Player Matchup

Bellona
Bellona
MDAVIDMT
Bellona
Level 16
God Stats
12W - 10L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 1
Fafnir
Fafnir
Nestor14hp_yt
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,429 Elo+
Party 1
Bakasura
Bakasura
Odu-rg
Bakasura
Level 35
God Stats
4W - 6L
1,568 SR
Queue Stats
38W - 45L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
ReNFasT_05
Cthulhu
Level 6
God Stats
6W - 3L
1,697 SR
Queue Stats
15W - 19L
1,374 Elo+
Party 1
Ra
Ra
fuetsito_2k
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,190 Elo+
Party 1
Team Averages
Level 13
1,553 SR
1,379 Elo+

VS

Team Averages
Level 27
1,514 SR
1,489 Elo+
Erlang Shen
Erlang Shen
Fmz On 60Fps
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,232 Elo+
Solo
Ymir
Ymir
LiableLullaby628
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,742 Elo+
Party 2
Artemis
Artemis
Masterthief_rob
Artemis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
WhiteWolfTerror
Fenrir
Level 107
God Stats
9W - 5L
1,572 SR
Queue Stats
257W - 234L
1,509 Elo+
Party 2
Hel
Hel
hunter59psufan59
Hel
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MDAVIDMT
Bellona
15
4 / 2 / 2
9,843
447
7,639
13,181
11,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 7 / 0
8,124
369
997
7,176
5,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Odu-rg
Bakasura
19
16 / 5 / 3
12,596
573
23,274
18,112
10,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ReNFasT_05
Cthulhu
14
4 / 10 / 6
9,603
437
10,598
21,908
19,342
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 12 / 6
8,469
385
7,523
12,313
3,094
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fmz On 60Fps
Erlang Shen
20
11 / 2 / 2
13,613
619
14,504
19,985
11,658
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 8 / 9
9,761
444
2,816
18,423
10,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 9 / 8
10,353
471
9,616
13,176
4,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
18 / 4 / 4
13,983
636
21,013
20,758
10,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 4 / 6
11,179
508
4,837
12,014
5,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
27
Kills
36
36
Deaths
27
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Fmz On 60Fps
Erlang Shen
11
2
2
6
W
1
8
9
0.69
L
Bellona
MDAVIDMT
Bellona
4
2
2
2.5
W
4
9
8
0.89
L
1
7
0
0.14
L
Bakasura
Odu-rg
Bakasura
16
5
3
3.5
L
Cthulhu
ReNFasT_05
Cthulhu
4
10
6
0.7
W
18
4
4
5
L
2
12
6
0.42
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,031
Damage
52,786
72,690
Taken
84,356
49,716
Mitigated
43,218
9,821
Healing
26,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Fmz On 60Fps
Erlang Shen
14,504
8,343
0
12,256
19,985
11,658
2,682
1,560
18,278
0
115,777
W
2,816
825
0
0
18,423
10,858
476
4,301
12,957
12,395
0
L
Bellona
MDAVIDMT
Bellona
7,639
1,960
0
2,264
13,181
11,326
1,920
2,279
10,902
1,092
40,397
W
9,616
5,356
0
1,729
13,176
4,909
116
6,383
6,718
0
33,442
L
997
636
0
199
7,176
5,205
72
0
7,176
6,531
0
L
Bakasura
Odu-rg
Bakasura
23,274
14,596
0
5,876
18,112
10,749
1,356
2,547
15,565
0
79,719
L
Cthulhu
ReNFasT_05
Cthulhu
10,598
2,250
0
1,432
21,908
19,342
604
2,082
19,826
43,804
0
W
21,013
7,171
0
4,190
20,758
10,276
3,669
4,453
15,965
0
110,100
L
7,523
1,737
50
0
12,313
3,094
344
745
11,568
29,703
0
W
4,837
652
2,663
5,265
12,014
5,517
993
2,715
9,209
44,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
58,889
338
Minions Killed
505
0
Camps Cleared
0
1,852,618
Distance Traveled
2,059,111
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,613
619
189
9
0
465,101
3
W
Ymir
9,761
444
30
1
0
367,454
1
L
Bellona
9,843
447
79
4
0
467,938
0
W
Artemis
10,353
471
42
2
0
393,911
3
L
Fafnir
8,124
369
11
1
0
179,831
1
L
Bakasura
12,596
573
137
6
0
476,820
0
L
Cthulhu
9,603
437
58
3
0
409,719
0
W
Fenrir
13,983
636
154
7
0
457,000
2
L
Ra
8,469
385
53
2
0
318,310
1
W
Hel
11,179
508
90
4
0
375,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role