Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
FAoS Pitinoo
Artemis
Level 9
God Stats
2W - 4L
1,267 SR
Queue Stats
8W - 10L
917 Elo+
Party 2
Camazotz
Camazotz
Ruby7892
Camazotz
Level 104
God Stats
0W - 4L
1,146 SR
Queue Stats
167W - 189L
1,433 Elo+
Party 2
Tiamat
Tiamat
S1R Saber
Tiamat
Level 62
God Stats
6W - 10L
1,452 SR
Queue Stats
42W - 47L
1,398 Elo+
Party 2
Bellona
Bellona
Talism1n
Bellona
Level 8
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Team Averages
Level 53
1,336 SR
1,294 Elo+

VS

Team Averages
Level 86
1,505 SR
1,495 Elo+
Chang'e
Chang'e
Godly-_-Saber69
Chang'e
Level 127
God Stats
1W - 2L
1,261 SR
Queue Stats
120W - 136L
1,489 Elo+
Party 1
Chaac
Chaac
GrAcEfUlTeAr
Chaac
Level 68
God Stats
12W - 8L
1,505 SR
Queue Stats
61W - 63L
1,485 Elo+
Party 1
Artemis
Artemis
MAGIC_TACO-2000
Artemis
Level 28
God Stats
3W - 3L
1,514 SR
Queue Stats
39W - 37L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
Naitherrrr_
Xing Tian
Level 48
God Stats
3W - 1L
1,736 SR
Queue Stats
71W - 72L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
NazDaKing
Erlang Shen
Level 160
God Stats
7W - 7L
1,511 SR
Queue Stats
314W - 282L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 4 / 2
7,762
431
6,924
10,406
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
FAoS Pitinoo
Artemis
11
1 / 5 / 2
6,639
369
3,546
9,189
2,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Ruby7892
Camazotz
12
2 / 4 / 0
7,855
436
3,847
13,596
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
S1R Saber
Tiamat
14
1 / 4 / 0
7,763
431
6,047
7,178
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Talism1n
Bellona
14
0 / 4 / 0
7,766
431
3,699
8,941
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
10,592
588
6,302
9,751
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 0 / 6
10,508
584
6,328
9,941
7,774
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
1 / 5 / 4
7,797
433
5,370
9,371
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Naitherrrr_
Xing Tian
13
0 / 0 / 8
8,942
497
5,333
11,543
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
NazDaKing
Erlang Shen
17
14 / 0 / 3
11,209
623
11,070
11,345
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
21
21
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
4
2
0.75
L
Artemis
FAoS Pitinoo
Artemis
1
5
2
0.4
W
1
1
6
4
W
5
0
6
8
W
1
5
4
0.6
W
Xing Tian
Naitherrrr_
Xing Tian
0
0
8
4
W
Erlang Shen
NazDaKing
Erlang Shen
14
0
3
15.5
L
Camazotz
Ruby7892
Camazotz
2
4
0
0.5
L
Tiamat
S1R Saber
Tiamat
1
4
0
0.25
L
Bellona
Talism1n
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
34,403
49,310
Taken
51,951
25,867
Mitigated
33,274
10,293
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,924
1,009
303
878
10,406
8,402
126
3,436
6,970
32,246
0
L
Artemis
FAoS Pitinoo
Artemis
3,546
1,566
0
658
9,189
2,208
798
1,595
7,594
0
18,695
W
6,302
984
1,270
6,399
9,751
3,407
2,003
3,314
5,955
79,220
0
W
6,328
1,652
0
6,078
9,941
7,774
978
948
8,329
0
54,354
W
5,370
2,138
0
743
9,371
3,630
0
3,682
5,689
0
40,758
W
Xing Tian
Naitherrrr_
Xing Tian
5,333
603
0
1,560
11,543
11,338
0
2,972
8,523
30,614
0
W
Erlang Shen
NazDaKing
Erlang Shen
11,070
5,401
0
4,518
11,345
7,125
616
2,101
9,003
0
91,051
L
Camazotz
Ruby7892
Camazotz
3,847
1,417
0
4,645
13,596
4,191
0
4,262
9,334
0
54,296
L
Tiamat
S1R Saber
Tiamat
6,047
306
0
1,152
7,178
3,340
123
2,342
4,836
41,376
0
L
Bellona
Talism1n
Bellona
3,699
1,040
0
2,657
8,941
7,726
1,454
0
8,941
469
31,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
49,048
346
Minions Killed
492
0
Camps Cleared
0
1,553,277
Distance Traveled
1,721,673
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,762
431
39
2
0
312,164
5
L
Artemis
6,639
369
44
2
0
294,884
0
W
Chang'e
10,592
588
151
8
0
337,726
5
W
Chaac
10,508
584
115
6
0
361,768
2
W
Artemis
7,797
433
61
3
0
306,496
0
W
Xing Tian
8,942
497
52
3
0
329,160
1
W
Erlang Shen
11,209
623
113
6
0
386,523
4
L
Camazotz
7,855
436
96
5
0
354,671
5
L
Tiamat
7,763
431
82
5
0
320,696
4
L
Bellona
7,766
431
85
5
0
270,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role