Player Matchup

Cerberus
Cerberus
Ciriloth
Cerberus
Level 144
God Stats
2W - 0L
1,632 SR
Queue Stats
89W - 112L
1,463 Elo+
Party 3
Jing Wei
Jing Wei
EzioXVIlI
Jing Wei
Level 48
God Stats
1W - 9L
1,131 SR
Queue Stats
98W - 118L
1,564 Elo+
Party 3
Fenrir
Fenrir
Sunatomi
Fenrir
Level 118
God Stats
6W - 2L
1,574 SR
Queue Stats
481W - 469L
1,587 Elo+
Party 1
Odin
Odin
Trizix
Odin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,565 Elo+
Party 1
Scylla
Scylla
YamaCXIV
Scylla
Level 109
God Stats
7W - 4L
1,506 SR
Queue Stats
510W - 498L
1,587 Elo+
Party 1
Team Averages
Level 92
1,469 SR
1,553 Elo+

VS

Team Averages
Level 112
1,461 SR
1,540 Elo+
Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LilV02real
Scylla
Level 119
God Stats
6W - 9L
1,475 SR
Queue Stats
618W - 604L
1,548 Elo+
Party 2
He Bo
He Bo
Magabambi
He Bo
Level 105
God Stats
1W - 2L
1,514 SR
Queue Stats
464W - 414L
1,621 Elo+
Solo
Nox
Nox
iLuvCoffeeV
Nox
Level 88
God Stats
1W - 8L
1,449 SR
Queue Stats
361W - 365L
1,501 Elo+
Solo
Anhur
Anhur
zZOh_So_NastyZz
Anhur
Level 123
God Stats
4W - 7L
1,367 SR
Queue Stats
637W - 625L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ciriloth
Cerberus
15
3 / 1 / 8
8,785
799
3,127
7,849
6,371
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
EzioXVIlI
Jing Wei
14
2 / 2 / 4
8,699
791
6,783
8,025
3,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Sunatomi
Fenrir
16
8 / 2 / 7
9,629
875
4,339
6,366
2,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
Trizix
Odin
14
2 / 3 / 12
8,726
793
8,674
10,783
12,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
YamaCXIV
Scylla
17
2 / 0 / 12
9,711
883
10,105
4,981
2,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 3 / 3
9,164
833
3,600
11,148
12,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
LilV02real
Scylla
14
3 / 4 / 2
8,257
751
11,148
6,325
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
Magabambi
He Bo
13
0 / 3 / 2
6,960
633
4,129
6,168
1,999
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 1
7,536
685
4,723
6,426
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 2
6,700
609
2,734
6,576
2,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
17
Kills
7
8
Deaths
17
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
3
3
1.5
W
Cerberus
Ciriloth
Cerberus
3
1
8
7
W
Jing Wei
EzioXVIlI
Jing Wei
2
2
4
2
L
Scylla
LilV02real
Scylla
3
4
2
1
L
He Bo
Magabambi
He Bo
0
3
2
0.33
W
Fenrir
Sunatomi
Fenrir
8
2
7
5.75
W
Odin
Trizix
Odin
2
3
12
2.67
W
Scylla
YamaCXIV
Scylla
2
0
12
8
L
1
3
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,028
Damage
26,334
38,004
Taken
36,643
27,011
Mitigated
21,030
12,121
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,600
1,223
334
3,045
11,148
12,241
0
3,878
6,958
9,424
0
W
Cerberus
Ciriloth
Cerberus
3,127
28
988
1,728
7,849
6,371
911
3,878
3,811
7,675
0
W
Jing Wei
EzioXVIlI
Jing Wei
6,783
3,422
1,050
1,830
8,025
3,429
733
6,122
1,591
0
19,862
L
Scylla
LilV02real
Scylla
11,148
428
808
178
6,325
2,082
0
2,878
3,311
28,461
0
L
He Bo
Magabambi
He Bo
4,129
329
0
600
6,168
1,999
0
2,515
3,530
8,704
0
W
Fenrir
Sunatomi
Fenrir
4,339
1,669
329
731
6,366
2,968
1,533
3,452
2,794
0
6,546
W
Odin
Trizix
Odin
8,674
287
956
1,637
10,783
12,089
386
5,359
5,212
0
10,666
W
Scylla
YamaCXIV
Scylla
10,105
132
1,517
1,355
4,981
2,154
1,807
3,835
996
39,423
0
L
4,723
319
609
1,746
6,426
2,553
0
2,513
3,732
17,747
0
L
2,734
453
170
1,510
6,576
2,155
0
1,448
5,003
0
5,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,550
Gold Earned
38,617
121
Minions Killed
96
0
Camps Cleared
0
1,109,978
Distance Traveled
904,724
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,164
833
13
1
0
223,466
1
W
Cerberus
8,785
799
6
1
0
232,275
0
W
Jing Wei
8,699
791
32
3
0
233,834
4
L
Scylla
8,257
751
31
3
0
173,238
2
L
He Bo
6,960
633
14
1
0
187,139
0
W
Fenrir
9,629
875
11
1
0
190,073
3
W
Odin
8,726
793
7
1
0
203,244
1
W
Scylla
9,711
883
65
6
0
250,552
0
L
Nox
7,536
685
31
3
0
175,856
4
L
Anhur
6,700
609
7
1
0
145,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role