Player Matchup

Raijin
Raijin
Phoenix_JoyKill1
Raijin
Level 50
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 164L
1,174 Elo+
Party 2
Cabrakan
Cabrakan
SDH_070
Cabrakan
Level 29
God Stats
1W - 1L
1,842 SR
Queue Stats
121W - 122L
1,484 Elo+
Solo
Awilix
Awilix
Squidgy4622
Awilix
Level 49
God Stats
8W - 42L
997 SR
Queue Stats
46W - 154L
1,169 Elo+
Party 2
Team Averages
Level 43
1,447 SR
1,276 Elo+

VS

Team Averages
Level 80
1,609 SR
1,403 Elo+
Xbalanque
Xbalanque
JanLlB_10
Xbalanque
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,216 Elo+
Solo
Artemis
Artemis
Swipern0snipi705
Artemis
Level 89
God Stats
5W - 3L
1,696 SR
Queue Stats
97W - 87L
1,496 Elo+
Party 1
Janus
Janus
ninjamitch10
Janus
Level 85
God Stats
14W - 17L
1,631 SR
Queue Stats
105W - 107L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 13 / 6
7,287
662
5,790
14,899
4,348
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
SDH_070
Cabrakan
12
5 / 5 / 3
8,655
787
6,934
15,540
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
10
2 / 7 / 3
7,255
660
3,514
12,908
5,241
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JanLlB_10
Xbalanque
12
9 / 4 / 9
9,541
867
6,883
8,938
3,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 4 / 14
9,483
862
15,967
8,550
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
9 / 0 / 14
9,830
894
12,786
3,974
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
8
Kills
25
25
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
JanLlB_10
Xbalanque
9
4
9
3.38
L
1
13
6
0.31
L
Cabrakan
SDH_070
Cabrakan
5
5
3
1.3
L
Awilix
2
7
3
0.5
W
7
4
14
3.5
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,238
Damage
35,636
43,347
Taken
21,462
26,661
Mitigated
7,723
3,026
Healing
1,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
JanLlB_10
Xbalanque
6,883
2,746
0
342
8,938
3,256
34
3,723
5,215
0
22,358
L
5,790
952
147
541
14,899
4,348
72
3,815
10,804
17,609
0
L
Cabrakan
SDH_070
Cabrakan
6,934
927
0
1,448
15,540
17,072
0
4,550
10,696
24,960
0
L
Awilix
3,514
1,628
0
890
12,908
5,241
0
4,156
8,532
0
14,713
W
15,967
9,017
0
470
8,550
3,084
1,881
6,923
1,627
0
36,040
W
12,786
540
0
415
3,974
1,383
808
2,403
1,571
37,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,197
Gold Earned
28,854
93
Minions Killed
135
4
Camps Cleared
6
512,516
Distance Traveled
575,819
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,541
867
40
4
1
194,521
0
L
Raijin
7,287
662
26
2
0
122,626
0
L
Cabrakan
8,655
787
41
4
3
201,568
1
L
Awilix
7,255
660
26
2
1
188,322
0
W
Artemis
9,483
862
31
3
4
173,552
0
W
Janus
9,830
894
64
6
1
207,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role