
1,087
10,022
4,268
0
1,248
8,407
0
38,779
W
Scylla
Rencored
Scylla
5,634
424
0
2,090
4,231
1,749
684
1,893
2,245
53,544
0
L
9,127
1,036
0
2,090
15,783
9,548
0
1,176
14,452
34,791
0
L
Izanami
Staylw
Izanami
5,283
3,720
0
521
10,964
3,436
180
243
10,286
0
21,651
L
Chaac
pluop08
Chaac
8,550
2,521
0
4,363
14,069
8,404
0
1,285
12,403
0
45,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,356
Gold Earned
36,253
448
Minions Killed
295
0
Camps Cleared
0
1,444,640
Distance Traveled
1,389,973
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,212
547
25
2
0
315,223
3
W
Izanami
9,256
617
118
8
0
241,131
4
W
Bakasura
9,918
661
110
7
0
320,067
4
L
Chang'e
6,950
463
60
4
0
252,242
2
W
Achilles
9,749
650
100
7
0
280,461
5
L
Nemesis
7,731
515
69
5
0
316,201
0
W
Scylla
9,221
615
95
6
0
287,758
4
L
Geb
6,905
460
34
2
0
268,909
4
L
Izanami
6,849
457
36
2
0
273,944
0
L
Chaac
7,818
521
96
6
0
278,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role