Player Matchup

Mulan
Mulan
Bronze I
AlanMaster21
Mulan
Bronze I
Level 115
God Stats
8W - 8L
1,428 SR
Queue Stats
79W - 120L
495 MMR
Solo
Janus
Janus
Silver III
TKIxCatDog
Janus
Silver III
Level 86
God Stats
4W - 4L
1,290 SR
Queue Stats
108W - 125L
963 MMR
Party 1
Danzaburou
Danzaburou
Bronze II
lIllIl8IlIl
Danzaburou
Bronze II
Level 59
God Stats
6W - 7L
1,438 SR
Queue Stats
16W - 32L
781 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,385 SR
747 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 74
1,482 SR
667 MMR
Skadi
Skadi
Silver V
JuanDogMal1209
Skadi
Silver V
Level 89
God Stats
0W - 4L
1,454 SR
Queue Stats
45W - 76L
496 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
Noetown
Zhong Kui
Silver IV
Level 69
God Stats
3W - 5L
1,544 SR
Queue Stats
15W - 28L
976 MMR
Solo
Ares
Ares
Bronze II
creagger
Ares
Bronze II
Level 63
God Stats
3W - 5L
1,450 SR
Queue Stats
11W - 37L
530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 12
12,536
660
16,786
19,712
14,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
17
7 / 7 / 13
13,856
729
17,830
15,522
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lIllIl8IlIl
Danzaburou
18
15 / 4 / 11
15,078
794
22,233
16,489
6,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatAh Muzen CabGilgameshAnubisAthena

VS

Bans
HadesMedusaYmirArtemisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 8
12,281
646
11,680
18,220
7,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Noetown
Zhong Kui
15
5 / 9 / 6
12,125
638
16,435
25,211
19,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
16
7 / 7 / 6
13,466
709
11,934
24,781
39,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
27
Kills
16
16
Deaths
27
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
L
4
11
8
0.73
L
Zhong Kui
Noetown
Zhong Kui
5
9
6
0.89
W
Janus
7
7
13
1.93
L
Ares
7
7
6
1.43
W
Danzaburou
lIllIl8IlIl
Danzaburou
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,849
Damage
40,049
51,723
Taken
68,212
26,782
Mitigated
67,765
11,989
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,786
3,344
510
4,912
19,712
14,676
738
8,467
11,245
614
33,559
L
11,680
4,369
380
1,566
18,220
7,942
114
4,472
13,490
0
46,967
L
Zhong Kui
Noetown
Zhong Kui
16,435
1,063
454
5,388
25,211
19,954
879
6,700
18,047
43,625
0
W
Janus
17,830
1,451
296
2,644
15,522
5,518
1,082
10,510
5,012
43,350
0
L
Ares
11,934
890
571
1,939
24,781
39,869
87
6,368
17,961
29,061
0
W
Danzaburou
lIllIl8IlIl
Danzaburou
22,233
10,845
0
3,627
16,489
6,588
540
10,178
6,311
0
62,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
37,872
182
Minions Killed
170
7
Camps Cleared
6
942,707
Distance Traveled
852,399
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,536
660
34
2
1
302,712
3
L
Skadi
12,281
646
87
5
0
274,317
5
L
Zhong Kui
12,125
638
71
4
6
281,491
4
W
Janus
13,856
729
72
4
4
322,674
1
L
Ares
13,466
709
12
1
0
296,591
2
W
Danzaburou
15,078
794
76
4
2
317,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role