Player Matchup

Discordia
Discordia
Arwei
Discordia
Level 24
God Stats
34W - 25L
1,599 SR
Queue Stats
81W - 72L
1,542 Elo+
Solo
Hel
Hel
Jogawolf
Hel
Level 22
God Stats
12W - 9L
1,577 SR
Queue Stats
70W - 41L
1,665 Elo+
Party 2
Rama
Rama
LaughinCoughin
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,530 Elo+
Solo
Fenrir
Fenrir
MastMerlin
Fenrir
Level 24
God Stats
11W - 5L
1,589 SR
Queue Stats
182W - 186L
1,523 Elo+
Solo
Cthulhu
Cthulhu
gentlemo0n
Cthulhu
Level 29
God Stats
10W - 10L
1,533 SR
Queue Stats
114W - 89L
1,593 Elo+
Party 2
Team Averages
Level 23
1,560 SR
1,571 Elo+

VS

Team Averages
Level 20
1,436 SR
1,604 Elo+
Charybdis
Charybdis
Azimuffin
Charybdis
Level 25
God Stats
10W - 13L
1,273 SR
Queue Stats
125W - 123L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
SakuraYukino
Zhong Kui
Level 22
God Stats
2W - 7L
1,354 SR
Queue Stats
118W - 123L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
carhart742
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,466 Elo+
Solo
Thanatos
Thanatos
dogfiter3
Thanatos
Level 19
God Stats
0W - 1L
1,287 SR
Queue Stats
12W - 7L
1,951 Elo+
Solo
Terra
Terra
skeletronkrew
Terra
Level 27
God Stats
62W - 35L
1,766 SR
Queue Stats
185W - 168L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arwei
Discordia
20
6 / 1 / 25
13,161
1,012
25,398
10,145
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 3 / 24
14,089
1,084
17,353
16,806
5,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 3 / 23
13,621
1,048
26,787
17,743
6,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
MastMerlin
Fenrir
19
12 / 6 / 20
14,183
1,091
23,380
19,948
10,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
gentlemo0n
Cthulhu
20
5 / 2 / 30
13,226
1,017
17,373
21,864
30,624
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azimuffin
Charybdis
18
2 / 14 / 7
12,505
962
20,935
29,061
11,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
SakuraYukino
Zhong Kui
17
0 / 5 / 4
10,187
784
4,205
6,056
3,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
carhart742
Guan Yu
20
2 / 3 / 11
13,019
1,001
12,065
24,024
35,066
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
dogfiter3
Thanatos
19
9 / 13 / 2
14,604
1,123
24,082
32,218
15,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 4 / 11
12,910
993
20,143
27,744
31,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
50
39
Kills
15
15
Deaths
39
122
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arwei
Discordia
6
1
25
18.5
L
Charybdis
Azimuffin
Charybdis
2
14
7
0.39
W
10
3
24
7.33
W
6
3
23
5.83
W
Fenrir
MastMerlin
Fenrir
12
6
20
3.67
L
Zhong Kui
SakuraYukino
Zhong Kui
0
5
4
0.4
L
Guan Yu
carhart742
Guan Yu
2
3
11
2.5
L
Thanatos
dogfiter3
Thanatos
9
13
2
0.77
W
Cthulhu
gentlemo0n
Cthulhu
5
2
30
10
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,291
Damage
81,430
86,506
Taken
119,103
56,774
Mitigated
96,447
34,279
Healing
23,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arwei
Discordia
25,398
1,480
1,019
1,390
10,145
3,437
0
2,021
8,124
37,513
0
L
Charybdis
Azimuffin
Charybdis
20,935
9,596
0
3,666
29,061
11,317
0
19,192
9,869
0
55,142
W
17,353
1,527
16,074
8,169
16,806
5,800
0
5,960
10,846
32,111
0
W
26,787
14,212
0
4,201
17,743
6,897
0
5,203
12,540
0
75,173
W
Fenrir
MastMerlin
Fenrir
23,380
6,707
0
1,420
19,948
10,016
0
5,481
14,467
0
25,500
L
Zhong Kui
SakuraYukino
Zhong Kui
4,205
513
0
229
6,056
3,115
0
2,693
3,363
9,855
0
L
Guan Yu
carhart742
Guan Yu
12,065
757
1,022
2,163
24,024
35,066
0
11,778
12,246
358
34,217
L
Thanatos
dogfiter3
Thanatos
24,082
7,870
0
10,980
32,218
15,100
0
15,142
17,076
0
56,024
W
Cthulhu
gentlemo0n
Cthulhu
17,373
2,095
2,006
0
21,864
30,624
0
6,041
15,823
38,542
0
L
20,143
2,043
1,860
3,866
27,744
31,849
0
11,319
16,425
37,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,280
Gold Earned
63,225
249
Minions Killed
227
3
Camps Cleared
14
1,219,366
Distance Traveled
1,105,639
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,161
1,012
37
3
2
239,508
0
L
Charybdis
12,505
962
78
6
0
190,862
1
W
Hel
14,089
1,084
28
2
0
263,089
0
W
Rama
13,621
1,048
146
11
0
229,367
2
W
Fenrir
14,183
1,091
2
0
0
213,700
0
L
Zhong Kui
10,187
784
8
1
1
81,410
0
L
Guan Yu
13,019
1,001
36
3
2
295,376
0
L
Thanatos
14,604
1,123
69
5
10
259,711
1
W
Cthulhu
13,226
1,017
36
3
1
273,702
0
L
Terra
12,910
993
36
3
1
278,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role